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ForumsShowcase → dod_regensturm
dod_regensturm
2003-10-17, 8:48 PM #1
Some of you might remember my last map for day of defeat, dod_metz... they still play it in BfE, but unfortunately I lost the rmf file in a reformat, and had to start over with a new map... so I bring you dod_regensturm.

This dod map is set in a maze of warehouses and factories, during a thunderstorm (hence the name, regensturm is german for rainstorm). The whole area has suffered extensive bomb damage, so within the buildings, some passages are blocked, and some openings have been blown in walls providing new routes. The map is very non-linear, different routes will have to be taken to cap flags, in some cases players will have to backtrack a bit after capping a flag to get to the next flag.

The map is also littered with TNT objectives, 10 total so far, that open up new routes. I'm thinking of only placing 3 or 4 tnt satchels in each spawn, so that not every target can be blown each round, which will hopefully make the map play a little bit differently each time.

There are 6 flags, and each are 2 man captures. I'm hoping to place an emphasis on teamwork for this map, the flags may be difficult to cap but they are for the most part placed very close to each other. Comments on this aspect would be appreciated, do you think this will make the map play well or not?

r_speeds average around 300-500, and top out at 700 in only one spot, so I have a bit of room for improvement as I continue to work on the map and add more detail. The general layout is 100% done however, and the map is pretty much playable now, so hopefully I'll have a download of dod_regensturm_b1 within a few days. Just have to do a few final things, clip some models, get some func_walls and illusionaries working properly, etc.

Now the part you've all been waiting for: THE PICS

Second floor hallways on the Allied side of the map:
[http://www.massassi.net/ec/images/13129.jpg]

Allied courtayrd (first flag):
[http://www.massassi.net/ec/images/13128.jpg]

Allied spawn room 1:
[http://www.massassi.net/ec/images/13127.jpg]

Allied spawn room 2:
[http://www.massassi.net/ec/images/13126.jpg]

Axis spawn room 1:
[http://www.massassi.net/ec/images/13125.jpg]

Axis spawn room 2:
[http://www.massassi.net/ec/images/13124.jpg]

Overview of Allied Spawn area and courtyard (first flag):
[http://www.massassi.net/ec/images/13123.jpg]

Overview of the Allied Spawn area and courtyard (first flag) with arrows indicating spawn exits. Blue arrows indicate exits than can be acessed only after a tnt wall has been blown:
[http://www.massassi.net/ec/images/13122.jpg]

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You underestimate the power of the Dark Side...

DSettahr's Homepage
The Jedi's Saber
2003-10-17, 8:49 PM #2
Overview of the Axis spawn area and courtyard (first flag):
[http://www.massassi.net/ec/images/13121.jpg]

Overview of the Axis spawn and courtyard (first flag) with arrows showing spawn exits. Blue arrows indicate exits which can only be accessed after a TNT wall is blown:
[http://www.massassi.net/ec/images/13120.jpg]

Overview of the central street from the Allied side of the map:
[http://www.massassi.net/ec/images/13119.jpg]

Overview of the cenral street, from the Axis side of the map:
[http://www.massassi.net/ec/images/13118.jpg]

Feedback would be greatly appreciated, especially on whether the map is too dark or not.

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You underestimate the power of the Dark Side...

DSettahr's Homepage
The Jedi's Saber
2003-10-17, 11:27 PM #3
Very nice, but some more light from the skybox would be welcome, I think.

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Quote:
<font face="Verdana, Arial" size="2">Originally posted by Thrawn42689:
GothicX is the best n00b ever.
</font>
2003-10-18, 5:11 AM #4
I like it. Prehaps it is a bit too dark; but then again, I do like the "gloominess" of it. The idea of 4 explosives with 10 possible places to put them sounds good.

