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ForumsDiscussion Forum → Wow massassi, way to be a dying community
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Wow massassi, way to be a dying community
2010-08-30, 5:52 AM #41
To be fair I've never lost anything! :P It's all laziness!
2010-08-30, 12:36 PM #42
Originally posted by JM:
So, what you're saying is, Cool Matty has shown us dozens of screenshots of Massassi 2.0 and has a blog which documents his progress?

BM:S will never come out, deal wit it.
2010-08-30, 12:38 PM #43
Originally posted by Cool Matty:
To be fair I've never lost anything! :P It's all laziness!


Didn't the massassi community pull together the money for VB4?

I've offered my assistance many times. I have quite a bit of vb and ci experience.
"Nulla tenaci invia est via"
2010-08-30, 12:40 PM #44
Oh come on it's been there since who knows when!

Still waiting for new updates, though! P:
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2010-08-30, 12:54 PM #45
Originally posted by zanardi:
Didn't the massassi community pull together the money for VB4?

I've offered my assistance many times. I have quite a bit of vb and ci experience.


I don't recall getting a PM when I asked :P

Also, the VB4 money wasn't put to waste. It was needed anyway, for security upgrades or otherwise.

Besides, I've had offers for help before, they fell through :P What I really needed was someone with design skill, and no one really came up with anything (except Geb, who I must give credit for at least trying).
2010-08-30, 1:01 PM #46
I'm glad I donated money for something, then Matty spent it on something else.
2010-08-30, 1:10 PM #47
Originally posted by Steven:
I'm glad I donated money for something, then Matty spent it on something else.

:confused:

I can't tell if you are joking or not.
2010-08-30, 1:26 PM #48
Originally posted by Cool Matty:
I don't recall getting a PM when I asked :P


I didn't recall either. Then I just went through my sent messages, and indeed I did PM you.
"Nulla tenaci invia est via"
2010-08-30, 1:39 PM #49
Originally posted by Steven:
I'm glad I donated money for something, then Matty spent it on something else.


sounds like every other government/charitable organization...
My girlfriend paid a lot of money for that tv; I want to watch ALL OF IT. - JM
2010-08-30, 1:41 PM #50
Originally posted by zanardi:
I didn't recall either. Then I just went through my sent messages, and indeed I did PM you.


My bad then :P

Still need a designer though, otherwise no point. (And that might have been the hangup back then, but let's be honest, that was a while ago)

BTW, in case Steven WASN'T joking: VB4 was indeed purchased, we had no choice if we wanted security updates for VB3.
2010-08-30, 1:44 PM #51
Originally posted by Cool Matty:
I don't recall getting a PM when I asked :P

Also, the VB4 money wasn't put to waste. It was needed anyway, for security upgrades or otherwise.

Besides, I've had offers for help before, they fell through :P What I really needed was someone with design skill, and no one really came up with anything (except Geb, who I must give credit for at least trying).

Sadly, at best, I have a minimalist aesthetic not many people like, and at more realistically, I suck. But yes, it's totally the intent that counts! :ninja:
The Plothole: a home for amateur, inclusive, collaborative stories
http://forums.theplothole.net
2010-08-30, 1:48 PM #52
Well I consider myself a designer, may not be my strongest skill but I'm pretty good at taking a psd and building an html template
"Nulla tenaci invia est via"
2010-08-30, 2:01 PM #53
Originally posted by zanardi:
Well I consider myself a designer, may not be my strongest skill but I'm pretty good at taking a psd and building an html template


Then by all means go find that old stickied thread and have a whack at it :P
2010-08-30, 2:08 PM #54
Here's the old thread CM is talking about.
The Plothole: a home for amateur, inclusive, collaborative stories
http://forums.theplothole.net
2010-08-30, 2:25 PM #55
Geb what design did you come up with? (Or is that the current massassi.net/2/)
"Nulla tenaci invia est via"
2010-08-30, 2:36 PM #56
Originally posted by FastGamerr:
Oh come on it's been there since who knows when!

