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ForumsShowcase → Don't break the glass!
12
Don't break the glass!
2003-10-21, 11:38 AM #1
...Yeah. Gonk, bless him, has rekindled my interest in JO (yes, JO, not JA, get over it *coughgothicXcough*). So, shoul I work on this more or not?

[http://www.massassi.net/ec/images/13189.jpg]
[http://www.massassi.net/ec/images/13190.jpg]

Questions, comments, tips, flaming eggs?
DO NOT WANT.
2003-10-21, 11:41 AM #2
Nice. And Remember: They Don't Serve Breakfast in Hell

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'Good against Evil, Youth against Age, Life against Death, Light against Darkness, Army against Army , Foe against Foe, Injury against Injury... Ever shall the wise man ponder on the conflict in this world.' Anon
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2003-10-21, 11:43 AM #3
I would make some peices of something in the bottom part of that glass. Makes it look more sturdy and realistically built. Also those lights are... uhm... very white :\ Other than that it looks good.

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2003-10-21, 11:45 AM #4
OMG Genki:

Quote:
<font face="Verdana, Arial" size="2"><Genki> And Remember: They Don't Serve Breakfast in Hell</font>


EXACT same line. Nice.

I'll work on having supports and change the lights. That skybox is only temporary.

[EDIT: Forgot to say, it's not necessarily going to be set in space. It might be set on some planet. Like I said above, the skybox is only temporary.]

[This message has been edited by Zell (edited October 21, 2003).]
DO NOT WANT.
2003-10-21, 11:49 AM #5
Very cool! Glass corridors in space are some of my favorite 'terrains'. [http://forums.massassi.net/html/biggrin.gif] Looks very nice, I'd develop it into a level. And glad to hear it's for JO!

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Have a good one,
Freelancer
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2003-10-21, 12:56 PM #6
Looks good. I'd add another support beam or two under the class, though (running length-ways down the corridor).

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The end is near.
2003-10-21, 12:57 PM #7
white lights look veerrrrry nice. mucho contrasto... yum.

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saberopus
oh yeh wlel i jsut gots finesht wiht my morrwoind mod for teh JO An it takes up teh 900 gigabiets of spaec but i wlil not sowh yuo gyz teh scrnshoots becasue we dunat kare wut u gyz tihnk ne1 no wear i kan get ti hostad 4 dounlowd!!!!11!111 --Checksum
2003-10-21, 1:00 PM #8
Add some sort of floor to the tunnel, it just makes it seem like more of a hallway if there is a floor, that you can see through, is there.

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^^
00
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2003-10-21, 2:08 PM #9
Swankage

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I'm not an actor. I just play one on TV.
Pissed Off?
2003-10-21, 3:29 PM #10
Looks great. my only gripe is that that would be more than a little un-nerving to try and cross in reality (as if the glass floor in the CN tower isn't bad enough... )


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I have created Artificial Inteligence that's as smart as a Squirel!!!
Americans call it "Tuna Fish". Canadians call it "Tuna". We just assume that it's a fish.
2003-10-21, 4:53 PM #11
The lighting is a bit off, but it's architecturally sound.

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All the prism in the world couldn't make hue.
2003-10-22, 7:44 AM #12
Me likes, I'm glad I didn't uninstall JO now XD

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"Do... or do not... there is no try"-Yoda
Seishun da!
2003-10-22, 9:02 AM #13
Small update, small because my brother was on the computer all last night and I couldn't edit.

[http://www.massassi.net/ec/images/13205.jpg]
[http://www.massassi.net/ec/images/13206.jpg]

The setting has been decided. It's SP, if I haven't already said it.

[EDIT: Updated the update! [http://forums.massassi.net/html/biggrin.gif] ]

[This message has been edited by Zell (edited October 22, 2003).]
DO NOT WANT.
2003-10-22, 1:38 PM #14
[http://www.massassi.net/ec/images/13211.jpg]

[EDIT: And just to show that the elevator DOES INDEED work...

[http://www.massassi.net/ec/images/13215.jpg]

Yum.]

[This message has been edited by Zell (edited October 22, 2003).]
DO NOT WANT.
2003-10-22, 1:49 PM #15
I like where this is going...

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2003-10-22, 10:24 PM #16
Reminds me of the Hell level from Unreal II. Though that was endlessly more detailed (No offense!)

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Endurance of Hatred
2003-10-23, 1:44 AM #17
Yah but Hell also gave you endless slow FPS for their endless effort...

I like the level personaly it looks like close quaters battle though which will make it a frag fest unfortunatly.

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Quote:
<font face="Verdana, Arial" size="2">Gideon:
Tell me, how will this brave new world enhance my ability to play solitaire and read porn e-mail?</font>
"For the love of carnage and discord, I swear that on this night, you shall dine in hell!!"
2003-10-23, 3:08 AM #18
Sexy. At first it reminded me of the Vader/Luke scene in RotJ, but the snow changes that. Very sexy.

JediKirby

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"I was driving along listening to the radio, when Judas Priest comes on. It was 'You've got another thing coming.' All of a sudden, I enter 'VICE CITY RAMAGE MODE' and nearly ran some guy over"
- ]-[ellequin
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2003-10-23, 9:41 AM #19
I like it in the snow much better.

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All the prism in the world couldn't make hue.
2003-10-24, 6:33 AM #20
I would post an update, but I'm at school right now. I won't be able to update in 3 days, because I'm going upstate with a friend for the weekend. I have a good deal to show, no fear.
DO NOT WANT.
2003-10-24, 7:59 AM #21
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Ganondorf:
Yah but Hell also gave you endless slow FPS for their endless effort...</font>


on your pc perhaps [http://forums.massassi.net/html/smile.gif]
Doesn't detract from the fact that I found unreal 2 really boring bar 3 or so levels.

