...No, that's not it's name. I've been working on this project for about a year now... I thought I'd post some screenies here, so you people wouldn't think I was doling nothing related to JK. As for feedback, I'm really looking for suggestions on texturing... All I'm currently using are the LEC 8-bit textures, and I think they look awful here. I've also yet to apply lighting to any of this as well; don't tell me I need to add lighting, but suggestions on the best way to apply it would be nice.
As for the mission... I don't think I've finalized the plot yet, but it involves the story of a young padawan sent by the Jedi Academy to deal with a Remnant spy. This level is the first third of the mission, starting on the roof of a giant palatial tower. Built while the Old Republic was still strong, it was converted into an Imperial base during the height of the Empire, and now houses Remnant forces. The primary goal is to reach the bottom floor. Anyway, the screenshots:
![http://img.photobucket.com/albums/v494/nottheking/0beda9ab.jpg [http://img.photobucket.com/albums/v494/nottheking/0beda9ab.jpg]](http://img.photobucket.com/albums/v494/nottheking/0beda9ab.jpg)
A bit of a generic hallway. Lighting is obviously in dire need here, but I'm waiting until I can figure out what textures would be best here.
![http://img.photobucket.com/albums/v494/nottheking/8858d937.jpg [http://img.photobucket.com/albums/v494/nottheking/8858d937.jpg]](http://img.photobucket.com/albums/v494/nottheking/8858d937.jpg)
A workstation-type area. I'm still trying to think of what would be best for the screens shown in this shot.
![http://img.photobucket.com/albums/v494/nottheking/c6487e71.jpg [http://img.photobucket.com/albums/v494/nottheking/c6487e71.jpg]](http://img.photobucket.com/albums/v494/nottheking/c6487e71.jpg)
Another hallway, but this one overlooks a crew workpit.
![http://img.photobucket.com/albums/v494/nottheking/d0a5b8ed.jpg [http://img.photobucket.com/albums/v494/nottheking/d0a5b8ed.jpg]](http://img.photobucket.com/albums/v494/nottheking/d0a5b8ed.jpg)
The outside of the tower. Two shuttle bays, needing work with both arcitecture and textures, and a door leading to a TIE fighter bay.
![http://img.photobucket.com/albums/v494/nottheking/eecb1a60.jpg [http://img.photobucket.com/albums/v494/nottheking/eecb1a60.jpg]](http://img.photobucket.com/albums/v494/nottheking/eecb1a60.jpg)
The entrance to the TIE fighter bay. I'm the most satisfied with this of all scenes, but there's still quite a ways from complete.
![http://img.photobucket.com/albums/v494/nottheking/369efb2f.jpg [http://img.photobucket.com/albums/v494/nottheking/369efb2f.jpg]](http://img.photobucket.com/albums/v494/nottheking/369efb2f.jpg)
A flight control deck. I'm still thinking of what to fill the ceiling, as well as the outside (skybox), and the computer terminals.
![http://img.photobucket.com/albums/v494/nottheking/d8925119.jpg [http://img.photobucket.com/albums/v494/nottheking/d8925119.jpg]](http://img.photobucket.com/albums/v494/nottheking/d8925119.jpg)
Communications station. The "water" wall is a placeholder for a clear-glass map screen, like those seen in Echo Base in ESB (Imperials use them as well, wouldn't they?)
Anyway, now for the feedback.
As for the mission... I don't think I've finalized the plot yet, but it involves the story of a young padawan sent by the Jedi Academy to deal with a Remnant spy. This level is the first third of the mission, starting on the roof of a giant palatial tower. Built while the Old Republic was still strong, it was converted into an Imperial base during the height of the Empire, and now houses Remnant forces. The primary goal is to reach the bottom floor. Anyway, the screenshots:
![http://img.photobucket.com/albums/v494/nottheking/0beda9ab.jpg [http://img.photobucket.com/albums/v494/nottheking/0beda9ab.jpg]](http://img.photobucket.com/albums/v494/nottheking/0beda9ab.jpg)
A bit of a generic hallway. Lighting is obviously in dire need here, but I'm waiting until I can figure out what textures would be best here.
![http://img.photobucket.com/albums/v494/nottheking/8858d937.jpg [http://img.photobucket.com/albums/v494/nottheking/8858d937.jpg]](http://img.photobucket.com/albums/v494/nottheking/8858d937.jpg)
A workstation-type area. I'm still trying to think of what would be best for the screens shown in this shot.
![http://img.photobucket.com/albums/v494/nottheking/c6487e71.jpg [http://img.photobucket.com/albums/v494/nottheking/c6487e71.jpg]](http://img.photobucket.com/albums/v494/nottheking/c6487e71.jpg)
Another hallway, but this one overlooks a crew workpit.
![http://img.photobucket.com/albums/v494/nottheking/d0a5b8ed.jpg [http://img.photobucket.com/albums/v494/nottheking/d0a5b8ed.jpg]](http://img.photobucket.com/albums/v494/nottheking/d0a5b8ed.jpg)
The outside of the tower. Two shuttle bays, needing work with both arcitecture and textures, and a door leading to a TIE fighter bay.
![http://img.photobucket.com/albums/v494/nottheking/eecb1a60.jpg [http://img.photobucket.com/albums/v494/nottheking/eecb1a60.jpg]](http://img.photobucket.com/albums/v494/nottheking/eecb1a60.jpg)
The entrance to the TIE fighter bay. I'm the most satisfied with this of all scenes, but there's still quite a ways from complete.
![http://img.photobucket.com/albums/v494/nottheking/369efb2f.jpg [http://img.photobucket.com/albums/v494/nottheking/369efb2f.jpg]](http://img.photobucket.com/albums/v494/nottheking/369efb2f.jpg)
A flight control deck. I'm still thinking of what to fill the ceiling, as well as the outside (skybox), and the computer terminals.
![http://img.photobucket.com/albums/v494/nottheking/d8925119.jpg [http://img.photobucket.com/albums/v494/nottheking/d8925119.jpg]](http://img.photobucket.com/albums/v494/nottheking/d8925119.jpg)
Communications station. The "water" wall is a placeholder for a clear-glass map screen, like those seen in Echo Base in ESB (Imperials use them as well, wouldn't they?)
Anyway, now for the feedback.
Wake up, George Lucas... The Matrix has you...