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ForumsDiscussion Forum → Jedi Knight Creators
Jedi Knight Creators
2009-07-08, 12:59 PM #1
Anyone ever wonder if they look at much of the user created content for their games? I know I would be pretty stoked it I made a game and thousands of people were making levels and mods for it all the time, not only that, but even furthering the engine by updating texture sizes and other small details that make a big difference. Maybe with the LucasArts/Steam partnership we will see another uprising of Jedi Knight :D

[/dream]
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2009-07-08, 1:00 PM #2
Justin Chin became Justin Double-Chin and exploded. Hoo hah!
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-07-08, 1:03 PM #3
Uprising of JK editing? Please no. There are so many better games to make mod content for without annoying restrictions.

Unless LucasArts updates JK (which I don't see happening, that would require effort on their part), let's move on.
SnailIracing:n(500tpostshpereline)pants
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2009-07-08, 1:21 PM #4
Not to mention I don't recall LucasArts ever really embracing the modding community.

TFU would have been a potential modded game with people adding new content and FIXING the game's problems, but yay no PC version.
SnailIracing:n(500tpostshpereline)pants
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2009-07-08, 1:29 PM #5
Whereas Che-Yuan Wang choked on himself. Hoo hoo! Hweigh hweigh!
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2009-07-08, 1:44 PM #6
I'm willing to bet, with the right amount of effort and support, you could get an interview with Justin Chin. Then again, what questions would you ask him, and why would you ask a man about something he did 12 years ago.
SnailIracing:n(500tpostshpereline)pants
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2009-07-08, 1:54 PM #7
Yves Borckmans released a couple of levels.

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