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ForumsShowcase → Jedi Knight Pistol Mod
Jedi Knight Pistol Mod
2004-02-12, 4:58 PM #1
Welcome to TQB (Infinity)'s and my mod that is pretty much entirely devoted to pistols. We have 9 weapon choices, Walther P99, Sig Sauer P228, Beretta 92FS, Browning High-Power, Colt M1911, H&K Mark 23, FN Five-Seven (AP Army), IMI Desert Eagle (.50cal), and a combat knife. There will be many improvements, heres the list. First off, bullet-time (tm) with bullet trails and shoot-dodge (tm), also will include a prone state that is not shown. Have 2 pistols out at once (think its called akimbo, correct if wrong), and also have a couple of different stances for holding the pistols. Included are different camera angles, such as over player/target looking at target/player. Also includes cool camera effects and an cine death (also not shown), attachable silencer, and slider clicks open when emtpy of clips (internal view only). Will include muzzle flash. A new AI system that works mainly on cog, thus allowing the baddies to use the same bullets as you, with a sound warp when in bullet-time. A true bullet hole with sparks. Crosshair that will show exactly where your bullets will hit. Bullet casings, and a more realistic (to me at least) blood spray. Also to be added is a NVG and extra camera effects such as widescreen and a static. If theres anything that I forgot, I'll add in later when TQB reminds me. [http://forums.massassi.net/html/tongue.gif] Take a look what we've got so far.
[http://blargh.mine.nu/test/203/1.jpg]
[http://blargh.mine.nu/test/203/2.jpg]
[http://blargh.mine.nu/test/203/3.jpg]
[http://blargh.mine.nu/test/203/4.jpg]

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The Sniper Missions. Current project, The Sniper Missions

The Magician Saber System.

The 2 riddle!
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2004-02-12, 4:59 PM #2
[http://blargh.mine.nu/test/203/5.jpg]
[http://blargh.mine.nu/test/203/6.jpg]
[http://blargh.mine.nu/test/203/8.jpg]
What'cha think?

Note - All models shown are not final!

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The Sniper Missions. Current project, The Sniper Missions

The Magician Saber System.

The 2 riddle!

[This message has been edited by Descent_pilot (edited February 14, 2004).]
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2004-02-12, 5:34 PM #3
Are you some sort of a god? Those are... I'm breathless.

[edit] DOES THAT SAY BULLET TIME!!!??? *gasp*
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"The Oracle told me I would die with my boots on. I've worn tennis shoes ever since." - Axis

[This message has been edited by Axis (edited February 12, 2004).]
2004-02-12, 7:46 PM #4
Aside from needing new skins for some of the guns, I like it!



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"If electricity comes from electrons, does morality come from morons?"
"If electricity comes from electrons, does morality come from morons?"
2004-02-12, 7:49 PM #5
Yeah. The skin are blah

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I'm not an actor. I just play one on TV.
Pissed Off?
2004-02-12, 8:01 PM #6
Two words:
JPEG COMPRESSION!!

Increase the compression on those images, or reduce the dimensions. The file sizes are ridiculously large, even for broadband users.

As for the screen content... looks kinda cool. Any other weapons aside from the pistals? What is that golden knob looking thing at the end of the pistal? A silencer with default mat?

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"Life is like a vending machine, sometimes you don't get nothing."
Lyrics are highly overrated.
2004-02-12, 8:16 PM #7
HELL YES!!!

Yet another mod i cant wait for. I only have one problem and thats that the pistols need a reskin. Other than that YES YES YES YES YES.

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Nightfire Mod
Spoting an error in post will result in a $100 reward.
Offer expires on 6/6/06. Valid one per customer, per day.

Rangi
2004-02-12, 8:35 PM #8
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Axis:
...DOES THAT SAY BULLET TIME!!!???...</font>


Uhh. you know, I wrote a slow-mo controller over a year ago...

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The future is here, and all bets are off.
And when the moment is right, I'm gonna fly a kite.
2004-02-13, 12:08 AM #9
Yeah, too bad this isn't your thread!
A desperate disease requires a dangerous remedy.

A major source of objection to a free economy is precisely that it gives people what they want instead of what a particular group thinks they ought to want. Underlying most arguments against the free market is a lack of belief in freedom itself.

art
2004-02-13, 2:09 AM #10
when are we getting this?

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<Genki> oh, where are you going, with beards all a waggin, no knowin no knowin what bring dear Mr. Baggins, and Balin, and Dwalin, here down in the vally Ah ha!
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2004-02-13, 3:11 AM #11
I don't think much of the guns, but those moves/positions are sweet.

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Frogblast the Vent Core!

