Emon, nothing in this thread that you have posted would I claim as misinformation. (At this point, if the thread is about JK, I pretty much assume it will have JK misinformation in it. :S )
I looked up in my #jkhub chat logs and found where I mentioned that JK's "tick rate is how often net messages are sent". I likely stated that right after looking through the exe. What's more, I was conversing with Emon at the time (Oct 2009). I don't know much more than that about the tick rate. I think the registry value is accessed at the start of a game or map. I don't think it has a hard-coded limit, but I am not sure because it has been awhile since I looked.
I haven't been doing much with JK the past year or so, and I recently started editing the Source engine.
