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ForumsShowcase → Who else smells the dflt.mat?
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Who else smells the dflt.mat?
2004-01-10, 6:20 PM #1
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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair

[This message has been edited by Cazor (edited January 10, 2004).]

[This message has been edited by Cazor (edited January 15, 2004).]
2004-01-10, 6:21 PM #2
0mq leik taeht eis teh l337t!!111!ONe3seven!!1 [http://forums.massassi.net/html/tongue.gif]

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Maker of the Levels:
Sand Trap
Sand Trap (Night)

Writer/Author of the fanfic: Dragonball Aftershock

_.~'AKA DBF_SuperSaiyan'~._
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2004-01-10, 6:22 PM #3
ill be the first to say...its a room. (you thought i was gonna say dflt.mat didnt you?) i guess it looks good? i couldnt do it in jed i know that.

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America, home of the free gift with purchase.
America, home of the free gift with purchase.
2004-01-10, 6:24 PM #4
I prefer the black and white notex texture from the Quake 3 engine.

*runs away*

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2004-01-10, 6:32 PM #5
I HATE dflt.mat. I spend so long trying to be certian that it doesn't show up anywhere in my levels, and yet, it always does. I sware there is some sort of evil AI programmed into it that makes it place itself on random surfaces throught levels.

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One day, after everybody else quits, I'll be the best.
Sith Mercenaries
^My site.
One day, after everybody else quits, I'll be the best.
Sith Mercenaries
^My site.
2004-01-10, 6:36 PM #6
Do you know about pallets? You have to specify what pallet you want to work from in the options. Whatever number you select(the number at the beginning of the file name you select) is the number that is in front of the individual texture. Im pretty sure anything that is not in your selected pallet shows up as dflt, but i only tested it with 3 levels or so.

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2004-01-10, 6:50 PM #7
Looks a lot better than my first JED level...I guess thats because I use JkEdit. Keep at it and you will be right up with everyone else.

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"The quality of the levels you make is determined by the skill of the person not by the editor in which they use!"
-Michael Kyle

The Arcane Sith
2004-01-10, 8:42 PM #8
My ideal level is little more than a skybox - endless outdoor ground texture and endless sky texture.

Green grass, blue sky, dirt, clouds, dead grass, whatever. It's the ultimate saber level.

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Duel Zero : Released the beta. Probably the end of it. Not to worry though, I'm working on Randsaber, which is a lot better.
2004-01-10, 10:39 PM #9
Quote:
<font face="Verdana, Arial" size="2">I HATE dflt.mat. I spend so long trying to be certian that it doesn't show up anywhere in my levels, and yet, it always does. I sware there is some sort of evil AI programmed into it that makes it place itself on random surfaces throught levels.</font>


There's a cheap way to eliminate those pesky traces...take a really generic mat (something flat gray or something) and rename it dflt.mat. Stick it in your project's /mat directory, and it will automatically replace the default dflt.mat

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Dark, Darker, Darko

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I live in the weak, and the wounded.
2004-01-10, 11:29 PM #10
Quote:
<font face="Verdana, Arial" size="2">Originally posted by SM_Sith_Lord:
I HATE dflt.mat. I spend so long trying to be certian that it doesn't show up anywhere in my levels, and yet, it always does. I sware there is some sort of evil AI programmed into it that makes it place itself on random surfaces throught levels.

</font>


I find it easy to avoid dflt.mat. So simple yet no-one does it. If you dont want it to show up in your levels then just texture the starting room before you start ah wola.

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Rangi
2004-01-11, 3:04 AM #11
Quote:
<font face="Verdana, Arial" size="2">Originally posted by SM_Sith_Lord:
I HATE dflt.mat. I spend so long trying to be certian that it doesn't show up anywhere in my levels, and yet, it always does. I sware there is some sort of evil AI programmed into it that makes it place itself on random surfaces throught levels.</font>


Ever thought of using JEDs search function, let it search for every surface which is visible (geo4, I believe, but I haven't edited half a year...) with as texture dflt.mat. It'll give you all textures visible dflt.mat, all you need to do now is change the texture. Simple as that.

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Call me Vedder.
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2004-01-11, 3:43 AM #12
...or then you can open the jed/jkl-life in Wordpad/Word/etc. and replace all dflt.mat to something else` [http://forums.massassi.net/html/biggrin.gif]

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<landfish> FastGamerr > Satan
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2004-01-11, 6:32 AM #13
The by far easiest way is to go in to surface mode, hit ctrl+f, type in = dflt.mat, do multiselection mode, and it highlights every dflt.mat in your level, allowing you to change them individually or all togather.

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Maker of the Levels:
Sand Trap
Sand Trap (Night)

Writer/Author of the fanfic: Dragonball Aftershock

_.~'AKA DBF_SuperSaiyan'~._
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2004-01-11, 8:09 AM #14
That's what I just said [http://forums.massassi.net/html/smile.gif]
Only your method also selects invisible surfaces, no bother changing those.