--End of Line--
"In the beginning, the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - Douglas Adams
Are you finding Ling-Ling's head?
Last Stand
2004-02-13, 10:01 AM #12
Hey, yes it is bullet time and it does have gun trails, but bullet time only works in SP. The guns are still getting textured we need a texture artist. We need to finish-sounds, models, keys and huds and i think we're finished.

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NightFire
NightFire
2004-02-13, 11:52 AM #13
Wake up, Kyle... The Matrix has you. [http://forums.massassi.net/html/biggrin.gif]

Seriously, this looks nice. Now all we need are some of those "Matrix: Unplugged" models converted to JK...

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Nes digs around in the trash can.
Nes finds a hamburger!
Nes puts the hamburger in his backpack.
Wake up, George Lucas... The Matrix has you...
2004-02-13, 12:22 PM #14
Bullet time was origonally in our Jedi Knight mod, "Dark Fist", but infortunately our bullet time cog was leaked and found in the SSR 4000 Pro mod (from what im told) so we had to end the project. Im guessing you got our code in your mod too huh?

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<GothiX> Jenny = goddess
* GothiX <3 Jenny
----------
Projects:
-The Matrix Unplugged: http://ut2k3net.com/cazor

Companies:
-Hi-Fi Entertainment: http://www.hifi-entertainment.com
-Capcom USA: www.capcom.com
2004-02-13, 1:35 PM #15
Jenny, it's setdebugmodeflags(0x400); synched over multiplayer via sendtrigger.

It's not that hard to do.
2004-02-13, 2:19 PM #16
Quote:
<font face="Verdana, Arial" size="2">Originally posted by GBK:
Uhh. you know, I wrote a slow-mo controller over a year ago...

</font>


He didn't say 'look at this revolutionary and amazing new thing I did that no one's done before'... he was... glad that there would be bullet time in the mod, GBK.



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saberopus
oh yeh wlel i jsut gots finesht wiht my morrwoind mod for teh JO An it takes up teh 900 gigabiets of spaec but i wlil not sowh yuo gyz teh scrnshoots becasue we dunat kare wut u gyz tihnk ne1 no wear i kan get ti hostad 4 dounlowd!!!!11!111 --Checksum
2004-02-13, 4:20 PM #17
Jenny_Kitty just because it was found in ssr 4000 pro doesnt mean its the same one you wrote. Same applys to this mod.

Also its hard to find really good textures artists id advise photorapeing.

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Nightfire Mod
Spoting an error in post will result in a $100 reward.
Offer expires on 6/6/06. Valid one per customer, per day.

Rangi
2004-02-13, 5:30 PM #18
Resize the [freaking] pictures.

[This message has been edited by Acharjay (edited February 13, 2004).]
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2004-02-14, 4:18 AM #19
The arms on the internal view need to be shortened a LOT. you should only be able to see about mid-way between wrist and elbow, at most, for it to look right, IMO.

... and... slowmo/bullet-time is a cheat in SP. if you trick JK a bit, you can use it in MP, too. said trick has been around for ages, so having bullet-time in MP is nothing very "new", and henceforth it belongs to no one mod in particular. Don't get me wrong, having slowmo as a toggleable feature in a mod is a cool idea, but arguing over who stole it from whom is pointless.

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Moo.

[This message has been edited by A_Big_Fat_CoW (edited February 14, 2004).]
Moo.
2004-02-14, 4:35 AM #20
If you stand up, and look in front of you, you can see most of your arm.

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Contrafribularities
Someone wrote this over one of the urinals: "The joke isn't on the wall; it's in your hand." - BV
2004-02-14, 5:13 AM #21
The Night-Vision Goggles.
[http://blargh.mine.nu/test/203/81076774630.jpg]

And bullettime will not be MP, its syncable, but not practable ex. person B doesn't want bullet time turned on but person A does.

------------------
The Sniper Missions. Current project, The Sniper Missions

The Magician Saber System.

The 2 riddle!
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2004-02-14, 5:23 AM #22
edward recomended that i show you this in case you want to use it as music for your mod descent.
http://forums.massassi.net/html/Forum5/HTML/011001.html
feel free to use it if you want.

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Life is too important to take seriously
-Oscar Wilde
There's a fine line between genius and insanity. I have erased this line.
~ Oscar Levant
2004-02-14, 5:48 PM #23
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Rod-Nog:
If you stand up, and look in front of you, you can see most of your arm.

</font>


Yeah, you can. but I sure as hell don't want five feet of arm taking up half the screen when I'm trying to play a game.

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Moo.
Moo.
2004-02-14, 6:23 PM #24
the noise in the goggles is cool

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Lat rocks my box with sox
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2004-02-15, 6:31 AM #25
Swank goggles.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.

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