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ForumsDiscussion Forum → Katana sword controller
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Katana sword controller
2004-01-15, 2:17 PM #1
[http://image.com.com/gamespot/images/2004/news/01/14/oni3_screen002.jpg]

[http://image.com.com/gamespot/images/2004/news/01/14/oni3_screen001.jpg]

A katana controller, I like how you can swing it and the character ingame will attack. Too bad it costs $160-$190...
http://www.gamespot.com/ps2/adventure/onimusha3/news_6086540.html

By the way, wouldn't Jedi Knight IV be cool if it had a controller similar to this? The only different would be that it's a lightsaber and more cost efficent?
2004-01-15, 2:25 PM #2
what game Other the Onimusha 3 would that be useful for?

and for 160-$190, I think the makers of that have a few nuts&bolts lose in there heads

[This message has been edited by Grim Zombie (edited January 15, 2004).]
2004-01-15, 2:26 PM #3
Thats awesome...

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2004-01-15, 2:47 PM #4
It looks like its a pain in the *** to even use easily. I'll stick with my keyboard and mouse and the occasional joystick.

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2004-01-15, 2:56 PM #5
that looks horribly innefficient for a controller.

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2004-01-15, 2:56 PM #6
Remember that controller that was essential motion sensors arrayed in a box around you? You could control the characters on screen by kicking, punching, leaning, etc, through the "box."

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[This message has been edited by DSettahr (edited January 15, 2004).]
2004-01-15, 3:05 PM #7
Untill I heard it was just for one game, I was going to ask the question I always ask - "Why is it always a katana?"

Now that I understand the scenario better, I'll ask, "What's with all those stupid buttons in the handle? Why can't they just make the interface depend on sword manipulation somehow?"
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[This message has been edited by Checksum (edited January 15, 2004).]
2004-01-15, 3:10 PM #8
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Checksum:
"What's with all those stupid buttons in the handle?</font>


It's called a blade, young grasshopper.

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Bassoon, n. A brazen instrument into which a fool blows out his brains.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2004-01-15, 3:15 PM #9
The part you hold is called a blade? Well that's a new one.

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Duel Zero : Released the beta. Probably the end of it. Not to worry though, I'm working on Randsaber, which is a lot better.
2004-01-15, 3:18 PM #10
Are...you confused?

[http://emon.geekvision.net/duh.jpg]

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Bassoon, n. A brazen instrument into which a fool blows out his brains.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2004-01-15, 3:20 PM #11
That'd be the sheath (where all the buttons are), actually. But yeah, it's definitely not the handle.

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2004-01-15, 3:22 PM #12
Upon closer examination, I think it may be the handle, and the handle is actually the blade, and there's a sheeth that covers the short handle, which we see in the first shot. Tell me it's not that retarded...

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Bassoon, n. A brazen instrument into which a fool blows out his brains.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2004-01-15, 3:54 PM #13
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Emon:
Upon closer examination, I think it may be the handle, and the handle is actually the blade, and there's a sheeth that covers the short handle, which we see in the first shot. Tell me it's not that retarded...

</font>


I agree...
sigs are fun stuff
2004-01-15, 4:31 PM #14
Can I use it for fishing games? Wait no reel..

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2004-01-15, 4:39 PM #15
Erm... what? The buttons are on the handle, there is no blade (who wants to swing a real-length sword around their computer office?)

So far biggest problem I can think of with it is, you can't use it sitting down. You'd have to stand up to play that game...

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2004-01-15, 7:10 PM #16
[http://members.dodo.com.au/cscpow/meh.jpg]

I think the entire sheath is just for looks when you put it in the stand, and you actually take it off when you're using the controller(handle).

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2004-01-16, 1:13 AM #17
The cord would get really annoying, they should definitely have made that cordless.

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2004-01-16, 5:30 AM #18
Be the envy of all your friends!

Oh wait, never mind...

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2004-01-16, 7:49 AM #19
the picture of it on the stand and the picture of it sitting are not of the same controller. one must be a different version. that, or you can take the sheath off and in the picture of it by itself, they cut the blade off for the pic.

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2004-01-16, 12:53 PM #20
A real katana would be infinitely better. We all know that.

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2004-01-16, 2:05 PM #21
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Spork:
The cord would get really annoying, they should definitely have made that cordless.

</font>


i see no cord

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2004-01-16, 2:24 PM #22
And it shall go the way of the Power Glove and the U-Force...
2004-01-16, 2:38 PM #23
heh, Power glove. Kinda reminds me of my furry "love glove" [http://forums.massassi.net/html/biggrin.gif]

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2004-01-16, 2:59 PM #24
i want a power glove... but the things are so [wordhere]ing hard to find (don't say ebay)

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wang is within all
eat right, exercise, die anyway
2004-01-16, 3:08 PM #25
I still have my Power Glove and U-Force.

Both were way to impractical to use and made games way too hard to play with them.

(No, I'm not selling either!)
2004-01-16, 3:11 PM #26
Weren't they used for boxing games?

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2004-01-16, 3:20 PM #27
You could play any game with them.

Lots of games had specialized profiles like Mike Tyson's Punch Out, which used punching motions and such to correspond to the different buttons. Then there were also just generic hand movements that could signify different button presses and worked with any game.

