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ForumsDiscussion Forum → Bryce 5 Network Render Help
Bryce 5 Network Render Help
2004-01-13, 4:52 PM #1
Ok, this is somewhat urgent.

For my Senior Exit, I've been making a short movie about computer animation and have been using Bryce to do some quick (HA! The irony.) animations. Eventually this will all get shoved on a DVD and scored. That being said, the renders need to look at least half decent.

So the last one was a 30 second animation, 640x480, anti-aliased. It's taken 3 days to finish. This is across two machines mind you.

Enter about 2 hours ago. The damn thing FINALLY finishes, and Bryce crashes while compiling the movie. I now have 450 frames and 3 days WASTED unless I can find a way to compile them. The project still appears in the Network Manager window. My dad claims to have read somewhere that by removing either the "clientslst", "jobinfo", "setpsinfo", or "source" files from the project folder and relaunching Bryce and from there starting the Project back up, Bryce should figure out what to do and finish. So far, this hasn't worked and we can't find where the hell he read this.

It's a shot in the dark, but I thought I'd bounce it off you guys to see if anyone here might have an idea or solution.

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2004-01-13, 7:53 PM #2
If you have all those frames rendered, couldn't you compile them in an different program? I think the paint shop pro trial comes with a program that lets you use string images together to form an animation.

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2004-01-14, 9:42 AM #3
Quote:
<font face="Verdana, Arial" size="2">Originally posted by phoenix_9286:
Ok, this is somewhat urgent.

For my Senior Exit, I've been making a short movie about computer animation and have been using Bryce to do some quick (HA! The irony.) animations. Eventually this will all get shoved on a DVD and scored. That being said, the renders need to look at least half decent.

So the last one was a 30 second animation, 640x480, anti-aliased. It's taken 3 days to finish. This is across two machines mind you.

Enter about 2 hours ago. The damn thing FINALLY finishes, and Bryce crashes while compiling the movie. I now have 450 frames and 3 days WASTED unless I can find a way to compile them. The project still appears in the Network Manager window. My dad claims to have read somewhere that by removing either the "clientslst", "jobinfo", "setpsinfo", or "source" files from the project folder and relaunching Bryce and from there starting the Project back up, Bryce should figure out what to do and finish. So far, this hasn't worked and we can't find where the hell he read this.

It's a shot in the dark, but I thought I'd bounce it off you guys to see if anyone here might have an idea or solution.

</font>


It's usually because you are using an incompatible codec. Bryce is helluva picky about the codec you use. Try using something stupid like Indeo codec, and cranking the quality up really high, then recompressing it with a different program (Virtual Dub is good, and free). I believe Uncompressed doesn't work either, for some stupid reason.

It's also possible that the file is somehow greater than 2gigs. FAT32 partitioned systems have a filesize limit of 2gigs. Anything larger and the file gets cut off, and the program freaks out. If you formatted NTFS, however, this isn't a problem. (For all this, I am assuming you are using windows, and not Macs. If you are using a Mac, none of this applies, and I can't help you)

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(Yes, This is Cool Matty)
2004-01-14, 11:24 AM #4
AVIs still crap out at 2GB.

Even on NTFS.

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2004-01-14, 11:27 AM #5
Quote:
<font face="Verdana, Arial" size="2">Originally posted by NoESC:
AVIs still crap out at 2GB.

Even on NTFS.

</font>


No they don't. I can guarantee it, because I have 22gig AVI sitting on my HD right now.

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.hack//SIGN - The World - Just Believe

(Yes, This is Cool Matty)
.hack//SIGN - The World - Just Believe

(Yes, This is Cool Matty)
2004-01-14, 1:41 PM #6
The codec is fine. I've used it a number of times already.

To explain a little more...

The project is supposed to show what an average user with a moderate budget can do on their own in terms of special effects and movies. Bryce has been doing the animations and has done quite a few test renders using the same file format (Quicktime, I'll explain in a moment) and the same codec. The only real difference between this one and the past is the resolution, 640 x 480. I did one last night with the same settings other than the res. which was 320 x 240. It completed without a hitch.

I'm using the quicktime format because eventually all of these clips of animation and such are going to be thrown into iMovie for editing before I burn it to DVD. Quicktime is the easy way I know to get them there. Due to a bug in Bryce, the iMac had to host and the PC be the client. The iMac was the one that died.

Before you go blaming it, you try being a computer that's been on three days straight, rendering a massive 640 x 480 movie with full anti-aliasing, without breaks. It isn't exactly easy. Especially if it also has to host and connect all the frames in sequence, form them into the movie, and send and recieve new and completed frames. Frankly I'm amazed it didn't crap out and die sooner.

Anyways, we've tried several different things now. All unsuccessful. We've come to the decision that it's best to just render it again in chunks and then edit them together later in iMovie. It's just a major bummer to have wasted three days rendering only to have it die and loose everything.

------------------
Frogblast the Vent Core!

--End of Line--
"In the beginning, the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - Douglas Adams
Are you finding Ling-Ling's head?
Last Stand

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