Still waiting for new updates, though! P:


Somebody should update that page, it's looking a little dated...:neckbeard:
2010-08-30, 2:42 PM #57
Originally posted by zanardi:
Geb what design did you come up with? (Or is that the current massassi.net/2/)

Naw, nothing used. I'm not sure if I have it anymore, but it was just a MSPaint mockup of what the front/main page might look like. Pretty shoddy stuff, really, but I also did it in, like, 5 minutes. It was meant mostly to just be a "is this anything close to what you had in mind?" and when the answer was "no" I was lost on what else to come up with at the time. Trust me, you're not missing anything.
The Plothole: a home for amateur, inclusive, collaborative stories
http://forums.theplothole.net
2010-08-30, 3:32 PM #58
Quote:
BM:S will never come out, deal wit it.
BM:S demonstrates everything I hate about the mod community. You have so much done, stop waiting for the last 10% and release it now! You can always keep working on it and finish it! Just think, if the DFMod hadn't released that 6-level demo, we wouldn't have gotten to play ANY of it.
2010-08-30, 3:36 PM #59
What, incremental releases? NO, IT MUST ONLY BE SEEN IN ITS ABSOLUTE PERFECTION AS ITS DESIGNERS ENVISIONED IN OPIATE INDUCED DREAMS
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2010-08-30, 3:51 PM #60
Nobody learned anything from DNF, I expected after it's failure that lots of these mods would suddenly come out when the devs realized how dumb they were.
2010-08-30, 4:23 PM #61
Originally posted by Emon:
What, incremental releases? NO, IT MUST ONLY BE SEEN IN ITS ABSOLUTE PERFECTION AS ITS DESIGNERS ENVISIONED IN OPIATE INDUCED DREAMS


IT MUST BE PIXEL PERFECT.

XHTML COMPLIANT

HTML5
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2010-08-30, 6:45 PM #62
Originally posted by JM:
BM:S demonstrates everything I hate about the mod community. You have so much done, stop waiting for the last 10% and release it now! You can always keep working on it and finish it!
That assumes they have more work done than what they've taken screenshots of.

The reason I hate the mod community is because of bad leadership.

Most mod projects are run by a clueless little "idea person." i.e. people who think they are qualified to design games because the amount of time they spend playing games has precluded them from developing any real skills (including the social ones.)
Without that critical amount of experience - especially in software development - none of their ideas are grounded in reality. Even if they luck out and pick something plausible, their lazy social choices inevitably leads to failure (and with a volunteer project you can't even force people to work by fiat.)

I'm not talking about projects that fizzle, like people just lose interest in it or realize it's a bad idea. I'm talking about critical failure via obscenely stupid leadership choices, like - to use an examples from the same high-profile JK mod - a token ring approach to level design or the project leader delegating project leadership.


By comparison to some of the **** I've seen in the JK community, BM:S is incredibly well-run. I don't know if it'll ever come out, but I know that Valve will be legally forced to either buy the project or issue a C&D if it's ever released. If BM:S is good enough, there's a great chance that their story will have a good ending.
2010-08-30, 7:02 PM #63
Quote:
I'm talking about critical failure via obscenely stupid leadership choices, like -...


...DNF? :p
<Rob> This is internet.
<Rob> Nothing costs money if I don't want it to.
2010-08-30, 7:17 PM #64
Originally posted by Commander 598:
...DNF? :p
I imagine there were many poor leadership choices behind DNF but the decision to release it "when it's done" is not one of them. The most basic decision you make when you're working on a game is whether you're willing to compromise on the schedule or compromise on the feature set.

Exercise: The developers of Morrowind and Ocarina of Time also made this decision. Which choice did they make? Would the alternative have been better?

