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ForumsDiscussion Forum → What do you feel about DLC in games?
What do you feel about DLC in games?
2008-11-20, 8:35 PM #1
I know you can just ignore DLC, but I was wondering what you thought of downloadable content in general.

Of what circumstance would you pay for more content in a game, or would you never do so? Do you think it is a way for developers to charge for a game with less and turn around to make a quick buck on content that was suppose to be in the original package? Or is it a good way to extend a lifespan of a game?

Have you ever purchased DLC for any game?
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2008-11-20, 8:41 PM #2
It's good when it's for actual new content, not so much when it's just unlocking stuff on the disc, or when it's lame crap like costumes or cars or whatever the game's gimmick is.
2008-11-20, 8:43 PM #3
i am reluctant to pay for add-on content when it's multiplayer maps... 99% of the time there aren't many people playing the game online anyway by the time i buy it because halo 25, call of duty 932109, rainbow six vegas 91, or gears of war 786 came out and everyone is playing it instead

what really pisses me of is when they charge for content already on the disc
eat right, exercise, die anyway
2008-11-20, 8:43 PM #4
I've purchased music tracks for Guitar Hero III, I guess that counts. With GH3, I felt it was a fair way to extend playability/enjoyment. I wouldnt purchase DLC if I felt the game without it was too short, then I would probably feel cheated. Also if I didnt enjoy the original game, I wouldnt be inclined to purchase addition DLC on the hope that gameplay improves.
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2008-11-20, 8:45 PM #5
I don't like how some DLC may be priced too high. I think DLC price should be expressed as a fraction of the price of a total game. If I download an extra 2 levels and it takes me an hour to complete it, and the original game was 20 hours, that should cost 1/20*50 dollars, $2.50.
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2008-11-20, 8:55 PM #6
Originally posted by DrkJedi82:
what really pisses me of is when they charge for content already on the disc


Yeah, I agree. I don't see how certain developers, time to time, find it alright to try and pull this off. Is the reasoning is that the development team spent significantly more time on this content, outside the usual work hours, that it can be passed off with an additional price tag even though it's literally on the disc? Few racing games I know charge people to "buy" new cars. I guess if the initial price of the game is low, it would be considered reasonable.
SnailIracing:n(500tpostshpereline)pants
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2008-11-20, 9:01 PM #7
another thing that doesn't anger me but i find funny is when a game has DLC that unlocks things already in the game without doing the in-game stuff that would unlock those things anyway

or paying real money for ingame money... especially on a single player game (the godfather)
eat right, exercise, die anyway
2008-11-20, 9:05 PM #8
I've bought dlc for oblivion. but only stuff I thought would be useful or interesting. and have been a little disapointed with some but the price was reasonable.

I like DLC in general but as long as it's done right.
And I agree with what's been said so far.
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2008-11-20, 9:21 PM #9
Originally posted by djwguitarman:
I've bought dlc for oblivion.


Did you pay for the horse armor? :colbert:
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2008-11-20, 9:31 PM #10
I buy Rock Band songs..that's about it
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2008-11-20, 9:34 PM #11
Originally posted by ECHOMAN:
Did you pay for the horse armor? :colbert:


lol good lord no. I don't even use horses at all.
I got the mage's tower(pretty good), Mehrunes Razor(very cool), Battlehorn Castle(kinda disapointing), the Orrery(interesting but not all that great), and spell tomes which was good for being cheap.

So yeah.
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2008-11-21, 4:03 AM #12
I buy Rock Band songs. 4-person musical multiplayer for the prices they want is a darn good deal.
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2008-11-21, 4:24 AM #13
I generally don't think it's worth it. But since I'm primarily a PC gamer, there isn't exactly much of it.

Not with the games I play normally, at any rate.
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2008-11-21, 6:32 AM #14
... computer games have had downloadable content for nearly 2 decades now.

Someone placing a price tag on something that was (and still mostly is) free for years is just sad.
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2008-11-21, 7:54 AM #15
I will never pay for dlc, it's something huge like an expansion (just to be techincal)
Oblivion's kinda deal, and Gran Turismo... those ones sicken me.
Screw that, never ever.
You can't judge a book by it's file size
2008-11-21, 8:06 AM #16
FGR the difference is the DLC isn't user made but made by the devs and the devs can't possibly be asked to give us extra content for free (though sometimes they do)

plus user made content on the pc has since the dawn of time been forced to be free because of that bit in pretty much every games EULA...
eat right, exercise, die anyway
2008-11-21, 8:44 AM #17
**** DLC I BUY THEMES AND AVATARS *****ES
2008-11-21, 9:05 AM #18
I don't do DLC at all, *especially* if it's on the disk, then I suppose I'd just try to find a way to give it to me anyway (regular unlocks don't count)
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2008-11-21, 10:39 AM #19
Originally posted by FastGamerr:
... computer games have had downloadable content for nearly 2 decades now.

