it'd
probably be something like a GTA-styled
immense realistic city level with pedestrians,
traffic,
drivable cars and all that, except every once in a while you'd be taken to a crazy
fantasy world where gameplay style would switch to something
almost MMORPG-like with items to gather and
monsters you'd hunt for leveling, as well as bots doing the same stuff to simulate other players. On both scenarios there'd also be
KotOR-style conversations and quests. There would also be an unusually large collection of guns (Star Wars and otherwise) that'd likely not even be used (except, perhaps, in some very sporadic
extra levels based on historical events completely unrelated to the main thing) that'd be there simply because I am physically incapable of settling for a single style of gameplay and the whole thing would end up becoming an immense mess of content that could never realistically be finished !!
also there'd be
reasonably cool looking skies thanks jon'c for jkgfxmod
My current frustration is how hard it is to make race track levels (or rather, really smooth curves). I mean, the first Need for Speed had some
pretty good looking tracks with really smooth curves and that was in 95! I believe JK can handle that, as these tracks are made out of rather small straight segments, which could here be made into sectors. But can you imagine
the horror of actually making that in JED? The problem is just that there aren't any tools to make that sort of thing and I'm really not that willing to waste any more of my free time into making one.
oddly enough, I remember seeing (hopefully?) leftover files in various projects that kind of...
leaned in that direction, more often than one healthy individual should probably expect. Which raises the probably-but-hopefully-not-so-much-related question: how attached can one get to low-poly characters? Like, I imagine in this day and age, if I were to watch a full-length drama movie where everyone looked like JK characters, I'd probably have a really hard time relating or feeling attached to any of the characters. What magic tricks could be employed to make someone see a bunch of polygons as more than a bunch of polygons?