I felt like JO editing. So I did something..
I haven't been doing editing for a while because I'm lazy . Anyway I decided to do a project of around 12 missions for JA called Rebel Command. And, yup, they will cel-shaded. I will post details later..
These pics show a small portion of the first level. Notice the simple textures and details (sorry if my graphic card made the line blurry). I need your comments Massassians:
Should I keep the "complex" skybox with this level? I feel that I should because for the atmosphere (and I worked hard on it).
Should the inside of the building be more complex with brushes and/or textures or should I keep it simple?
Well, I'll post more info (and help wanted) later in this post. This levels might take a while to complete because I have more work to do in my life this year.
P.S. I'm impressed with the other work in the Showcase these days.
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"The Tenloss Disruptor was outlawed throughout the galaxy because it's such a stupid gun"
I haven't been doing editing for a while because I'm lazy . Anyway I decided to do a project of around 12 missions for JA called Rebel Command. And, yup, they will cel-shaded. I will post details later..
These pics show a small portion of the first level. Notice the simple textures and details (sorry if my graphic card made the line blurry). I need your comments Massassians:
Should I keep the "complex" skybox with this level? I feel that I should because for the atmosphere (and I worked hard on it).
Should the inside of the building be more complex with brushes and/or textures or should I keep it simple?
Well, I'll post more info (and help wanted) later in this post. This levels might take a while to complete because I have more work to do in my life this year.
P.S. I'm impressed with the other work in the Showcase these days.
------------------
"The Tenloss Disruptor was outlawed throughout the galaxy because it's such a stupid gun"
SnailIracing:n(500tpostshpereline)pants
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