Hello to everyone!
I have a couple of questions about Indiana Jones & Infernal machine. Because i want to mod it (at last!)
1) Which file extension is used for the levels in this game?
2) Which engine used for creating this game (sith, scumm or what)?
3) Which level editor was used to work with levels?
Under that i will describe of what i allready know:
About level editor i read somewhere that Tim Miller used Lea (proprietary level editor). But as i know proprietary things will still proprietary forever (especially when it comes to disney stuff).
I know that game have used GOB archives like it did JK and MOTs
3do - was used for 3d models
cog - used for scripts
mat - used for images
cnd - for audio stuff
But i have no idea for what purposes game uses these extensions:
ai (i think it may be for scripts too)
pup
snd (i think it may be for sounds)
spr
snm
And in the end of all this crap i don't know what file extension have been used for levels.
I have a couple of questions about Indiana Jones & Infernal machine. Because i want to mod it (at last!)
1) Which file extension is used for the levels in this game?
2) Which engine used for creating this game (sith, scumm or what)?
3) Which level editor was used to work with levels?
Under that i will describe of what i allready know:
About level editor i read somewhere that Tim Miller used Lea (proprietary level editor). But as i know proprietary things will still proprietary forever (especially when it comes to disney stuff).
I know that game have used GOB archives like it did JK and MOTs
3do - was used for 3d models
cog - used for scripts
mat - used for images
cnd - for audio stuff
But i have no idea for what purposes game uses these extensions:
ai (i think it may be for scripts too)
pup
snd (i think it may be for sounds)
spr
snm
And in the end of all this crap i don't know what file extension have been used for levels.