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ForumsShowcase → Tantive IV updates
Tantive IV updates
2004-06-08, 5:37 AM #1
I havent had much time but with summer coming I can work on my level some more. Since I need to resize the wall textures Thats why I cant show an ingame shot cause it's all screwed up but here is a radient peak of the new circutry models. And you can also see the parts of the reactor control room that I'm working on.
[http://www.massassi.net/ec/images/14318.jpg]

Enjoy.


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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-06-08, 5:44 AM #2
Very clean, but it sort of looks animated.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2004-06-08, 7:04 AM #3
I was just going to say it's getting to the point where it looks cel-shaded... A little cartoonish (not in lack of detail but.....)

yeah.

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Saberopus: omfq musical genuis j00 >mozart
Thrawn42689: Mozart = n00b
2004-06-08, 7:23 AM #4
looks nice. I think we need more screenshots though.

In the film all the white parts were were shiny and plastic looksing. Also, I think you need more lighting.


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WARNING: THIS POST MAY CONTAIN TRACES OF PEANUT!
----@%


[This message has been edited by TheJkWhoSaysNi (edited June 08, 2004).]
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2004-06-08, 7:26 AM #5
It indeed looks promising. I'm looking forward to the actual in game shots.

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Frozen by ICARUS
Frozen in the past by ICARUS
2004-06-08, 9:33 AM #6
Okay heres an ingame shot of the crew's quarters. Dont mind the floor its in works
The last shot was a radient shot with opengl lighting on for those of you who thought it was ingame
[http://www.massassi.net/ec/images/14319.jpg]

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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-06-08, 9:42 AM #7
Wow, looks much better in game.

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WARNING: THIS POST MAY CONTAIN TRACES OF PEANUT!
----@%
TheJkWhoSaysNiTheJkWhoSaysNiTheJkWhoSaysNiTheJkWho
SaysNiTheJkWhoSaysNiTheJkWhoSaysNiTheJkWhoSaysNiTh
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2004-06-08, 9:44 AM #8
Unfortunately mr. JPG Compression bothers me [http://forums.massassi.net/html/wink.gif]

Looks nifty and good.

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<landfish> FastGamerr > Satan
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2004-06-08, 10:07 AM #9
Spanky.

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I bet you think that's funny, don't you.
I bet you think that's funny, don't you.
2004-06-08, 10:25 AM #10
Impressive! It will be quite big a map, won't it?

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Frozen by ICARUS
Frozen in the past by ICARUS
2004-06-08, 10:27 AM #11
So you can see how much I did I took an overhead shot. it's only 12% complete once i fix the floor wall textures and make the tubing alittle longer then I will expand further out.
[http://www.massassi.net/ec/images/14320.jpg]

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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-06-08, 11:03 AM #12
Those beds! It's like in Japan!
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2004-06-08, 2:48 PM #13
I did some more work on the crew's quarters
[http://www.massassi.net/ec/images/14321.jpg]

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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-06-08, 3:08 PM #14
those beds look a tad uncomfortable. No pillow or anything....



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Old aunts used to come up to me at weddings, poking me in the ribs and cackling, telling me, "You're next." They stopped after I started doing the same thing to them at funerals.
2004-06-08, 3:12 PM #15
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Pagewizard_YKS:
those beds look a tad uncomfortable. No pillow or anything....

</font>


It's better than what the other characters sleep on. The detention block was a good example leia was sleeping on solid metal.




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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-06-08, 5:20 PM #16
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Casperhead:
It's better than what the other characters sleep on. The detention block was a good example leia was sleeping on solid metal.

</font>


That's because it was a detention block...

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Map-Review | My Portfolio | The Matrix: Unplugged
2004-06-09, 12:22 AM #17
When I saw the first picture, I thought "Gasp! Cell Shaded!" Looks nice!

[This message has been edited by Edward (edited June 09, 2004).]
Edward's Cognative Hazards
2004-06-09, 7:57 AM #18
[http://starwarrior.theforce.ru/elib/other/ics456_0405.jpg]

Casperhead, see this, I hope it will help you out some.

