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ForumsShowcase → River Running
River Running
2003-06-08, 7:09 AM #1
Hey guys! I am starting to test out different ways to set up a sort of river with islands in it that will run around the level I am working on, which is The Home Of Crimson Moon, or THOCM. I plan to put a sort of rock wall around the edge to act as the boundary for the level, or at least on one of the sides. Suggestions welcome. Also, I know this is poor, but I only worked on it for 5 minutes as a test.
[http://www.massassi.net/ec/images/11346.jpg]

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Emperor Of The Crimson Empire
Current Projects: The Home Of Crimson Moon (THOCM)
THOCM Forums
Emperor Of The Crimson Empire
Current Projects: The Home Of Crimson Moon (THOCM)
2003-06-08, 7:30 AM #2
A test of what? It has no lighting. :\ Don't really know what to say. It just doesn't look like you introduced any new concepts, so what's to test?

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New Half-Life 2 Screenshots! (Updated Daily)
2003-06-08, 7:42 AM #3
Well basically, I'm new at this editing thing and I'm no good at it. Therefore, all concepts are new to me and I come here to ask for suggestions from more experienced editors.

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Emperor Of The Crimson Empire
Current Projects: The Home Of Crimson Moon (THOCM)
THOCM Forums
Emperor Of The Crimson Empire
Current Projects: The Home Of Crimson Moon (THOCM)
2003-06-08, 8:24 AM #4
Is this better than? I need to figure out how to use fog though...
[http://www.massassi.net/ec/images/11347.jpg]

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Emperor Of The Crimson Empire
Current Projects: The Home Of Crimson Moon (THOCM)
THOCM Forums
Emperor Of The Crimson Empire
Current Projects: The Home Of Crimson Moon (THOCM)
2003-06-08, 10:33 AM #5
- That texture on the island is really repetitive. Fit it to the island(Select it, hit SHIFT+F [edit: Or if it's a patch mesh, hit 's' to bring up the surface editor and under 'curves' press 'fit'. Make sure the numbers in the boxes are 1 and 1]) and see how it works.

- Volumetric fog is evil. It is a major frame-rate hog and makes compile times extremely long.

- Shape of the island looks good.

- You may want to get rid of the floating plants.


My 2 cents.

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[This message has been edited by Omicron88 (edited June 08, 2003).]
2003-06-08, 3:55 PM #6
The water texture is also quite repetetive. You should also fix the z fighting error.

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2003-06-08, 4:23 PM #7
Okay. I did this before your comments, so I'll fix the rest tomorrow. In this shot, I changed the volumetric fog to whatever the low-hovering fog is called. I also changed the island texture to fit and I think that that was it. I need to change the water texture and take away the floating plants later.
[http://www.massassi.net/ec/images/11357.jpg]

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Emperor Of The Crimson Empire
Current Projects: The Home Of Crimson Moon (THOCM)
THOCM Forums
Emperor Of The Crimson Empire
Current Projects: The Home Of Crimson Moon (THOCM)

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