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ForumsShowcase → New JK level.... nothing too spiffy here.
New JK level.... nothing too spiffy here.
2003-09-25, 7:08 PM #1
I haven't done much here in a while... in the past I released about 3 saber/skin mods... and one terrible level. Now, I'm building myself a level just to amuse myself. I highly doubt I'll release it, but I want some feedback.

EDIT: New post with pics down below, due to my limited picture space.


[This message has been edited by Halfman (edited September 26, 2003).]
2003-09-26, 1:12 AM #2
whats it supposed to be? It looks great so far, MUCH better then what I can do :P

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2003-09-26, 2:13 AM #3
Its a good start, but I think it could stand to have even more detail. What kind of textures were you thinking about using?

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2003-09-26, 3:03 AM #4
The first to pic after the grid could be doom 1's first level!

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2003-09-26, 5:15 AM #5
Thanks Glyde, though you too could do what I did, easily, just surf through the Massassi tutorials. D... I know, and I intend to make it more detailed [http://forums.massassi.net/html/smile.gif] And I have no idea what kind of textures I intend to use yet.

Thanks for the feedback though [http://forums.massassi.net/html/smile.gif]

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2003-09-26, 6:14 AM #6
EDIT: look down more

[This message has been edited by Halfman (edited September 27, 2003).]
2003-09-26, 6:50 AM #7
Looks good from an archetectural stand point get some textures on it and it will really shine.

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2003-09-27, 6:51 AM #8
Okay, here it is, with textures. The first room and tunnel look decent to me with the lighting and textures, the second little tunnel and big room aren't so good. I'll go back and fix them later. Texturing is a b****. I just wanted to be able to play it without staring at default textures.

[http://free.inkfrog.com/pix/halfman/JSHOT000.JPG]
[http://free.inkfrog.com/pix/halfman/JSHOT001.JPG]
[http://free.inkfrog.com/pix/halfman/JSHOT002.JPG]
[http://free.inkfrog.com/pix/halfman/JSHOT003.JPG]
[http://free.inkfrog.com/pix/halfman/JSHOT004.JPG]
[http://free.inkfrog.com/pix/halfman/JSHOT005.JPG]

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2003-09-27, 7:29 AM #9
Cool

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2003-09-27, 7:37 AM #10
Not bad for JK... you should release it.

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2003-09-27, 7:58 AM #11
I don't really think there'd be much of a point to releasing it. I intend to keep working on levels, as I said this was really just a practice. If I come up with anything better (which shouldn't be hard... hah...) then I may release something.

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2003-09-27, 11:17 AM #12
Not bad.

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2003-09-27, 1:19 PM #13
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Thrawn42689:
Not bad.

</font>


The funny thing about that post is that it was post "0xBAD". [http://forums.massassi.net/html/biggrin.gif]

I like those screenies, but I think that the yellow stripes draw on the eye too much. All the rest is grey/greyish blue, and then BOOM! yellow. But it could just be my insanity popping out again.

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2003-09-27, 2:16 PM #14
looks good. Last screen - use stitch on the pipe.

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2003-09-27, 3:29 PM #15
If you got rid of the pipe, it would make a great Duel level, once the JK version of Duel is released. *hehehehe*

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2003-09-27, 4:30 PM #16
Yeah, that really started as a small saber dueling level. Then, I started adding more (i.e. the pipe) and got lazy. The pipe (to me) looks cool, but serves no purpose except to go to the next room, which is a bridge. And a thing. Heh. Now I'm making a far more disgusting level, it's going to be a desert looking place with a bunch of holes in the ground which drop down into the actual level, which will be underground. Not sure how I'm doing this yet... I've got the surface seperated from the underground and the holes in place. All that's left is to add stuff underground and remembering how to vary the above ground terrain.

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2003-09-28, 6:34 AM #17
Will you be using 3do terrain? Because we can help you with that...

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Mystic0's Editing resources
Levels:
Temple of Flames

The Massassi Post Count Summary
"I am the signature virus! Copy me into your signature so that I can take over the world! Moohahahee!"

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