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ForumsShowcase → New MotS Project...WIP...
New MotS Project...WIP...
2003-12-20, 11:22 AM #1
Here are some screenshots for a new mots project I started. I think I'm going for the accident-in-secret-imperial-testing-lab-where-a-special-opts-imperial-team-has-to-save-the-day theme... So comments and suggestions wanted.

[http://www.massassi.net/ec/images/14029.jpg]
[http://www.massassi.net/ec/images/14034.jpg]
[http://www.massassi.net/ec/images/14030.jpg]
[http://www.massassi.net/ec/images/14031.jpg]
[http://www.massassi.net/ec/images/14032.jpg]
[http://www.massassi.net/ec/images/14033.jpg]

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"The quality of the levels you make is determined by the skill of the person not by the editor in which they use!"
-Michael Kyle

The Arcane Sith
2003-12-20, 11:26 AM #2
Nice stormies in last pic. Are they the special-opts?

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Snail racing: (500 posts per line)
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SnailIracing:n(500tpostshpereline)pants
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2003-12-20, 11:29 AM #3
Yea.. I got them out of Gonk's coolguys pack and textured that walkplayer this morning.

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"The quality of the levels you make is determined by the skill of the person not by the editor in which they use!"
-Michael Kyle

The Arcane Sith
2003-12-20, 12:14 PM #4
Architecture looks pretty good as well as texturing, hope the rest turns out just as nice. [http://forums.massassi.net/html/smile.gif]

(YAY! Another Sp Level!)


[This message has been edited by Keith Marshall (edited December 20, 2003).]
2003-12-20, 1:10 PM #5
LIGHTING! [http://forums.massassi.net/html/tongue.gif]

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The Matrix: Unplugged
2003-12-20, 3:37 PM #6
here is a pic with...LIGHTING... didn't spend to much time on it but it makes look better than it was
[http://www.massassi.net/ec/images/14037.jpg]

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"The quality of the levels you make is determined by the skill of the person not by the editor in which they use!"
-Michael Kyle

The Arcane Sith
2003-12-20, 3:58 PM #7
Looks great! Love the texture theme, and it doesn't feel boxy at all. Can't wait to play it. Just work on the lighting a little bit more, and it will be perfect.
"I'm afraid of OC'ing my video card. You never know when Ogre Calling can go terribly wrong."
2003-12-20, 5:51 PM #8
reminds me of Quake II.

unfortunately some of the textures look pixelated, especially in ur 4th pic. other than that, looks great. really great. i'd love to play it.

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*a dancing banana*
"I just found a million dollars that someone forgot" - Guns 'n' Roses
Sector 3027 - AA
"What is and what should never be"
Sector 3027 - AA
Space Station Saber Training
2003-12-20, 5:57 PM #9
I'm guessing that they are pixelated because they are in editor, right? I'm no JED master, but i think there's a 3D preivew in JED. Anyways, nice work.

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2003-12-20, 6:11 PM #10
Yes they are pixelized because they are in the editor..but not JED's 3D preview... JkEdit [http://forums.massassi.net/html/smile.gif] .. anyways thanks for the comments and keep them coming

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"The quality of the levels you make is determined by the skill of the person not by the editor in which they use!"
-Michael Kyle

The Arcane Sith
2003-12-20, 8:19 PM #11
Quote:
<font face="Verdana, Arial" size="2">Originally posted by MysteriousSith:
Yes they are pixelized because they are in the editor..but not JED's 3D preview... JkEdit [http://forums.massassi.net/html/smile.gif] .. anyways thanks for the comments and keep them coming

</font>


I was just about to ask if that was JKEdit. Nice work, can't wait to see the finished product. [http://forums.massassi.net/html/smile.gif]

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You underestimate the power of the Dark Side...

DSettahr's Homepage
2003-12-20, 11:09 PM #12
Yay! Another JkEdit-er. And the level looks good too. In the 6th pic, the light texture on the dome looks horridly bright tiled that many times. But other than that it looks good.

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Rock n' Roll
2003-12-21, 3:38 AM #13
How's the dome now?..

[http://www.massassi.net/ec/images/14039.jpg]

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"The quality of the levels you make is determined by the skill of the person not by the editor in which they use!"
-Michael Kyle

The Arcane Sith
2003-12-21, 5:04 AM #14
Yea that looks alot better, good job!

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Rock n' Roll
2003-12-21, 11:11 AM #15
there's some sections that need stitching. fix them before i start berating jkedit.

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Current Maps | Inclusion | Restless Endeavor

There is a thin line between insanity and stupidity. I am that line.
Current Maps | Newest Map
2003-12-22, 2:42 PM #16
The stitching mentioned of course, and realign some of those textures. Like the square so it sits right between the two pillars. And the dark stripe in the hallways to line up all the way up and down. Those openings could be more arched. Screens would look better flat. Or tilted slightly back. You won't find anyone who tilts theirs far forward. And find a new console texture, if ya can.

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_ _________________ _
Wolf Moon
Cast Your Spell On Me
Beware
The Woods At Night
The Wolf Has Come
_ _ _____________ _ _
Wolf Moon
Cast Your Spell On Me
Beware
The Woods At Night
The Wolf Has Come

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