Talking to Blujay on ICQ and after he unbanned my IP adress, i had a sudden surge of JK nostalgia overcome me.
I had remembered my... ambitious project that i wanted to do before i left the JK editing community: Islands of Destiny.
The 2nd level of the 3 was Miranda Island, a level so big, it didn't even compare to Drazen. I had though that my HD crash a year ago lost the level.. but i was wrong.I found the .gob with both Danger cove (1st level) and miranda island on it. I extracted the level, and i just had to complete it.
Thus, i redownloaded Jed and start working on it. It's going to be a while before i remember how it works again (heheh), but i think i can release something good.
Miranda Island is big.. very big. Take a good 30 seconds with force speed to go over all the places... and that's just the streets!
Anyway, if you remember it, here are some shots of the level at it's current state. Most of the exterior layout is done and all that it needs is to finish the interior of the houses and shops and fix the countless amounts of bugs and HOM in some places...
Although you'd think HOM is a big problem, i did a good job of containing it despite it's huge open spaces and it's a minor problem.
Thank gawd for my many arches!
pics!
The project was of it all is too big and i've got other projects in other games on the table, so i'm just going to finish the level to DM or Saber DM.
*edit* I know it's dark, but it's a night themed level and i didn't finish put all of the street light in yet!
------------------
The BlackPanther
Making 3D models one vertex at a time... and wether you like it or not!
[This message has been edited by BlackPanther (edited July 03, 2003).]
[This message has been edited by BlackPanther (edited July 03, 2003).]
I had remembered my... ambitious project that i wanted to do before i left the JK editing community: Islands of Destiny.
The 2nd level of the 3 was Miranda Island, a level so big, it didn't even compare to Drazen. I had though that my HD crash a year ago lost the level.. but i was wrong.I found the .gob with both Danger cove (1st level) and miranda island on it. I extracted the level, and i just had to complete it.
Thus, i redownloaded Jed and start working on it. It's going to be a while before i remember how it works again (heheh), but i think i can release something good.
Miranda Island is big.. very big. Take a good 30 seconds with force speed to go over all the places... and that's just the streets!
Anyway, if you remember it, here are some shots of the level at it's current state. Most of the exterior layout is done and all that it needs is to finish the interior of the houses and shops and fix the countless amounts of bugs and HOM in some places...
Although you'd think HOM is a big problem, i did a good job of containing it despite it's huge open spaces and it's a minor problem.
Thank gawd for my many arches!
pics!
The project was of it all is too big and i've got other projects in other games on the table, so i'm just going to finish the level to DM or Saber DM.
*edit* I know it's dark, but it's a night themed level and i didn't finish put all of the street light in yet!
------------------
The BlackPanther
Making 3D models one vertex at a time... and wether you like it or not!
[This message has been edited by BlackPanther (edited July 03, 2003).]
[This message has been edited by BlackPanther (edited July 03, 2003).]
The BlackPanther
Making 3D models one vertex at a time... and wether you like it or not!
Making 3D models one vertex at a time... and wether you like it or not!