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This > all
2009-07-29, 5:54 PM #1
http://www.sega.com/avp




I might be taking a break from TF2 for awhile... (come early next year)


*/me quivers in delight*
"Staring into the wall does NOT count as benchmarking."


-Emon
2009-07-29, 6:01 PM #2
I don't trust sega for crap after what they did to Sonic.
Poor.. poor sonic.
.(
2009-07-29, 6:02 PM #3
Cool you can play as all 3
"Nulla tenaci invia est via"
2009-07-29, 6:04 PM #4
Except Sonic games are developed by the Sonic Team, which I assume is almost entirely composed of mongoloids...

SEGA is acting as producer for this game.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2009-07-29, 6:08 PM #5
Publishers can still ruin games, just like Atari ruined Race Pro on the 360, forcing sim bin to release a game that wasn't finished, full of bugs, and just lacking.
"Nulla tenaci invia est via"
2009-07-29, 6:25 PM #6
Driver 3 could have been good, had Atari not suddenly cut 3 months of the dev time. Kotor2 is the same.
2009-07-29, 6:26 PM #7
Damn you Atari
"Nulla tenaci invia est via"
2009-07-29, 8:04 PM #8
Originally posted by Tiberium_Empire:
I don't trust sega for crap after what they did to Sonic.
Poor.. poor sonic.
.(


I always hated the old Sonic games, you can't see where you're going! (I dislike GTA 1/2 for the same reason) 3D solved that problem (mostly). I actually like the more recent games.

2009-07-29, 9:21 PM #9
Originally posted by The Mega-ZZTer:
I always hated the old Sonic games, you can't see where you're going! (I dislike GTA 1/2 for the same reason) 3D solved that problem (mostly). I actually like the more recent games.


Uh, I never had that problem with Sonic. I'll **** you up at Sonic. Any of them. BRING IT ON, ****ER.
TAKES HINTS JUST FINE, STILL DOESN'T CARE
2009-07-29, 9:27 PM #10
*AHEM*

Since Rebellion released their first AvP back in '99, this has been wanting. Especially since I can't play the first due to some weird errors :rant: ...


And don't mean to be an ***, but was that sarcasm zanardi? If so, I just wanted to get more peeps in on this AWESOMENESS!
"Staring into the wall does NOT count as benchmarking."


-Emon
2009-07-29, 9:40 PM #11
Originally posted by lightside:
And don't mean to be an ***, but was that sarcasm zanardi? If so, I just wanted to get more peeps in on this AWESOMENESS!


Was what sacrasm?

No I thinks it's great I can't wait to slice people open with predator or shoot um down with the marines
"Nulla tenaci invia est via"
2009-07-29, 9:55 PM #12
MP with the alien acting as a boomer from L4D when he dies, except more acidy.
2009-07-29, 11:45 PM #13
WWANNTTT
2009-07-29, 11:50 PM #14
WWAAANT MOOORRREE
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2009-07-30, 5:41 AM #15
AAMBIVALENNTT
2009-07-30, 5:45 AM #16
I look forward to lurking in dark spaces.

The aliens should have an even bigger advantage in this one, what with the current-generation graphics.
2009-07-30, 6:49 AM #17
I always thought an AvP mod for Doom 3 could be good, what with the dynamic shadows and all. There's potential in this sequel but then there's also a good chance they'll screw it up somehow.

I'd prefer it if they had a checkpoint-based savegame system and the spawn locations/times of the aliens were randomized... those were two ways in which AvP2 was worse than AvP1 imo.
2009-07-30, 7:26 AM #18
Originally posted by GHarris:
I always thought an AvP mod for Doom 3 could be good, what with the dynamic shadows and all. There's potential in this sequel but then there's also a good chance they'll screw it up somehow.

I'd prefer it if they had a checkpoint-based savegame system and the spawn locations/times of the aliens were randomized... those were two ways in which AvP2 was worse than AvP1 imo.


I love it when you pop out of the woodwork (lurkwork?) and say something eminently sensible. :D
2009-07-30, 7:31 AM #19
Didn't atari have a bit of a shakeup after they ruined a bunch of games 5 years ago? :P
nope.
2009-07-30, 8:25 AM #20
All sonic games should be like SONIC RUSH on the DS. Except maybe rendered in side-view 3d. Sonic Rush is the first sonic game since Sonic & Knuckles that hasn't sucked.
Quote Originally Posted by FastGamerr
"hurr hairy guy said my backhair looks dumb hurr hairy guy smash"
2009-07-30, 8:39 AM #21
There was nothing wrong with sonic adventure. :colbert:
nope.
2009-07-30, 3:27 PM #22
It's because SONIC FANBOYS want the SAME DAMN THING AGAIN AND AGAIN AND AGAIN.

And most game companies (wisely) don't just make the same game over and over.
2009-07-30, 3:29 PM #23
Nintendo do, and they're doing pretty well.
nope.
2009-07-30, 3:33 PM #24
So far, I've paid $180 to get the same Nintendo game three times.

And guess what? I'm probably going to make it $240 within the next few years.
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2009-07-30, 3:33 PM #25
Most.

And... actually. The only example I can think of is Brawl, and it sucked. Everything else is different and fanboy-angering.
2009-07-30, 3:33 PM #26
Gah.
2009-07-30, 4:27 PM #27
MMMEHHH.
If you think the waiters are rude, you should see the manager.
2009-07-30, 5:11 PM #28
Originally posted by JM:
And most game companies (wisely) don't just make the same game over and over.


I'm pretty sure MOST companies do the exact opposite.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%

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