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Call me Vedder.
Author of: A Pirate's Tale (Mots SP)
APT homepage
----
<phantom> You're always going to be aloser if you attempt to aspire to massassi standards.
<phantom> They're a bunch of socially inadequate <beep> whores who have little or no lives.
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2004-01-11, 8:15 AM #15
...and you're showing us this, why, Cazor?

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GhostOfYoda - General doer of stuff.
Massassi's Official Chatroom: irc.synirc.com #massassi
2004-01-11, 8:35 AM #16
Yeah, what the heck are you showcasing?

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The End.
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2004-01-11, 9:28 AM #17
Quote:
<font face="Verdana, Arial" size="2">Originally posted by drizzt2k2:
ill be the first to say...its a room. (you thought i was gonna say dflt.mat didnt you?) i guess it looks good? i couldnt do it in jed i know that.

</font>



If you couldnt do that in JED, you must be a retarded crack monkey.

he took a box and cleaved off the corners...whoop-dee-doo.


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<Dormouse> there are very few things quite as comforting as smelling like a close friend.

We are only human, perfect in our imperfections. - Erin amie du Dor

<Dormouse> it's really cute in the way that a sherman tank with a fuzzy steering wheel is cute
My girlfriend paid a lot of money for that tv; I want to watch ALL OF IT. - JM
2004-01-11, 9:31 AM #18
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Ford:

If you couldnt do that in JED, you must be a retarded crack monkey. [edit]with no fingers[/edit]

he took a box and cleaved off the corners...whoop-dee-doo.


</font>




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<Dormouse> there are very few things quite as comforting as smelling like a close friend.

We are only human, perfect in our imperfections. - Erin amie du Dor

<Dormouse> it's really cute in the way that a sherman tank with a fuzzy steering wheel is cute
My girlfriend paid a lot of money for that tv; I want to watch ALL OF IT. - JM
2004-01-11, 9:58 AM #19
Kid: MOMMY, THIS THREAD IS A USELESS WASTE OF THE INTERNET!

Mother: AND HOW!

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S51

'But I don't want to go among mad people,' Alice remarked. 'Oh, you can't help that,' said the Cat: 'we're all mad here. I'm mad. You're mad.' 'How do you know I'm mad?' said Alice. 'You must be,' said the Cat, 'or you wouldn't have come here.'
2004-01-11, 10:03 AM #20
I'd comment on this but I realize its a joke [http://forums.massassi.net/html/smile.gif]
2004-01-11, 10:32 AM #21
Wohoo Cazor, one thing I can legitimately tell you that you suck at. [http://forums.massassi.net/html/tongue.gif]

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Member of the Minneassian Council
2004-01-11, 11:07 AM #22
Quote:
<font face="Verdana, Arial" size="2">Originally posted by GhostOfYoda:
...and you're showing us this, why, Cazor?</font>


I think we're supposed to be proud of him or something...

Anyways, for getting rid of DFLT, I just texture my level as I go along, starting with the first room. That way I don't miss any. [http://forums.massassi.net/html/smile.gif]

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2004-01-11, 11:30 AM #23
Well I am going to update it... it's gonna be my first level or something...

[edit]Oh and Ford, at least I am a retarded crack monkey with no fingers who knows how to edit his own post correctly [http://forums.massassi.net/html/biggrin.gif][/edit]

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair

[This message has been edited by Cazor (edited January 11, 2004).]
2004-01-11, 2:05 PM #24
OMG!!!!!!!!!!ONE!! I SEE THE DFLT!!!!!111111111TWO!!!!!!1111!

But seriously Cazor, just stick to JA, PLEASE!!!

(ironically, it looks suspiciously like my first attempt at mapping in JO [http://forums.massassi.net/html/wink.gif])

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Americans call it "Tuna Fish". Canadians call it "Tuna". We just assume that it's a fish.
Americans call it "Tuna Fish". Canadians call it "Tuna". We just assume that it's a fish.
2004-01-11, 4:47 PM #25
[Go to page 2]

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair

[This message has been edited by Cazor (edited January 15, 2004).]
2004-01-11, 4:50 PM #26
I see nothing wrong with it. teh sexay.

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SAJN_Master had sticky Shift button - wrote 179 lines in CAPS.
Sample: [17:42] <SAJN_Master> Flexor
Someone wrote this over one of the urinals: "The joke isn't on the wall; it's in your hand." - BV
2004-01-11, 4:52 PM #27
Kind of like my first level in JED, eh? [http://forums.massassi.net/html/biggrin.gif]
Hokey religions and ancient weapons are no match for a good blaster at your side
2004-01-11, 4:52 PM #28
That's what i said. But 3D preview lies. You see apparently what i was thinking was the opposite of what i was supposed to be thinking.[edit]This is why a brush editor should never try sectors[/edit]

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair

[This message has been edited by Cazor (edited January 11, 2004).]
2004-01-11, 7:22 PM #29
Well, at least you have the talent. Now you just have to learn the principles of sector editing.

