Well it's obvious that I like the game as well and there is nothing wrong with the controls, per se. There are some typically frustrating 3rd person control issues that pop up with Kong, nothing too bad, but there is a "stiffness" that exists in the 1st person controls that were typical for last gen games. It's kind of hard to describe and not the type of thing you really notice when you play it until you go back and play it after being accustomed to newer games.
It won an award for having the most ridiculously long title and the 360 had issues running the game in standard definition, at least at launch, and gamers playing the 360 on standard def were advised to buy the Xbox version and play via backwards compatibility.
Also, really great visuals. It's nerve racking as Driscoll to have a giant V-Rex looming overhead and pretty awesome to combat them as Kong.
I'm a huge Kong fan. Particularly the new film. I have the game, the
theatrical release, the
extended release, and the
extended release with extras. I also picked up the
production diaries. The latter three items I picked up extremely cheap. I don't believe this film get's the love it deserves.
Actually, generally, most movie to game instances are poor. Star Wars is the most notable exception although, once rock solid, they are hit or miss anymore. The same is true with game to movie adaptations. And there is certainly a difference between "successful" and "good".
"I would rather claim to be an uneducated man than be mal-educated and claim to be otherwise." - Wookie 03:16