It may be too late for Levelsource 1 (and too early for Levelsource 2), but nethertheless, i've been buisy patching together a rather simple yet exceedingly large duel map (which runs quite will i might add)
Ok Gonk, you admittely inspired me with your sith-style architecture... and slow emotional music
. There are already changes underway: i am trimming the excess beyond the walls at the end of the main platform, getting rid of the shiny obsidian texture (and finding something a little... well... less shiny
). I am also adding a crystal effect around the beams of light (yes, surprisingly enoughn they AREN'T just a simple effect).
Comments? Suguestions?
More tomorrow, same bat time, same bat thread? (probably sooner
)
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Ok Gonk, you admittely inspired me with your sith-style architecture... and slow emotional music
. There are already changes underway: i am trimming the excess beyond the walls at the end of the main platform, getting rid of the shiny obsidian texture (and finding something a little... well... less shiny
). I am also adding a crystal effect around the beams of light (yes, surprisingly enoughn they AREN'T just a simple effect).Comments? Suguestions?
More tomorrow, same bat time, same bat thread? (probably sooner
)------------------
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Jaiph:
I for one try not to allow my "nads" to take part in administration, it's unsanitary.
</font>
I for one try not to allow my "nads" to take part in administration, it's unsanitary.
</font>
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford
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