If this is how it's going to look, then I sugguest you replay mario kart 64. IMO that looks nothing like it, I mean, I can honestly see what your'e trying to do, and that's cool. But to rebuild a classic, it has to look the same, or make it even better. That looks flat, and the MK64 version had a roller-coaster feel to it, many steep climbings, and then a LARGE drop over the finish line. I sugguest taking another look. Also, the pickups were colored diamonds, not the box textures you see in Super Mario from NES. And lastley, the blue block thomp things were not in that track, only the chomps (circular balls usually on chains) went around that track. ALSO, you need the glowing pictures of the whole Mario gang! (Or maybe in this case the JK gang?) But anyways, you know what I mean. Good first attempt, but I hope you change it when the level is complete, to make it more like the original.
[Edit] Also, the colors are horizontally striped, not vertically. And the textures wern't tiles, they were just a blend of a rainbow, not colored squares. And one other thing, it needs the star railing that bordered the track so you would not fall off as easy.
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Maker of the Levels:
Sand Trap
Sand Trap (Night)
Writer/Author of the fanfic: Dragonball Aftershock
_.~'AKA DBF_SuperSaiyan'~._
[This message has been edited by Dark__Knight (edited September 05, 2003).]