I know we have an "Anything Games" thread, and I want my own thread for this. What games do you all feel has the most memorable architecture?
For me, watching this year's SGDQ speedrun of Jedi Knight reminded me that its level architecture really was one of the things about the game that left an impact. Something about its variety in size and style seems to have more character than, say, Jedi Academy, which I also enjoyed a lot back then as a game, but its levels architecture was more "sensible" and generic relative. I feel similar between the original Doom and Doom 2016, though admittedly I've not played or even seen much of the latter.
If you want to see this year's SGDQ JK speedrun:
https://www.youtube.com/watch?v=nb6nXSOPNgA
For me, watching this year's SGDQ speedrun of Jedi Knight reminded me that its level architecture really was one of the things about the game that left an impact. Something about its variety in size and style seems to have more character than, say, Jedi Academy, which I also enjoyed a lot back then as a game, but its levels architecture was more "sensible" and generic relative. I feel similar between the original Doom and Doom 2016, though admittedly I've not played or even seen much of the latter.
If you want to see this year's SGDQ JK speedrun:
https://www.youtube.com/watch?v=nb6nXSOPNgA
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