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ForumsDiscussion Forum → What is the worst game you have ever played
12
What is the worst game you have ever played
2010-01-14, 2:53 PM #41
Originally posted by happydud:
Stellar 7. The only First Person Polygonal Shooter.


What?? You're crushing my childhood! I played that game to death.
"Harriet, sweet Harriet - hard-hearted harbinger of haggis."
2010-01-14, 2:59 PM #42
I'm still mad that the throws aren't as strong as they were in the first installation of Smash Bros., and that they didn't include the Fourside stage from Melee.
2010-01-14, 3:02 PM #43
@ happydud: That makes it more like an expansion pack, not soulless.
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2010-01-14, 3:12 PM #44
A repackaged, 6 year late expansion pack seems pretty soulless to me. :P
nope.
2010-01-14, 3:54 PM #45
If you had never played Melee, Brawl would not feel soulless; Brawl is only "soulless" in comparison to its predecessor.
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2010-01-14, 3:54 PM #46
Lego Island
2010-01-14, 4:45 PM #47
Stalker was the worst game I've played. I don't understand the love for it. Buggy, deathly boring mechanics, juvenile dialogue and ultra-brown graphics do not make a fun game. I forced myself through 10 hours of it, tried some different mods and still couldn't find anything redeeming about it.
2010-01-14, 5:18 PM #48
This game for the NES called Super Pitfall. Terrible.

And yet I wasted so much of my earliest youth on it. Haha. The review brings back so many memories. :awesome:

"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2010-01-14, 7:05 PM #49
Originally posted by Shayol:
Stalker was the worst game I've played. I don't understand the love for it. Buggy, deathly boring mechanics, juvenile dialogue and ultra-brown graphics do not make a fun game. I forced myself through 10 hours of it, tried some different mods and still couldn't find anything redeeming about it.

I can respect that, but please try it again with Oblivion lost.
2010-01-14, 8:03 PM #50
Been there, done that. Still not fun.
2010-01-14, 8:05 PM #51
i never got past the first mission in stalker. i kept dying. man i remember when stalker was the game to look out for way back in 03/04. funny how the game doesnt look anything like the screens from back then.
My girlfriend paid a lot of money for that tv; I want to watch ALL OF IT. - JM
2010-01-14, 8:39 PM #52
Yeah, Stalker pissed me off. What is the point of having a reticule when none of the bullets go where the reticule is?
>>untie shoes
2010-01-14, 8:52 PM #53
Originally posted by Jon`C:
Why? What I said describes SSBB to a tee: well-polished, well-designed, executed flawlessly and ultimately representing an excellent business decision for Nintendo. It's also very obviously designed-by-committee, and they were so terrified of alienating people that it supports four totally different control schemes and has made no significant changes to the characters it inherited, to gameplay or to game balance.

It also has no soul.

But the real reason I can say it is awful is because I'm the one who decides the criteria for an awful game. In particular, the fact that I can't view playing SSBB as anything other than a barely-tolerable waste of time even though (or possibly because) my in-game player timer for SSBM was like 1000 hours or something.


I disagree wholeheartedly. I think it's entirely that spit shine polish that the developers poured countless hours into doing, things that they absolutely did not have to do, that makes it much better.

Also, just about every character was "adjusted", but more importantly, many even have different skills now and play completely different than they did in either of the past two games. One of the major focuses on character development was improving "clone" characters, such as Luigi from Melee. Luigi now plays as an entirely different character with different moves now. And to differ it even more, Mario actually has a new weapon as well, pulling from Sunshine. However, every single character has had at least a minor change to their play style. Be it attacks reacting differently, doing different damage, or entirely different movesets, they all have changed.

Melee had fast combat. SSB had slow combat (for numerous reasons). Brawl took the middle ground, bringing the pace back to levels that are easier to grasp for lower-tier players, but still leaving much of what the higher-tier players desired from it. Yes, they implemented every conceivable control scheme, but you use that as a reason to attack Brawl, instead of commend them. We still live in a world where many game developers won't even let you change your keys!

And then on top of that, they added so much additional content it was staggering. They could have simply taken Melee, added a few characters and trophies, and called it a day. But they didn't. They didn't do it because they were afraid it wouldn't sell well. That's ridiculous. It was almost guaranteed to sell like hotcakes. No, they did everything they could to make their game more fun, new features, and resolve complaints. Frankly, I believe that it is hard to find a game that has more heart and soul put into it than Brawl in this day and age.

If you simply don't like the game, or you find it boring, that's one thing. But I think your accusations of it being "soulless" are unfounded and sad.
2010-01-14, 9:04 PM #54
Originally posted by Freelancer:
This game for the NES called Super Pitfall. Terrible.

And yet I wasted so much of my earliest youth on it. Haha. The review brings back so many memories. :awesome:



http://www.gametrailers.com/video/angry-video-screwattack/54664 this is better. AVGN reviews it :P
2010-01-14, 9:14 PM #55
Originally posted by Baconfish:
Negatory.


Wargods.
obviously you've never been able to harness the power of cleavage...

maeve
2010-01-14, 9:19 PM #56
I pretty much hate all the SSB games. So there.
>>untie shoes
2010-01-14, 9:54 PM #57
Originally posted by Antony:
Yeah, Stalker pissed me off. What is the point of having a reticule when none of the bullets go where the reticule is?

Ironsights bro.
But I'll leave it at that, STALKER is one of those "Love it or hate it" games.
2010-01-14, 10:36 PM #58
Some civil war game on PC about 8 years ago....
2010-01-14, 10:54 PM #59
I got one of those fishing games for christmas one year. features included 3D FISHING.


You were able to follow the lure underwater and fish like that. I think. I dont know it was dumb.
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2010-01-14, 11:33 PM #60
omg NAM

How could I forget NAM?!

http://uk.videogames.games.yahoo.com/pc/reviews/nam-847089.html
2010-01-15, 3:56 AM #61
Originally posted by Outlaw Torn:
Wargods.

Actually it was Mace: The Dark Age.
nope.
2010-01-15, 4:08 AM #62
Originally posted by happydud:
Stellar 7. The only First Person Polygonal Shooter.


Oh man, I played that game so much when I was a kid!
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2010-01-15, 2:45 PM #63
Originally posted by Cool Matty:
ALL THAT STUFF


I think there is evidence in your claims simply because when you meet someone who has played Super Smash Bros, they will always tell you which "version" they like best. Me personally, I like the way the characters handle and their stats in the original N64 one, so I prefer that.

I can say for sure that I am a complete Pikachu guy, and there is a HUGE difference between his character in all three games.
"His Will Was Set, And Only Death Would Break It"

"None knows what the new day shall bring him"
2010-01-15, 3:07 PM #64
Hidden and Dangerous.
It was a WWII Game. I could not play it for the life of me. Bad graphics, bad controls, couldn't figure out what the heck was going on. Played it in PC years ago and never tried it again.

Lair was pretty bad...
I mean, it wasn't terrible, but after renting it once, I had no incentive to rent it again. It was Rogue Squadron with better graphics and worse controls, essentially no story. Ridiculously overhyped.
The controls weren't as bad as Reviews said they were, but they weren't good either.

More to come if I think of them.
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