/dusts off JED

I think I'll play around some.

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-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance

-Tazz
-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance

Tazz
2004-01-12, 1:05 AM #30
I believe that any serious brush editor should learn sector editing as well. There are some concepts in brush based games that you just cant understand unless you understand how the sector maps of older games work.

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You underestimate the power of the Dark Side...

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2004-01-12, 10:28 AM #31
Anyone wanna IM me and explain (in depth and how a brush editor would understand) of how sectors work? because the only thing i made correctly is the big room. Nothing else shows up ingame.

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2004-01-12, 10:53 AM #32
Because you're doing it backwards! [http://forums.massassi.net/html/tongue.gif]
You're making ROOMS not blocks [http://forums.massassi.net/html/wink.gif]

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Do you have stairs in your house?
Do you have stairs in your house?
2004-01-12, 11:03 AM #33
Looks OK, but I'm digging the Winamp playlist more... [http://forums.massassi.net/html/biggrin.gif]

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(Yes, This is Cool Matty)
2004-01-12, 11:05 AM #34
Okay i just found ot about 3dos:P Expect some correct ingame shots sometime today [http://forums.massassi.net/html/smile.gif]

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2004-01-12, 12:40 PM #35
It's like before you make an actual brush, you create a box. You can apply clipping to the box, which is like cleaving. When you hollow it, what's inside the brushes, are about the equivalent of a sector. Best I can explain it.

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Beware
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_ _ _____________ _ _
Wolf Moon
Cast Your Spell On Me
Beware
The Woods At Night
The Wolf Has Come
2004-01-12, 3:22 PM #36
that map probably HOMs. looks like your adjoins are all messed up... and you need to merge a lot of sectors and surfaces.

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Current Maps | Inclusion | Restless Endeavor

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Current Maps | Newest Map
2004-01-12, 4:51 PM #37
Oh it doesn't HOM. It completely skips that and goes to not showing anything but the large room.

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2004-01-13, 1:01 PM #38
Quote:
<font face="Verdana, Arial" size="2">Do you know about pallets? You have to specify what pallet you want to work from in the options. Whatever number you select(the number at the beginning of the file name you select) is the number that is in front of the individual texture. Im pretty sure anything that is not in your selected pallet shows up as dflt, but i only tested it with 3 levels or so.</font>

Actually, what you'll get is a nasty (usually) purple color covering a lot of the textures. JK uses palettes because all the textures are 256 colors. Each color is given a number 1 through 256, and each pixel of each texture calls for one of those colors by referencing the number. Thus, if you use textures from a different palette, it will call textures it doesn't want.

As far as JK's style of architecture (which is called "Negative Space Editing"), you have to think kind of backwards. The most important thing to understand is that sectors don't have outer walls. You can only see a sector wall from the inside. So, in the case of your building with the pillars, you want to cleave the pillars out of the sector, rather than adding other sectors overtop. Think of it like paper snowflakes. You cut out sections of paper to create the pattern, rather than adding more paper, or coloring the paper there. I highly reccomend that you read a couple tutorials

http://www.massassi.net/tutorials/outdoor/
http://www.massassi.net/tutorials/outdoor2/

These were incredibly helpful to me.

Also, kudos to you for trying something new. I think it's important to be able to understand where this site came from, and it saddens me that lots of people here now days don't know anything about JED or Negative Space Editing.

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Tia mi aven Moridin isainde vadin
http://www.writings-emag.net The next big thing since individually wrapped cheese slices (coming soon).
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2004-01-13, 1:34 PM #39
heh, thanks. Im really doing it because my PC is dead and until i find out what is wrong with it, i am stuck on the family PC. And with it's... non existant GFX card, radiant's 3d preview is messed up, so i thought i would try Jk editing. And DBF asked if i wanted to be taught it.

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|The Valley of the Jedi Tower|Smaug's Lair
2004-01-13, 3:38 PM #40
[http://ut2k3net.com/cazor/JSHOT002.jpg]

Well i have finally got a hold of this sector thing. So yeah.... my first *official* level.

Oh yeah... and thank you brian and thanks sarn for directing me toward's his tut [http://forums.massassi.net/html/smile.gif]

[edit]Wow... it's been a long time sice i've messed up [img] tags :P[/edit]

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There are two asses in Massassi... and I'm one of them.
[url="http://ut2k3net.com/cazor/TMU.html"]The Matrix Unplugged[/url]|[url="http://massassi.net/levels/files/2630.shtml"]The Valley of the Jedi Tower[/url]|[url="http://massassi.net/levels/files/2731.shtml"]Smaug's Lair[/url]

[This message has been edited by Cazor (edited January 13, 2004).][/img]
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