Several times now people have tried to make a mod where among other things, you actually block where you're attacked.
Among other things, Randsaber 2 now has that.
You coggers might want to know how, so here goes. First, I took some inconsequential template like _powerup. I fired one straight forward, one straight to the right, and one straight up in the Damaged section.
Then I took the thingviewdot from those templates to what damaged you. I stored the three thingviewdots as separate flexes. Then I went through to each one - if it was over 0.5 it rounded to one, under -0.5 rounded to -1, if it was between it rounded to 0.
Then I used every possible combination and gave it the proper key.
Example:
Repeat untill all combinations are exhausted, provided they have the proper keys, and you'll have hyperaccurate blocking, better than JO or JA even.
Also, since if you picture the thingviewdot radii, everything actually overlaps, so you'll always have a key.
Enjoy.
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Duel Zero key count: Zero! Down to guns and forces. Expect a release soon.
Among other things, Randsaber 2 now has that.
You coggers might want to know how, so here goes. First, I took some inconsequential template like _powerup. I fired one straight forward, one straight to the right, and one straight up in the Damaged section.
Then I took the thingviewdot from those templates to what damaged you. I stored the three thingviewdots as separate flexes. Then I went through to each one - if it was over 0.5 it rounded to one, under -0.5 rounded to -1, if it was between it rounded to 0.
Then I used every possible combination and gave it the proper key.
Example:
Code:
if(forward == 1 && up == 0 && right == 0) key=kyblockforward; if(forward == 1 && up == 0 && right == 1) key=kyblockfright; if(forward == 1 && up == 0 && right==-1) key=kyblockfleft;
Repeat untill all combinations are exhausted, provided they have the proper keys, and you'll have hyperaccurate blocking, better than JO or JA even.
Also, since if you picture the thingviewdot radii, everything actually overlaps, so you'll always have a key.
Enjoy.
------------------
Duel Zero key count: Zero! Down to guns and forces. Expect a release soon.