OK, I was short for words earlier, and obiously poor with them as well (I was being rushed to get off the computer at school) now I can do a propper assesment:
The JPG compression is pretty bad, so that might be part of it, but the lighting looks increadably misplaced, whereas there really aren't any light sources at all besides the hanging florescent light that doesn't really actually seem to be immiting light what so ever.
The random brushes sticking out of the wall are completely out of place, and don't really make it look decored at all, simply because the place looks too industrial to have any archi-detail like that.
I'm sensing a lack of symmetry from the catwalk, as there are support beams on the upper corner, but a catwalk couldn't support itself like that unless that side was up against a wall (Which I though it was, at first, but after a second look, I discovered it wasn't) but it isn't.
Overall, the entire thing is all too busy, but some people like that, I'm just someone that doesn't. Technically, this level is great, you did a wonderful job with the tools, but visually it lacks for me.
In any case, good job with the nice brush development.
JediKirby
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"I was driving along listening to the radio, when Judas Priest comes on. It was 'You've got another thing coming.' All of a sudden, I enter 'VICE CITY RAMAGE MODE' and nearly ran some guy over"
- ]-[ellequin
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