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<Nikumubeki> omgskyfighter
2004-06-10, 2:23 AM #19
Whoa!!! thanks man thats a good referance shot really detailed

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All your my forums, belong to me.
Duel Roadkill
Who wants to play BOOM 3?
BOOM 3
SHOLVAS KREE!
2004-06-10, 5:30 AM #20
Ummm...is that picture legal?
Very nice map. O_O
O
Those beds do look kind of uncomfortable-like hibernation tubes or something...and the plants look a bit out of place. Other than that, incredible.

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Have you ever been philosophical? It's pretty fun.
Well don't just sit there, REPLY!!!
2004-06-10, 12:44 PM #21
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Jazzkokehead:
Spanky.

</font>


Eh you called? Spanky or SilentSpanky is my active gaming alais.. So what is it ya want? [http://forums.massassi.net/html/wink.gif]

Nice, Very nice.. Brings tears to my eyes, btw how did you properly make the floor shine shader work? I have gone through so many tuts for JA and it still wont work right. Only in very close quarters I imagine eh? that it would only work that way? Other then that, this deserves a SS for the day.

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-- [url="mailto:Jatso_jk1@hotmail.com"]mailto:Jatso_jk1@hotmail.com[/url]Jatso_jk1@hotmail.com</A>--The Bounty Hunters Arc Forum--Firehound Inc.--
-- Jatso_jk1@hotmail.com--The Bounty Hunters Arc Forum--Firehound Inc.--
2004-06-10, 12:48 PM #22
Dude, almost forgot. Your blockade runner will be clean. Which is respectable. I will soon also be releasing a wip on my own space carrier. Its gonna be based on the metrics of a nuclear sub. Corridoors will be tighter. Pipes and valves. This has inspired me to work on it alot more.

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-- [url="mailto:Jatso_jk1@hotmail.com"]mailto:Jatso_jk1@hotmail.com[/url]Jatso_jk1@hotmail.com</A>--The Bounty Hunters Arc Forum--Firehound Inc.--
-- Jatso_jk1@hotmail.com--The Bounty Hunters Arc Forum--Firehound Inc.--
2004-06-10, 8:56 PM #23
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Spi Waterwing:
Ummm...is that picture legal?


</font>


I will make it legal....



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Old aunts used to come up to me at weddings, poking me in the ribs and cackling, telling me, "You're next." They stopped after I started doing the same thing to them at funerals.
2004-06-10, 9:19 PM #24
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Pagewizard_YKS:
I will make it legal....

</font>

....strangely enough, that's exactly what Pagewizard said shortly before he was forced to start registering under Megan's Law.

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Dark, Darker, Darko

RIP Madaventor: God bless you.
I live in the weak, and the wounded.
2004-06-11, 12:06 AM #25
That picture is legal though, and I guess you can use it as reference. It is from theforce.ru .

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<Nikumubeki> omgskyfighter
2004-06-13, 5:08 AM #26
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Casperhead:
I did some more work on the crew's quarters
[http://www.massassi.net/ec/images/14321.jpg]

</font>


I rather like the floor. It's the ceiling that needs to be worked on.
Made you look
2004-06-14, 4:41 PM #27
Yeah, I like the floor too.. I just wish how I can properly make one reflect (mirror wise like this one) right.

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-- [url="mailto:Jatso_jk1@hotmail.com"]mailto:Jatso_jk1@hotmail.com[/url]Jatso_jk1@hotmail.com</A>--The Bounty Hunters Arc Forum--Firehound Inc.--
-- Jatso_jk1@hotmail.com--The Bounty Hunters Arc Forum--Firehound Inc.--
2004-06-14, 7:08 PM #28
Ive slept on a rock, it wasnt that bad.

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America, home of the free gift with purchase.
America, home of the free gift with purchase.
2004-06-15, 4:22 AM #29
Quote:
<font face="Verdana, Arial" size="2">Originally posted by SilentSavur:
Yeah, I like the floor too.. I just wish how I can properly make one reflect (mirror wise like this one) right.
</font>


Try reading up on some beginner tutorials.
2004-06-15, 8:15 AM #30
Please! For the ever love of God hyperlink that image! It's 1600x1000! Even on cable that took some time. The 56K people are not even at this post yet.

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Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.

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