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ForumsShowcase → Batman! *theme song plays*
Batman! *theme song plays*
2004-10-04, 8:32 PM #1
I spent about an hour working on this and this is what I have so far. Took me a while to get the pointy ears to look right :\

[http://www.massassi.net/ec/images/14943.jpg]
May the mass times acceleration be with you.
2004-10-04, 8:56 PM #2
For once I can mention Batman on these forums in a context other than Holy Thread Necromancy! ;)

Good, job, as usuall, Slaw!

[EDIT: Also, will you be able to animate the cape? that would rock, not to mention up the realism factor 200% It's no fun watching JK charcter's walking around with a cape that looks like it's got rigid, steel meshing inside of it.]
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2004-10-04, 10:35 PM #3
Well, it's already better than the BFP2 one :)

We want spiky armguard fin-thingies!
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2004-10-04, 11:50 PM #4
Looks just like him! Textures will look great. Cape animating would be nice but I could imagine it being very hard.
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2004-10-05, 3:23 AM #5
nice, now you need a Robin;)
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2004-10-05, 8:16 AM #6
[http://www.flmnh.ufl.edu/NATSCI/NIMAGES/ORNITH/GALLERY/ROBIN.JPG]

2004-10-05, 2:09 PM #7
Quote:
Well, it's already better than the BFP2 one :)

What's BFP2?
May the mass times acceleration be with you.
2004-10-05, 4:12 PM #8
Wow... I was thinking of making a batman model/skin last week, too.
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2004-10-05, 5:43 PM #9
Nice looking. Can you show us a close up of his face?
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2004-10-05, 7:26 PM #10
Quote:
Originally posted by Darth Slaw
What's BFP2?



Big fluffy pack 2 -an amalgamation of skins for jk


It looks nice but somehow there seems to be something really weird about the model that doesn't fit right.
2004-10-05, 9:09 PM #11
Quote:
Originally posted by CavEmaN
Big fluffy pack 2 -an amalgamation of skins for jk


It looks nice but somehow there seems to be something really weird about the model that doesn't fit right.


Beat me to it.

And as for the model, It's probably the lack of textures that make the biggest difference.

Saying that, I agree, maybe a couple of things could be tweaked. I'm thinking batman's spikes on his gloves as well as those boots - they just don't look quite right. Also, the chest needs to have some more defined abs - comeon, this is batman we're talking about here. :p

I just think there needs to be a more noticable transition between his upper body and lower stomach. Not necessarily anatomically accurate, but it makes him look more like how he does in the cartoons. It depends on which you're basing him off of.

Perhaps make his chest more like this:

......|....HH....HH....|
......|....HH....HH....|
......\...................../
.......\.......OO......./
........|......OO....../
........|......OO......|

sorry for the bad drawing, hopefully you get the idea.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2004-10-06, 3:16 PM #12
I'll definitely try. I've just been strapped for time the past few days. :o
May the mass times acceleration be with you.
2004-10-06, 7:46 PM #13
Added fin thingies on arms, played with fin things on head some more. I'll model on a utility belt a little later.

[http://www.massassi.net/ec/images/14966.jpg]

btw, I pulled back the cape vertices so you could see the arms.
May the mass times acceleration be with you.
2004-10-07, 12:36 AM #14
Head spikes need to be:
• Thinner
• Brought forward
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2004-10-07, 7:05 PM #15
Chest needs a lot more work, and a lot more polygons.
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2004-10-08, 6:39 AM #16
whatever you do, please don't do like warner and give him nipples.


Seriousely... who the kak looked at the batsuit from batman 1&2 and thought "hmm... could use some nipples!"
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2004-10-08, 2:06 PM #17
This is starting to look really good Slaw. :)

It might be hard to find/make textures though... :/

Ohhhh,,, 0x555
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels

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