What was always annoying was mounting the power glove's sensors on a TV with a round top... Usually had to stick books or something on top of the TV and then sit the sensors on it to keep them from falling off.

Luckily I also had an old school square TV that had a nice square, wooden frame. Not to mention being one hell of a heavy 19" TV.
2004-01-16, 3:43 PM #28
[http://xboxmedia.ign.com/xbox/image/steelbat_052002_28.jpg]
Did you know this controller came with a game and it costed $200? Steel Battalion for X-Box.

As for the katana, I think it's main aim is for the really hard core fan. After all, it will only be available in Japan and over the internet.
2004-01-17, 1:46 AM #29
Why would you need a fake katana to kill fake people, if you could slice real people with a real katana?

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2004-01-17, 8:08 AM #30
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Terra111:
Why would you need a fake katana to kill fake people, if you could slice real people with a real katana?

</font>


Because you can't kill real people without getting into trouble?
2004-01-17, 8:46 AM #31
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Cloud:
Because you can't kill real people without getting into trouble?</font>


Well...you could slice the people who think that youre a troublemaker...


...bah, i suck. [http://forums.massassi.net/html/frown.gif]

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2004-01-17, 10:57 AM #32
Emon, you got it backwards. The buttons are on the handle of the sword, if you look closely, you can see what it supposed to be a "design" for the handle, that alot of katanas have.

http://www.weaponmasters.com/images//products/KE_2002/2044L.jpg

They simply removed the "blade" of the sword for obvious reasons.

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I can't think of anything to put here right now.
I can't think of anything to put here right now.
2004-01-17, 11:06 AM #33
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Crimson:
the picture of it on the stand and the picture of it sitting are not of the same controller. one must be a different version. that, or you can take the sheath off and in the picture of it by itself, they cut the blade off for the pic.

</font>


They are the same. The sheath goes on the shirt, nubby end

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2004-01-17, 12:29 PM #34
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Cloud:
[http://xboxmedia.ign.com/xbox/image/steelbat_052002_28.jpg]
Did you know this controller came with a game and it costed $200? Steel Battalion for X-Box.

</font>



i wish i had that game... but i'm not the kind of person who has $200 to blow on one game

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wang is within all
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2004-01-18, 12:14 AM #35
Quote:
<font face="Verdana, Arial" size="2">Originally posted by DrkJedi82:

i wish i had that game... but i'm not the kind of person who has $200 to blow on one game

</font>

Steel Battalion is fun to play with, but Capcom is no longer making it anymore. They actually sold much better than people expected. It was thought it would probably be a novelty and not many would sell, but they did. My friend ordered one from EBgames that took forever for them to get it because they don't keep them in stalk and their distributers were sold out.

I borrowed the game from my friend (it's in my room right now), and it's a neat thing to play, but I find it hard to get into the game because I don't own it so I can't justify studying the 40 page flight manual for the controller. I just like to have fun pushing buttons [http://forums.massassi.net/html/tongue.gif] But it's a good game, and it gives you a unique experience, but there is a definate learning curve. Not the kind of game where you pick it up and know the controls in 10 minutes. And if you ask me, the cover over the eject button has killed me more times than it's protected me from accidently ejecting (and when you die in this game, you start over. From the beginning as a new pilot).

They are releasing an online version of the game too, and if I think they will have the option to buy that one with or without the controller (but you will need the controller to play).

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2004-01-18, 8:42 AM #36
Quote:
<font face="Verdana, Arial" size="2">Now that I understand the scenario better, I'll ask, "What's with all those stupid buttons in the handle? Why can't they just make the interface depend on sword manipulation somehow?"</font>


Assuming the game allows player movement, you want them to make a katana that if you swing one way it moves you forward, and if you swing it another way you go backwards? Sounds like a formula for very annoying gameplay...

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[This message has been edited by SG1_129 (edited January 18, 2004).]
2004-01-18, 11:59 AM #37
there is a cool arcade game in what is the only big arcade left in my town. it is a sword figting game with a motion sensing controler so you can do cool fighting moves. to bad i didn't get around to playing it as i had a backpack full of prize tickets.

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2004-01-18, 12:33 PM #38
That sounds cool. Steel Battalion came with a 40 page manual? Whoa...
2004-01-18, 5:58 PM #39
alpha1, that sounds cool, all we have in my town is a boxing game like that, and Tekken 3 which you do the fighting.

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I can't think of anything to put here right now.
I can't think of anything to put here right now.
2004-01-18, 8:39 PM #40
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Cloud:
That sounds cool. Steel Battalion came with a 40 page manual? Whoa...</font>


They go as far as to describe what indivdual joints in the Vertical Tank's (VT) structures are for. They explain how the ejection system works...not just "push the button and you pop out" It's a page explaination involving airbags, and such. And we aren't talking an Xbox game instruction book sized pages, they are 8.5x11 inch pages, with diagrams and stuff. They just submerge you in the game [http://forums.massassi.net/html/tongue.gif]

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--Hinch
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All opinions expressed by Hinch are the explicit views of Hinch, and only Hinch and his 7 other personalities. In the event that said personalities are in dispute, the majority shall prevail. All opinions are held in perpetuity of the present, past, and future throughout this universe, mirror universes, and all multi-verses, including alternate time lines.
In Pride,
--Hinch
I had a disclaimer here, but the man said it was too long.
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