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ForumsShowcase → Shazbot!
Shazbot!
2004-07-12, 8:50 AM #1
update on the ship level thing...i think i may have to slow down on the brush count tho, its 1293 so far, and its only 1/2 of the first room...takes about 20 mins to compile atm...

heres 4 pics for y'all

[http://www.massassi.net/ec/images/14564.jpg]

[http://www.massassi.net/ec/images/14565.jpg]

[http://www.massassi.net/ec/images/14566.jpg]

[http://www.massassi.net/ec/images/14567.jpg]


thoughts?
2004-07-12, 8:57 AM #2
Beautiful.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2004-07-12, 9:04 AM #3
Awesome.

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If you can read this you're
TOO DAMN CLOSE!!
2004-07-12, 9:05 AM #4
Incredible.
DO NOT WANT.
2004-07-12, 9:08 AM #5
thanks alot guys [http://forums.massassi.net/html/smile.gif] any thoughts on what to add, i think i might have to convert it into a duel level with maybe another room tho
2004-07-12, 9:10 AM #6
Quote:
<font face="Verdana, Arial" size="2">Originally posted by the_mute: Shazbot!</font>


And to think, I just got a copy of Tribes 2 (if your in England, and don't have a copy, you can get it @ Poundland (price is slightly obvious). Oh, the irony.

Anywho, map looks great (though with the compile time, i hesitate to ask what kind of system you're running). BRING ON THE FED-EX SHUTTLE!!!!!!!!

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2004-07-12, 9:13 AM #7
all very nice, but im not too fond of the black adn white... uhm cords? i dunno. they dont strike me as very appealing or useful :\ not really even sure what you could replace them with... possibly just taking them out, i dunno maybe im crazy.

but other than that... *two thumbs up*

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The Matrix Unplugged|My Portfolio|My Levels
2004-07-12, 9:39 AM #8
i no, they dont really go i suppose, might change the texture or sumin, as to the system..

amd athlon xp 3000+
768mb ddr ram
radeon 9600pro ultimate
2004-07-12, 9:56 AM #9
Pfft...I can do better.............I WISH. Great job [http://forums.massassi.net/html/biggrin.gif]

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2004-07-12, 10:24 AM #10
Very, very impressive.

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Frozen in the past by ICARUS
2004-07-12, 11:13 AM #11
Very nice.

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I bet you think that's funny, don't you.

[This message has been edited by Jazzkokehead (edited July 12, 2004).]
I bet you think that's funny, don't you.
2004-07-12, 11:42 AM #12
Besides those before mentioned weird wires, my only complaint is the alignment of the grating on the bridge in the first pic.

Other than that it's really good 8)

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2004-07-12, 12:04 PM #13
Good work. Very good work indeedy.

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You have to look at the big picture. We (as a country) spend more tax money dealing with MS blunders than we do on the software itself. And guess who MS's largest customer is? You guessed it, the government! - Brian
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2004-07-12, 12:20 PM #14
ok, so i get the idea that the pipe/wires look dodgy, ok they will be changed/removed and i'll post a shot in a lil while to see if its better/worse
2004-07-12, 1:53 PM #15
Wonderful.

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2004-07-12, 3:40 PM #16
changed the "wierd stringy pipe things" for better or worse?

[http://www.massassi.net/ec/images/14573.jpg]

[http://www.massassi.net/ec/images/14574.jpg]
2004-07-12, 3:49 PM #17
I thought that was UT2k4 for a half of a second there. Good job.

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Think while it's still legal.
2004-07-12, 7:25 PM #18
OH YEA BABEE!

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You have to look at the big picture. We (as a country) spend more tax money dealing with MS blunders than we do on the software itself. And guess who MS's largest customer is? You guessed it, the government! - Brian
My Personal Site | Remnant Temple Part A | A work in progress
I was just petting the bunny, and it went into the soup can, and part of my hand went with it. - Red vs Blue
2004-07-13, 6:54 AM #19
It looks better now, but I don't like the hanging wire.

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I bet you think that's funny, don't you.

[This message has been edited by Jazzkokehead (edited July 13, 2004).]
I bet you think that's funny, don't you.
2004-07-13, 12:15 PM #20
Yea, would it be hanging in a zero-g environment?

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2004-07-13, 12:27 PM #21
yea i suppose it wouldnt be...unless u the ship has a gravity jobby wotsit thingy....i suppose i made um droopy for effect, inside the ship it woulda suited more to have hanging wires tho....
2004-07-13, 1:21 PM #22
The hose with the square block hanging off the docking post might look better if you changed the proportions e.i. if it didn't hang down so far. It occured to me that the reason why it doesn't look right is that the weight of the overhanging hose would probably have pulled the slack from the arced section attached to the post. On the other hand, if there isn't supposed to be gravity, then there would be no force to make the hose hang straight down like that. Either way it has a distracting effect for me right now. (p.s. it's also un-natural looking because their are no twists in the body of the hose, as if the last person to use it carefully straightened and placed it there.

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Working hard to bring you a mission statement and profile signature in the new year.



[This message has been edited by Simblimke (edited July 13, 2004).]
Working hard to bring you a mission statement and profile signature in the new year.
2004-07-13, 2:27 PM #23
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Forsakahn:
And to think, I just got a copy of Tribes 2 (if your in England, and don't have a copy, you can get it @ Poundland (price is slightly obvious). Oh, the irony.
</font>


Or you can download it for free... (legally)

Pics look amazing. They look slighly.. faded though.. though that might just be the compression.

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2004-07-13, 10:58 PM #24
the pics are quite dark, so i used psp to brighten them, and change the res to 800x600, that could be why [http://forums.massassi.net/html/tongue.gif]

i'v gotten rid of the hanging pipes, and the broken one..they're still there but they dont hang anymore.
2004-07-14, 2:22 AM #25
Quote:
<font face="Verdana, Arial" size="2">Originally posted by the_mute:
i may have to slow down on the brush count tho, its 1293 so far, and its only 1/2 of the first room...takes about 20 mins to compile atm...</font>

Brush limit is more than 30,000. don't you dare slow down.
20 mins is a good time, I imagine the light takes most of it right?
If your bsp or vis takes more than a few seconds then you need to make more brushes detail.

It looks really good.

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On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2004-07-14, 6:38 AM #26
the vis takes the longest...hmm i never tried making brushes detail yet, lighting only takes bout 10 seconds at the most
2004-07-14, 7:08 AM #27
Quote:
<font face="Verdana, Arial" size="2">Originally posted by the_mute:
...hmm i never tried making brushes detail yet, </font>


[http://forums.massassi.net/html/biggrin.gif]

Making brushes detail will slow down your compiling a lot.. i'd advise you use it [http://forums.massassi.net/html/tongue.gif]


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/fluffle
/fluffle
2004-07-14, 7:23 AM #28
made everything detail apart from entities, total compile time is now 15 seconds [http://forums.massassi.net/html/biggrin.gif] woo lol
2004-07-14, 7:56 AM #29
Well, that's not exactly the smartest thing to do either.. your framerate will suffer for it. (That is, unless this one room will be your entire level, for a duel or something).

BTW, looks excellent!

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