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ForumsShowcase → Old WIP
Old WIP
2004-09-03, 3:15 PM #1
Just a old level project....
SpriteMod (JO 2003) Roger Wilco Skin

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2004-09-03, 3:15 PM #2
2nd
SpriteMod (JO 2003) Roger Wilco Skin

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2004-09-03, 3:16 PM #3
3rd
SpriteMod (JO 2003) Roger Wilco Skin

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2004-09-03, 3:17 PM #4
4th
SpriteMod (JO 2003) Roger Wilco Skin

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2004-09-03, 3:29 PM #5
Lacks lighting, but otherwise looks good. You've definately improved a lot.
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2004-09-03, 3:55 PM #6
ok, holy crap. You need to use the editors corner.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2004-09-03, 4:57 PM #7
I'm confused. Is this some kind of house?

Nice 3do placement I guess. :confused:
SnailIracing:n(500tpostshpereline)pants
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2004-09-03, 6:48 PM #8
Nice textures and couch model.
Nouveau Vintage
2004-09-04, 1:42 AM #9
Ok, I include lightning not yet....

And if someone have a good idea to include in this level, just say it....

Textures from Delphian's office level.....
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-09-04, 2:00 AM #10
Quote:
Originally posted by Echoman
I'm confused. Is this some kind of house?

Nice 3do placement I guess. :confused:


Yes it is.....
SpriteMod (JO 2003) Roger Wilco Skin

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2004-09-04, 2:07 AM #11
Quote:
Originally posted by jEDIkIRBY
ok, holy crap. You need to use the showcase forums.



:confused: :confused: :confused: :confused: :confused:
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-09-04, 7:24 AM #12
That's nice, but it needs a few things.

First of all, the textures for the holes in the ceiling... it shouldn't be brick, that doesn't make sense imo. Use the cement texture, or a different shade thereof.

Next, it's too clean. The holes in the walls (as well as the aforementioned holes), would have had material at one point to fill them. Where's the debris? Unless this is supposed to be a currently occupied home with an exceptionally tidy occupant, I think it needs some debris 3dos. Bicks, chunks of concrete, etc. :)

However, the general archi looks good. Keep it up! :D

2004-09-04, 9:32 AM #13
I meant that one post per picture is horrible. Especially when it's not technically meant for that.

JediKirby
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2004-09-04, 11:16 AM #14
Hmm...nice couch. Some textures could be more aligned, though, like the brick walls.
The archi is interesting. Overall, nice job. :)
2004-09-05, 10:20 AM #15
[http://www.massassi.net/ec/images/14827.jpg]

[http://www.massassi.net/ec/images/14828.jpg]

[http://www.massassi.net/ec/images/14829.jpg]

[http://www.massassi.net/ec/images/14830.jpg]
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-09-05, 12:01 PM #16
Defenitely some improvements, some advice:

14827.jpg : Make little steel grate 3do's and make them stick out of the hole's sides, so it'll look as if it was reinforced concrete. There's a stitching error on the left wall.

14828.jpg : misaligned floor, rotated wall texture. I'm going to assume you're going to change the ceiling to the texture used in the picture before, because a ceiling like this would certainly collapse.

14830.jpg : left wall misalligns with back wall. texturing on the sides of the hole in the wall doesn't make sense. No logical light source.

Overal it looks a bit bland a boring. Adding debris was already suggested and I concur with that Idea. But also think about things like, lights, plumbing/wiring, other furniture.
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2004-09-05, 3:27 PM #17
Nice improvement.:) That brick ceiling just doesn't quite look right, though.

Oh, and I really like that couch.
2004-09-08, 3:36 PM #18
the couch is not made by me.....


But here some updates......

[http://www.massassi.net/ec/images/14838.jpg]

[http://www.massassi.net/ec/images/14839.jpg]

[http://www.massassi.net/ec/images/14840.jpg]

[http://www.massassi.net/ec/images/14841.jpg]
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-09-09, 9:05 AM #19
comments?
SpriteMod (JO 2003) Roger Wilco Skin

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2004-09-09, 10:43 AM #20
Just curious, what exactly is it meant to be? :confused:
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2004-09-09, 1:00 PM #21
Quote:
Originally posted by Daft_Vader
Just curious, what exactly is it meant to be? :confused:


because of the ceiling, does it looks now better....
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-09-09, 1:15 PM #22
Stitch the brick textures so they are the same size and line up.
2004-09-09, 3:28 PM #23
Quote:
Originally posted by G-Man
because of the ceiling, does it looks now better....


Sorry if I didn't explain myself, I meant what is your entire level supposed to be about. It obviously isn't an Imperial Facility, but at the same time it doesn't quite pass for your average suburban home. What were you going for when you made this?
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2004-09-12, 3:13 PM #24
Quote:
Originally posted by Daft_Vader
Sorry if I didn't explain myself, I meant what is your entire level supposed to be about. It obviously isn't an Imperial Facility, but at the same time it doesn't quite pass for your average suburban home. What were you going for when you made this?



The story is secret at the moment....

[http://www.massassi.net/ec/images/14855.jpg]

[http://www.massassi.net/ec/images/14856.jpg]

[http://www.massassi.net/ec/images/14857.jpg]

[http://www.massassi.net/ec/images/14858.jpg]

Is the Light ok?
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%

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