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ForumsShowcase → a am taking a short nap from my area 51 project
a am taking a short nap from my area 51 project
2004-06-18, 10:40 PM #1
if you want to know why. I am building a map with pictures from every building. And that is quite hard if you only got a blurry panorama shot of area 51 and 1 map. but here is it:

A little futuristic
Not the good skyboxy
Level!!!

[http://www.massassi.net/ec/images/14422.jpg]
[http://www.massassi.net/ec/images/14423.jpg]
[http://www.massassi.net/ec/images/14424.jpg]

Do i need to spiff up the ambient light or is the lightning good???

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So...
"007...Whats your name"
"The name is bond...James Bond"
"No, i mean your other codename"
"Dont tell this any further. Its need help"
2004-06-18, 10:43 PM #2
yeah... i would put some ambient light in there... the darkness of the buildings clashes badly with the skybox. otherwise... looks nice. i like blue [http://forums.massassi.net/html/smile.gif]

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There are two asses in Massassi... and I'm one of them.
The Matrix Unplugged|My Portfolio|My Levels
2004-06-18, 11:53 PM #3
Yeah dude that level looks really cool (Hoping to play it soon) Follow Cazor's Advice and it WILL BE PERFECT!!!

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I strip away the old debris
That hides a shining car
A brilliant red Barchetta
From a better vanished time
I fire up the willing engine
Responding with a roar
Tires spitting gravel
I commit my weekly crime
I strip away the old debris
That hides a shining car
A brilliant red Barchetta
From a better vanished time
I fire up the willing engine
Responding with a roar
Tires spitting gravel
I commit my weekly crime
2004-06-19, 12:53 AM #4
Don't use ambient light, since ambient light looks like crap, and cazor should know that by now. [http://forums.massassi.net/html/rolleyes.gif]

Use a sky shader with q3map_sunExt and, if needed, q3map_skyLight instead. Check the Shader manual.
2004-06-19, 7:53 AM #5
EDIT: Oops, okay, well, looks good. Showcase some Area 51 stuff though, I want to see it!

[This message has been edited by kyle90 (edited June 21, 2004).]
Stuff
2004-06-19, 8:44 AM #6
uhhm kyle 90... This is a level not related to area 51... i am taking a short rest of it. But i will go on with the project...

BTW JediKirby, where are the models???

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So...
"007...Whats your name"
"The name is bond...James Bond"
"No, i mean your other codename"
"Dont tell this any further. Its need help"
2004-06-19, 10:07 AM #7
I thought you were going to send me reference photos... at least that's what I've been waiting for. I'm still confused about exactly what you want.

JediKirby

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-Proud Leader of the Minnessassian Council
<]-[ellequin> Nothing is quite as satisfying as placing a .177 lead pellet in between the eyes of a cat.
<]-[ellequin> I think I will leave it's corpse there, to warn all the other cats to keep out of my hibiscus patch

Live on, Adam.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2004-06-19, 12:12 PM #8
Well, you know.. The building exterior lighting is 50/50. But the thing I could see to be a problem is the skybox not blending into the lighting from the buildings. When I look at both, I think night time. Because if the building is dark, then where is the light?

If your using a night time sky box then good. Because I hope to see a update on it. That would fit a moonlight type skybox perfectly.

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