I don't think Desann was lame. He was merely a poor shallow copy of Darth Vader in need of more development. The Imperial Officer you fight, Galak Fyarr, could have used some character improvement. Since he begun a new army in the spirit of General Mohc's Dark Trooper, the story writers could have at least made the connection more obvious, rather than making a vague reference that could only be understood by Dark Forces Fans (i.e. "Black Armor? Not again!"). Fyarr's character is also much shallower than Desann's, and not particularly bright ( i.e. My parody of Fyarr's dialogue with Katarn: "Did you know that we are overrunning the Temple?" "Yes, Jan told me" "Impossible! She's in the Detention center being tortured to death!" "I released her." "Damn you Katarn!" "Oh, and I just destroyed the power generator while you were deep into your monologue." "ARRRRGGGGHHHH!!!!")
I rather liked the demo level myself, and some of the features within the demo. I would preferred elements from Return to Castle Wolfenstein too (stealth, beautiful level design, similar enemies).
From what I'm gathering from the latest posts, people here prefer the old Jedi Knight engine over JO's Q3 engine. Does that mean Massassi Temple would be in favor of a Sith Engine remake of JO? (Probably with heavy modifications into the AI, engine, and gameplay?)