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ForumsDiscussion Forum → First Zelda Image SPECULATION TIME
12
First Zelda Image SPECULATION TIME
2009-06-05, 2:21 PM #1
http://kotaku.com/5279554/first-look-at-new-zelda-games-concept-art

I happen to subscribe to the 'living incarnation of the master sword' theory.

According to Miyamoto, Link is older than in previous Zelda games, and the story progression and gameplay are 'totally new'. This excites me.
Attachment: 22045/zeldasword.jpg (52,771 bytes)
Attachment: 22046/zelda_1_2_3.jpg (64,992 bytes)
Think while it's still legal.
2009-06-05, 2:31 PM #2
Squeeeeeee.

:neckbeard:
nope.
2009-06-05, 2:42 PM #3
By the way, Miyamoto isn't really in charge of the Zeldas anymore, a guy named Eiji Aonuma is the lead designer of the Zelda games (which apparently he has been since The Ocarina of Time).
Looks like we're not going down after all, so nevermind.
2009-06-05, 3:44 PM #4
Glad they are deciding to go with an older link. I don't have a problem with Link ages 12-20 or whatever, but getting to play as a 30-35 year old Link would be pretty sweet.
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2009-06-05, 3:49 PM #5
Originally posted by Krokodile:
By the way, Miyamoto isn't really in charge of the Zeldas anymore, a guy named Eiji Aonuma is the lead designer of the Zelda games (which apparently he has been since The Ocarina of Time).


He has, but Miyamoto still had a huge hand in Ocarina. Majora's Mask, not as much.
2009-06-05, 3:52 PM #6
Wind Waker is the best game in the series. Discuss.
"If you watch television news, you will know less about the world than if you just drink gin straight out of the bottle."
--Garrison Keillor
2009-06-05, 4:00 PM #7
Originally posted by Spectrael:
He has, but Miyamoto still had a huge hand in Ocarina. Majora's Mask, not as much.


Ah, alright. Thanks for the clarification.
Looks like we're not going down after all, so nevermind.
2009-06-05, 4:02 PM #8
Originally posted by fishstickz:
Wind Waker is the best game in the series. Discuss.


The only way it would be the best is if you could fire bombs more easily while at cruising speed out at sea. Also, the triforce charts made the game tedious as hell.

Other than that though, wonderful game.
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2009-06-05, 4:11 PM #9
Oh yeah, lol. HAI GUYZ! LETS DEBATE TIMELINE THERY, LOL.

[http://images.encyclopediadramatica.com/images/1/12/Zeldatimeline4.jpg]

OMG WHERE IS MAJORA'S MASK? WTF!1
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2009-06-05, 4:12 PM #10
I thought it was a different Link in almost every game?
Looks like we're not going down after all, so nevermind.
2009-06-05, 4:19 PM #11
Since I never owned a console (apart from SNES when I was 6 or something like that), I've never played a single Zelda game. Judging by their apparent popularity, it seems that I've been missing out.
幻術
2009-06-05, 4:36 PM #12
Originally posted by fishstickz:
Wind Waker is the best game in the series. Discuss.


WRONG
free(jin);
tofu sucks
2009-06-05, 5:14 PM #13
Think they could possibly introduce voice acting in this one? It did happen with Metroid with the last game that was released.
2009-06-05, 5:19 PM #14
Hey! Listen!
2009-06-05, 6:14 PM #15
The most hilarious way to troll Zelda fans is to debate that the Zelda CD-i games were the best.

MAH BOI


[http://images.encyclopediadramatica.com/images/6/64/Linkmahboi.JPG]
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2009-06-05, 6:51 PM #16
Quote:
OMG WHERE IS MAJORA'S MASK? WTF!1
It fits into the child timeline right after Ocarina. Supposedly it's what Link was doing during those seven years while Ganandorf is taking over. (Remember that he beats Ganon in the seven-years-later time period. So Ganandorf is still in charge when link makes the final return to the temple of time. It's kind of dark and sad in the same way as Majora's Mask.)
2009-06-05, 6:52 PM #17
JM, it was a joke. It was poking fun at the people that take timeline theories too seriously. It's ok if you don't get the reference. It means you are normal :P
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2009-06-05, 6:54 PM #18
Apparently there is a super secret document where the entire Zelda timeline is mapped out.
Think while it's still legal.
2009-06-05, 7:32 PM #19
Originally posted by Koobie:
Since I never owned a console (apart from SNES when I was 6 or something like that), I've never played a single Zelda game. Judging by their apparent popularity, it seems that I've been missing out.


I too have never played (or seen, for that matter) a Zelda game.
"Harriet, sweet Harriet - hard-hearted harbinger of haggis."
2009-06-05, 7:34 PM #20
And it's kept a secret because it is likely a HUGE MESS.

Also SAJN your images would be more believable if they didn't conflict with each other. Reminds me of this:


2009-06-05, 7:36 PM #21
Living sword theory? time-line charts?
What happened to y'know, playing the game?
Zelda's have always had a very simplistic story-line, have I missed something or are people just digging really deeply into them to try gleam some kind of depth?
You can't judge a book by it's file size
2009-06-05, 8:18 PM #22
Link doesn't have a sword in the picture, so it's only logical to assume that girl is his sword. The whole Midna / Twilight / Wolf / Magical Boat / etc.. trend in Zelda games leads me to believe that theory to be true. Also, I didn't draw up that image, they are two drawings from two different people.
Think while it's still legal.
2009-06-05, 8:27 PM #23
Originally posted by fishstickz:
Wind Waker is the best game in the series. Discuss.


Agreed. A thousand times agreed.
2009-06-05, 8:57 PM #24
Originally posted by Jon`C:
Agreed. A thousand times agreed.