And in spite of JM's misdirected rage there is rarely a playable game until after that "last 10%" is finished. Unless you have a retarded amount of experience designing games you can't even guess if your game is going to be fun until it's totally finished. That's why game design is hard. That's why even Shiggy can turn out stinkers and why "game design" degrees are worthless.
2010-08-30, 7:29 PM #65
Yes but in this case, at least to my knowledge, the last 10% of BM:S is probably a few levels or some polish. They already have the mechanics exactly correct. It's just reproducing levels, isn't it?
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2010-08-30, 7:43 PM #66
1.) Black Mesa Source is a very special case. In general the last 10% is all of the integration work.
2.) All of the levels are tiny and they all use the same assets, so the last 10% will be 10% of everything. It does not mean that 10% of the levels are missing.
3.) BM:S has never given any release date or any indication of their progress. So far they've released a bunch of cherry-picked screenshots and 20 seconds of heavily-edited gameplay footage. Claiming that they're 90% done from the available information is deeply ignorant.
2010-08-30, 7:51 PM #67
Originally posted by Jon`C:
I imagine there were many poor leadership choices behind DNF but the decision to release it "when it's done" is not one of them. The most basic decision you make when you're working on a game is whether you're willing to compromise on the schedule or compromise on the feature set.


I was talking about whathisface's obsessive desire to chase after every new gfx engine that came out...
<Rob> This is internet.
<Rob> Nothing costs money if I don't want it to.
2010-08-30, 7:54 PM #68
Originally posted by Commander 598:
I was talking about whathisface's obsessive desire to chase after every new gfx engine that came out...
Oh.

Yeah, that was poor leadership.
2010-08-30, 7:54 PM #69
Fair points Jon, especially the third
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2010-08-30, 8:07 PM #70
Do you keep a copy of the agile manifesto over your bed, Jon`C?
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2010-08-30, 8:32 PM #71
Originally posted by Wolfy:
Do you keep a copy of the agile manifesto over your bed, Jon`C?
No, and nothing I've said in this thread indicates whether or not I like agile.
2010-08-30, 10:53 PM #72
i went from posting regularly to occasionally lurking, now i hardly ever check massassi. the threads all seem to be about the latest computer related cnn article or about something else completely irrelevant to my likes or interests

massassi, to me, is already dead
2010-08-31, 2:03 AM #73
Originally posted by Reid:
i went from posting regularly to occasionally lurking, now i hardly ever check massassi. the threads all seem to be about the latest computer related cnn article


What the?
You can't judge a book by it's file size
2010-08-31, 3:14 AM #74
CNN cares about computers new?
I thought it was all Tiger Woods' penis.
2010-08-31, 3:14 AM #75
so where are you guys going when this forum finally breathes its last breath? I think I'll be joining the youtube video comment community - seems like a bunch of decent human beings with cool conversations.
He said to them: "You examine the face of heaven and earth, but you have not come to know the one who is in your presence, and you do not know how to examine the present moment." - Gospel of Thomas
2010-08-31, 5:11 AM #76
Quote:
Jon'c


Good lord, forgive me for picking some arbitrary number to explain a simple point.

And for the record, the whole time I was writing that, I was looking at zell.

Quote:
And in spite of JM's misdirected rage there is rarely a playable game until after that "last 10%" is finished. Unless you have a retarded amount of experience designing games you can't even guess if your game is going to be fun until it's totally finished.
Uh, no. If you're waiting until you're done to find out if it's fun, you're destined to fail. This is what prototypes are for. And, after the prototypes, it's why gameplay is the first element; it's why, to use an actual example, Braid was a completely playable game before a single piece of the final graphics was painted.

And, lets not forget, BM:S is a special case. They aren't doing anything new, just copying a game they already know is fun.
2010-08-31, 9:34 AM #77
He has a point, Prototype was quite a fun game.
You can't judge a book by it's file size
2010-09-01, 9:55 PM #78
Massassi still gives me faster replies than a lot of current-gen gaming forums.
2010-09-02, 6:06 AM #79
I guess we just grew out of the spammy phase. Still, it would be nice for more people to talk about what's happening in their lives or whatever, and for less people to ***** at them the moment they do.
You can't judge a book by it's file size
2010-09-02, 8:07 AM #80
Deadman just **** off with that personal bull**** already, you ******
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