Looks really nice Zell, I like the contrast between the white-blue-ish skybox with the black-red-ish architecture.

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Call me Vedder.
Author of: A Pirate's Tale (Mots SP)
APT homepage
----
<phantom> You're always going to be aloser if you attempt to aspire to massassi standards.
<phantom> They're a bunch of socially inadequate <beep> whores who have little or no lives.

[This message has been edited by ZOOIkes (edited October 24, 2003).]
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2003-10-24, 8:38 AM #22
Wow, great update! I love the shadows on the terrain!

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Have a good one,
Freelancer
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2003-10-25, 8:39 AM #23
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Ganondorf:
I like the level personaly it looks like close quaters battle though which will make it a frag fest unfortunatly.
</font>


ok, you completely lost me on that sentence.


but anyway, map looks nice.

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On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
Immorality- 1 Cor. 6:18, 2 Tim. 2:22
Impure thoughts- Col. 3:2, Phil. 4:8
Alcohol- Eph. 5:18, Prov. 20:1
Anger- Gal. 5:22, Porv. 20:3
Pride- 1 Peter 5:5, Dan. 4:37
Worry- 1 Peter 5:7, Phil. 4:7-6
speech- James 1:26, Eph. 4:29-5:2
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2003-10-26, 1:37 PM #24
I'm back.

Lights off:
[http://www.massassi.net/ec/images/13304.jpg]

Lights on:
[http://www.massassi.net/ec/images/13306.jpg]

Yes, you can turn the lights on those transports on and off via the console.
DO NOT WANT.
2003-10-26, 1:48 PM #25
ooo... looks like a snowmobile from star trek or something [http://forums.massassi.net/html/smile.gif]

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2003-10-26, 2:05 PM #26
looks cool

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^^
00
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2003-10-26, 3:10 PM #27
It's falling off the platform and the texture for the control panel doesn't fit right.

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All the prism in the world couldn't make hue.
2003-10-26, 4:00 PM #28
It's balanced. I have a model of it, and the weight is distributed so it can be like that. That control panel texture is fine... I can't get one shaped to the brush.

My friend came up with the basic design for it in school, and I incorporated it. It is a transport for Stormies. There are no weapons, so it relies on stormroopers firing out of it for defense. It is capable of hovering, and is very fast. I call it, um... the Pteron, pronounced Terran.
DO NOT WANT.
2003-10-27, 12:19 AM #29
The texturing of the transports is really poor overal. Not just the controls, but also the texture with the red lights on it, it's aligned poorly and doesn't do for a ship's hull texture. I suggest replace them.

As for the controls I suggest opening that texture in an editor and edit it a bit so it has a simular \_/ shape on it. Then with some stretching you can easily fit it right.

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Call me Vedder.
Author of: A Pirate's Tale (Mots SP)
APT homepage
----
<phantom> You're always going to be aloser if you attempt to aspire to massassi standards.
<phantom> They're a bunch of socially inadequate <beep> whores who have little or no lives.
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2003-10-27, 10:17 AM #30
Meh. Too much work. [http://forums.massassi.net/html/wink.gif]

[EDIT: Changed the textures. It looks much better to me now:
[http://www.massassi.net/ec/images/13316.jpg]
[http://www.massassi.net/ec/images/13317.jpg]
Sorry about the blurryness of the first image, I had to keep resizing by small increments to make it under 100 kb. :P ]


[This message has been edited by Zell (edited October 27, 2003).]
DO NOT WANT.
2003-10-27, 11:06 AM #31
That's better.

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Call me Vedder.
Author of: A Pirate's Tale (Mots SP)
APT homepage
----
<phantom> You're always going to be aloser if you attempt to aspire to massassi standards.
<phantom> They're a bunch of socially inadequate <beep> whores who have little or no lives.
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2003-10-27, 11:34 AM #32
[http://forums.massassi.net/html/eek.gif] That thing is huge!

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2003-10-27, 11:48 AM #33
...What thing?
DO NOT WANT.
2003-10-29, 1:24 AM #34
I absolutely love the look of this thing, and think it deserves SotD.

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Council of Krok
Looks like we're not going down after all, so nevermind.
2003-10-29, 1:34 AM #35
Either this or Heke7's. Mine is getting old..

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Endurance of Hatred
2003-10-29, 2:05 AM #36
I think you should add a shader to the snow that makes it look like the one they used in mohaa: spearhead (glittering), and I love the tint on the lightning; it feels realistic.

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There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the Force

-The Jedi Code
There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the Force

-The Jedi Code
2003-10-29, 7:21 AM #37
Well, I finally got that door at the end of this walkway working, so now I can work on that part.

Thanks for the SotD suggestion.

Thanks for the tint compliment. I edited the tint myself. Gee. [http://forums.massassi.net/html/rolleyes.gif]

And how do I make glittering snow? I don't know what MoHAA's looks like, because I've never seen the snow in it.

Possible more updates soon.
DO NOT WANT.
2003-10-29, 8:54 AM #38
Glittering snow should be easily achieved with a lightmap stage of a shader file..

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Endurance of Hatred
2003-10-29, 9:26 AM #39
More:
[http://www.massassi.net/ec/images/13356.jpg]

[http://www.massassi.net/ec/images/13357.jpg]

Wrar.
DO NOT WANT.
2003-10-29, 9:49 AM #40
..Is there anything new in that last update..?

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Endurance of Hatred
12

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