So my take on Jedi: Fallen Order so far..
I'm currently about 20 hours into the game and I have pretty mixed feelings. Overall, it's a fun game and while I wouldn't necessarily say the story is super compelling, it's more or less what you'd expect. The combat mechanics are fun, but feel a bit repetitive with certain types of enemies. I'm playing on the second hardest difficulty, and there are definitely parts of the game that I've had to retry about a dozen or so times, mainly because I think the enemies are way too over-aggressive sometimes (i.e you land a large combo on a monster, and without skipping a beat it's already bashing your skull in, and repeatedly hitting you while you're lying on the ground). I think more than anything this is due to my stubbornness of taking on optional bosses that I'm probably not ready for yet, but it's hard for me to continue along when I know a beastie is ready to be slain.
Combat mechanics aside, there's another issue that bugs me about the level design. The wall running and climbing mechanics control very fluidly, but their placement feels incredibly forced. A good example is how often you'll see man-made vertical walls placed in ravines, over chasms, between trees, etc - there is no in-world explanation or function for why those things would be there. They're merely gameplay devices used to get your character from one area to another. Sometimes it feels a little more natural when it's on a cliffside or whatever, but a metal grating or fence to climb or a wall slapped in the middle of a forest simply for the sake of navigating a pit starts to stick out after you've seen it 5 or more times.
Graphics and audio are both great. There's plenty of jaw-dropping scenes, landscapes, backgrounds, etc that make it feel really Star Warsy from time to time. The customization of your character leaves a lot to be desired, but it's there. The lightsaber customization is kind of cool though, but I wish there was more to it than just cosmetics. It's basically like a dress-up minigame for your saber, but without all the actual gameplay benefits of that same mechanic in a game like KOTOR.
If you're on the fence about getting the game, I agree with Thrawn that you should probably give it a try if you're a Star Wars fan. It plays like a less crazy version of The Force Unleashed, but with more modern third person gaming mechanics. It's also very difficult, if you play on some of the more difficult settings. That being said, if you're debating it, I'd probably just wait until Black Friday/Cyber Monday or right around Christmas to see if prices get slashed. I'll post another update after I finish the game, but hope this was helpful.
Author of the JK levels:
Sand Trap & Sand Trap (Night)