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ForumsShowcase → Excavation
Excavation
2004-05-30, 4:21 AM #1
[http://www.redsaurus.net/%5bMA%5d/shot0109.jpg]
[http://www.redsaurus.net/%5bMA%5d/shot0110.jpg]
[http://www.redsaurus.net/%5bMA%5d/shot0111.jpg]
The sun rises on an excavation site on Tatooine. The crystal in the last shot will teleport you to the rift map I made earlier (with some improvements)
(At the minute, the skybox lets you see the void, so no shots of that - do you know what's causing this? Is it the entity suns?)
2004-05-30, 8:13 AM #2
youuuuuuu! make the 'excavation' a little more rounded and... rocky! nice start... lacks some detail though.

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Saberopus: omfq musical genuis j00 >mozart
Thrawn42689: Mozart = n00b
2004-05-31, 7:20 AM #3
More shots:
[http://redsaurus.net/[MA]/shot0112.jpg]
[http://redsaurus.net/[MA]/shot0113.jpg]
[http://redsaurus.net/[MA]/shot0114.jpg]
[http://redsaurus.net/[MA]/shot0115.jpg]
[http://redsaurus.net/[MA]/shot0116.jpg]
[http://redsaurus.net/[MA]/shot0117.jpg]
[http://redsaurus.net/[MA]/shot0118.jpg]
2004-05-31, 7:38 AM #4
Can someone fill me in. WTF is going on in those shots?

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OSC Empire | A.H.N.U.L.D.
[Jim7 PING reply]: 666secs
Think while it's still legal.
2004-05-31, 7:56 AM #5
It seems you are going for shiny, colorful random things rather than a solid design for your level.

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2004-06-01, 1:46 PM #6
The style seems to go to blocky to curvy to freaky columns. How do you plan to transition between the two completely different styles of architecture?
BTW, excavations seem to be an outdoor kinda thing. Maybe those shots with hangars and stuff should be an office, with the entrance a mine tunnel?
2004-06-01, 10:03 PM #7
You could also try to line up the patches, instead of sticking them through eachother.
2004-06-02, 12:40 AM #8
You might want to follow GothicX' advice.
But as far as weird alien architecture goes, I'd say that this is a great and origional idea!

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Call me Vedder.
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