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GhostOfYoda - General doer of stuff.
Massassi's Official Chatroom: irc.synirc.com #massassi
2003-10-18, 5:36 AM #5
Awesome! Too bad I don't have DoD... not to mention I can't play games online... [http://forums.massassi.net/html/smile.gif]

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The Mega-ZZTer's Gaming Haven! - Under Construction
NEW! PHP implementation underway!

[This message has been edited by Gebohq (edited December 28, 2003).]

2003-10-18, 5:39 AM #6
BTW, for those of you who play DoD, kak and I were hoping to get a Massassi DoD player group together... not a clan, just a loose group of ians who play the game. Anyone who's interested can join #dod on irc.holonet.org.

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You underestimate the power of the Dark Side...

DSettahr's Homepage
The Jedi's Saber
2003-10-18, 7:28 AM #7
I really like this map! I like how its dark and gloomy.. it makes sense since its in a rain storm! the name is really cool too!

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2003-10-18, 8:05 AM #8
Blowing **** up rocks. Looks pretty fun.

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2003-10-18, 8:30 AM #9
looks really nice... I didn't play DoD in a while but I really like the look of this.

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* Elmo is still Elmo
* Elmo is still Elmo
http://www.elmoo.com
2003-10-18, 12:10 PM #10
Looks good. The two-players per flag idea...I dunno if I like the idea of _every_ flag being like that. But I guess we'll find out how well it works.

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"And when I vest my flashing sword And my hand takes hold in judgement I will take vengeance upon mine enemies And I will repay those who hase me O Lord, raise me to Thy right hand And count me amoung Thy saints." - Il Duce, The Boondock Saints
2003-10-18, 12:25 PM #11
It needs more detail. Kinda bland right now.

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Warhead[97]
2003-10-18, 1:49 PM #12
Quote:
<font face="Verdana, Arial" size="2">r_speeds average around 300-500, and top out at 700 in only one spot, so I have a bit of room for improvement as I continue to work on the map and add more detail. The general layout is 100% done however, and the map is pretty much playable now, so hopefully I'll have a download of dod_regensturm_b1 within a few days. Just have to do a few final things, clip some models, get some func_walls and illusionaries working properly, etc.

</font>


[http://forums.massassi.net/html/tongue.gif]

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You underestimate the power of the Dark Side...

DSettahr's Homepage
The Jedi's Saber
2003-10-18, 2:34 PM #13
This map is quite fun to play. I don't think anything beats it in terms of non-linearity. It really was a joy to play. We need to get a larger group together though so we can actually see how hard it would be to cap the flags.

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2003-10-20, 3:12 AM #14
Do you edit or know how to make levels for Jedi Knight too?
If you do, please contact me.

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There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the Force

-The Jedi Code
There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the Force

-The Jedi Code
2003-10-20, 5:08 AM #15
Omg attempted hijack!!! O_o... [http://forums.massassi.net/html/wink.gif]

[Edit: I read Dash's post wrong, hehehe]

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The Mega-ZZTer's Gaming Haven! - Under Construction
NEW! PHP implementation underway!

[This message has been edited by Gebohq (edited December 28, 2003).]

[This message has been edited by The_Mega_ZZTer (edited October 20, 2003).]

2003-10-20, 5:21 AM #16
Dash, are you the one thats working on the WW2 mod for JK?

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You underestimate the power of the Dark Side...

DSettahr's Homepage
The Jedi's Saber
2003-10-20, 6:01 PM #17
Woo! I've never played DoD, but I hope it's better than Enemy Territory. [http://forums.massassi.net/html/tongue.gif]

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New Half-Life 2 Screenshots! (Updated Daily)
2003-10-20, 11:44 PM #18
DSettahr: Shhhhh!!! No one's supposed to know that [http://forums.massassi.net/html/tongue.gif]

But yes I and two level makers (guess) are working on this mod, but we like to keep it... errr... ummm... PARTIALLY secret [http://forums.massassi.net/html/smile.gif]

So if you edit JK, would you like to join?

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There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the Force

-The Jedi Code
There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the Force

-The Jedi Code

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