You're lying.
Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.
2009-06-05, 8:59 PM #25
Originally posted by dalf:
You're lying.


If you plan on debating him, you have already lost.

Of course, you have the upper hand with your GANNONBAN hammer,
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2009-06-05, 9:15 PM #26
The countless sailing between destinations was EPIC FUN!

I thorougly enjoyed searching for rupees to pay off that pissant Tingle so that he could translate my sodding triforce maps!
Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.
2009-06-05, 9:27 PM #27
I'm glad you've turned British.
Think while it's still legal.
2009-06-05, 10:24 PM #28
Originally posted by dalf:
The countless sailing between destinations was EPIC FUN!

I thorougly enjoyed searching for rupees to pay off that pissant Tingle so that he could translate my sodding triforce maps!


Of course, you're right. OoT was better. You just had to cope with an average of 20 frames per second, clunky controls, nonexistent camera controls, dungeon puzzles that force you to complete long side quests (probably involving an FAQ if it's your first time out) -or- suffer through hours of backtracking, having to enter the game menu each of the up to 50 times per dungeon you change your boots (causing a 3 second pause unless you're playing on an N64), playing it on an N64, playing it with the N64 controller, ice block puzzles, blue fire, the stupid owl that uses double-negatives so anybody who has already played the game ends up listening to at least one of his tutorials more than once, protracted unskippable cutscenes, idiotic chasing/stealth segments that involve memorizing where polygon boundaries are, nonfunctional world design with areas crafted specifically so it's impossible to complete your objective while following the natural flow of the level (like finding the last carpenter, or the longshot), the woefully and obviously incomplete game world with gaping abscesses where content was brutally hacked out so it would fit on a regular N64 cartridge, the horse that fully collides with and is stopped by small objects and tree roots that the player character can effortlessly walk over, electrified enemies, incongruous item availability (i.e. why can't an adult use a slingshot, a boomerang or a simple stick of wood? Why can a child use a hylian shield but not the mirror shield, even though it's the same size?), flat-out retarded time-padding design decisions like making the water levels in the water temple controlled by an ocarina song instead of a switch or having to wake up a character by deliberately allowing yourself to be captured after successfully completing a portion of the game and then completing it again and then waiting for 10 minutes, the ability to walk backwards faster than the horse can run, stealth and chase sequences that - thanks to the lack of adequate camera controls - involve more rote memorization of which polygons are safe to walk on instead of completing the actual stated objective.

I mean, OoT is a great game and all, but no matter how boring Wind Waker's latter half the core game design is still hundreds of times better.
2009-06-05, 10:42 PM #29
Jon`C, I love your rants.

I do not deny these facts about OoT that caused many bouts of heartache and loud screaming. Having to switch boots by pressing the start key and having a menu that took at least a second or two to pop up was frustrating. The whole goddamn Water Temple was just a big WTF. I'm thankful that the iron boots were at least a Z, X, or Y button away in WW. Although I have to say, I really didn't use a guide save for the Water Temple in OoT. Took a while but I finally found where to go.

I'm just simply pointing out some of the major flaws of WW as well. The whole 8 triforce pieces was just unconscionable.

Edit: I really did enjoy WW up until I had to find the eight triforce pieces. It's just that one part of the game diminished the quality. The sailing bit I didn't get all that worked up about. It allowed me time to grab a sandwich or a beer before I got to the next island. I felt the triforce bit needlessly extended play time.
Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.
2009-06-05, 10:52 PM #30
Twilight Princess was my favorite. Especially the beginning half.

The soundtrack is by far my fav.

They're all great though.
2009-06-06, 12:54 PM #31
I played all the way to the end of Wind Waker exactly once. I've beaten it up until the triforce collection part six or seven times.

Majora's Mask was the best. Most of the flaws of Ocarina, but such incredibly awesome dungeons.
2009-06-06, 1:47 PM #32
You know, you had to get 8 triforce pieces in the original, right?
obviously you've never been able to harness the power of cleavage...

maeve
2009-06-06, 10:31 PM #33
I actually quite enjoyed the n64 controller for OoT. I thought it harnessed the best use of the controller out of any game for that consol. I still use it via USB for all P64 emulations, but that is because it is my preferred game controller. As for the voice acting, you must be insane. Lest we not forget FFX and that disaster therein. God no. Hell no. As for Windwaker being the best, I'm very partial to A Link to the Past personally. I throughly enjoyed windwaker for its content and the length of the game. I thought it was excellent. The cell shading was pretty nifty too.
"They're everywhere, the little harlots."
-Martyn
2009-06-07, 12:55 AM #34
ALttP

argument over
D E A T H
2009-06-07, 1:49 AM #35
Zelda suck and is a kids game.
2009-06-07, 3:47 AM #36
Your mom sucks and is a kids game.
2009-06-07, 7:19 AM #37
Originally posted by Onimusha:
As for the voice acting, you must be insane. Lest we not forget FFX and that disaster therein.


We will never forget. For those that don't understand, skip to 1:53.



Still an awesome game, despite the voice acting.
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
2009-06-07, 8:41 AM #38
But that was a contrived scene, It wasn't supposed to sound like real laughter.
2009-06-07, 8:43 AM #39
I've heard a lot of people talk well about Windwaker (not just from here), is this one I should go back and play?
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2009-06-07, 9:57 AM #40
Originally posted by JM:
But that was a contrived scene, It wasn't supposed to sound like real laughter.


The whole game had bad voice acting. Not just this one scene.

Even if it was "contrived", it still sounded like horse****
"Oh my god. That just made me want to start cutting" - Aglar
"Why do people from ALL OVER NORTH AMERICA keep asking about CATS?" - Steven, 4/1/2009
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