Someone placing a price tag on something that was (and still mostly is) free for years is just sad.


Perhaps you haven't heard of an expansion pack. Same thing in execution.
2008-11-21, 11:27 AM #20
I was a bit sad to see that there is very little free downloadable content on Xbox Live. Even the themes and little gamer pictures you have to pay for? Seriously, who's going to pay for a load of little gamer pictures? I thought they'd give that out for free, as it's free advertising for their game.
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2008-11-21, 11:59 AM #21
I know, but it's the same as clothing with coca-cola written on it and crap like that.
You pay through the nose to advertise their products ><
You can't judge a book by it's file size
2008-11-22, 3:54 PM #22
DLC is not the same as paying three times as much for a shirt that just plastered "Abercrombie and Fitch" on it.
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Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2008-11-22, 4:16 PM #23
Yeah.... it's called a metaphor.
You can't judge a book by it's file size
2008-11-23, 5:23 PM #24
It really depends on how big the DLC is. As DrkJedi mentioned, I really hate developers who charge for content to unlock when it's already on the disc (SoulCalibur IV comes to mind). There is no excuse for making people pay for locked content on the disc.

For something like the Call of Duty 4 maps, I didn't mind too much. The maps felt new and the developers actually spent time to make them after the game's release.
2008-11-23, 6:02 PM #25
I take DLC on a case-by-case basis. Some of it's worth buying and some of it ain't. If I've already gotten a full game and the developers create some kind of expansion, like with Oblivion's Shivering Isles or even Mass Effect's Bring Down the Sky, I'm not averse to paying for it.
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2008-11-23, 7:10 PM #26
DLC is fine, as long as it's free :P

Otherwise, it better come with a disc.
2008-11-23, 9:11 PM #27
They are doing stuff now where you get a dl code for a new game, for example, gears of war 2 ships with a code that supposedly lets you download new maps. They are doing it to encourage people to buy the game new instead of used. If I then sell my copy, the person who buys it can't again use the code (I guess they'd have to pay extra to get the maps, which means the devs get some money on used games if the content is good enough).
2008-11-23, 9:16 PM #28
For me, I feel it should be free. You never have to pay for the stuff on PC in terms of patches, new levels, etc. I feel you shouldn't have to pay for it on a console.

Unless it's like a completely new expansion or something.
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2008-11-23, 10:07 PM #29
Well GTA IV is supposed to have a 10hour extra gameplay DLC so I think that should be interesting
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2008-11-24, 2:04 AM #30
Originally posted by petmc20:
For me, I feel it should be free. You never have to pay for the stuff on PC in terms of patches, new levels, etc.


You do for Oblivion.
You can't judge a book by it's file size
2008-11-24, 3:22 AM #31
Originally posted by Deadman:
I know, but it's the same as clothing with coca-cola written on it and crap like that.
You pay through the nose to advertise their products ><
Who ever came up with that expression "pay through the nose?" Think about it. How does that make sense?
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2008-11-24, 2:05 PM #32
It makes sense because...

Paying through the nose is very difficult, and it'd be very difficult to pay all that money..

Or something.
2008-11-24, 2:39 PM #33
Originally posted by Emon:
I don't like how some DLC may be priced too high. I think DLC price should be expressed as a fraction of the price of a total game. If I download an extra 2 levels and it takes me an hour to complete it, and the original game was 20 hours, that should cost 1/20*50 dollars, $2.50.


Yeah but then developers might SUBTLY include Planet Sith-esque techniques to prolong gameplay like placing objectives just far enough that you have tot ravel a bit to get there but not far enough that you get too frustrated or making you wait for doors/elevators/cutscenes slightly longer.
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2008-11-24, 2:39 PM #34
It's called cocaine?
2008-11-24, 3:02 PM #35
Originally posted by djwguitarman:
I've bought dlc for oblivion. but only stuff I thought would be useful or interesting. and have been a little disapointed with some but the price was reasonable.

I like DLC in general but as long as it's done right.
And I agree with what's been said so far.


Fallout 3 official DLC should be awesome. :omg:
DO NOT WANT.
2008-11-25, 5:24 AM #36
Originally posted by Sarn_Cadrill:
Who ever came up with that expression "pay through the nose?" Think about it. How does that make sense?


I prefer not to think about it, because when I do it brings forth a very painful mental picture involving large coins and stretched nostrils.



However, a quick google got me a possible origin: "When Viking raiders would demand tribute from the local Irish and slit open the noses of anyone who refused to pay."

Which also sounds pretty damn painful
You can't judge a book by it's file size

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