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ForumsShowcase → bleh
bleh
2004-10-17, 12:38 PM #1
[http://www.massassi.net/ec/images/15007.jpg]

[http://www.massassi.net/ec/images/15006.jpg]

yeah... obviously doom3 inspired. gonna be a lot more fun when i get the flashlight we're*cough*workingonfortmu*cough*
2004-10-17, 12:41 PM #2
Looks Quakeish. And good.
Star Wars: TODOA | DXN - Deus Ex: Nihilum
2004-10-17, 3:11 PM #3
Very, very, nice. The lamp models are a little boring, I would give them a different shape. What game is this for?
2004-10-17, 3:15 PM #4
jedi academy

oh, and the main source of light is a circle on the ceiling thats not shown. (a large, middle part of the ceiling is the same texture as the one on the door, and the center circle is cut out and has the light sources in it) as for the 2nd room, i dunno. those are just basic lights. prolly not gonna be in there for more than 3 seconds.
2004-10-17, 5:12 PM #5
3...2...1... too late. :p Anyways, that looks amazing, despite what yous say 'bleh' for. If I made that, I'd be proud of myself to death and my ego would grow ten times. :eek:
DO NOT WANT.
2004-10-17, 6:17 PM #6
<3
free(jin);
tofu sucks
2004-10-17, 7:15 PM #7
That looks fabulous.
2004-10-17, 8:57 PM #8
rough idea of the next stuff... and some added detail:

[http://www.massassi.net/ec/images/15014.jpg]
showing the light source, and the rack for the magnetic box-moving hitch...thing...

[http://www.massassi.net/ec/images/15013.jpg]
added...uh... dimension to this texture? pretty much added some levels of depth along places where it looked like parts popped out more than others. small stuff like that makes me happy.

[http://www.massassi.net/ec/images/15012.jpg]
door on the right is the thing in the next pic, door on the left is supplies, and not yet done. the end of this room will turn into a tunnel with glass sides so you can see the planet's surface/rocky walls/etc.

[http://www.massassi.net/ec/images/15011.jpg]
the doors to the hitch room/box mover garage opened.

[http://www.massassi.net/ec/images/15010.jpg]
the magnetic box-moving hitch...thing... on a box!

[http://www.massassi.net/ec/images/15015.jpg]
the magnetic box-moving hitch...thing... on a rack! the lighting didnt do justice to how it holds the thing on the rack... so i took a fullbright pic. i hope you love it, or else.
2004-10-18, 12:51 AM #9
Quote:
Originally posted by Cazor small stuff like that makes me happy.


me too :]
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2004-10-18, 3:23 PM #10
Looking very nice, Cazor.

That one end of a hallway looks a little sparse, though. I trust this is for your jailbreak level? And where did you snag the textures? (unless you've suddenly gone uberartist on us?)
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2004-10-18, 4:00 PM #11
yeah, its just the basic layout of the room. there's gonna be a tunnel entrance at the far end, and some welders/junk/etc to make it look like a shop or something.

i stopped work on the jailbreak level when i ran out of ideas... i didnt even showcase my best area cause it stopped compiling the lighting nicely. i was pretty much making it all up and i just ran out of ideas.

these textures are by ydnar. http://www.3ddownloads.com/telefragged/shaderlab/textures
sci-fi -> majestic
2004-10-18, 5:50 PM #12
By ydnar, you say? And here I thought all he did was code!
2004-10-18, 7:32 PM #13
His programmer's art has steadily increased in quality. :p
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2004-10-19, 4:51 PM #14
I really like it, but it's a shame it's for JA: The likellyhood of me being afraid in a JA map is second to none. It's just got different controls.

JediKirby
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2004-10-19, 5:20 PM #15
I think it looks good. And it is not a shame for JA.
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2004-10-19, 8:20 PM #16
Quote:
Originally posted by jEDIkIRBY
I really like it, but it's a shame it's for JA: The likellyhood of me being afraid in a JA map is second to none. It's just got different controls.

JediKirby


well its not really supposed to be scary like doom3, im talking design and look.
2004-10-20, 12:12 AM #17
Dull and boring. Boxes with pretty textures and nice lighting.

I wouldn't be so blatant if it weren't for the huge amount of undeserved praise.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2004-10-20, 1:15 PM #18
uhm, exactly, acharjay. im really not sure on that either, cause as i said, its just the base so far, the details and stuff will come later, though its kinda odd how you said nice textures and lighting... cause thats like 2/3 of the whole goodness of a level, but whatever.
2004-10-20, 2:32 PM #19
[nevermind, fixed it]
2004-10-20, 3:44 PM #20
I could do that if my graphics card (well integrated pci) didnt screw up the damn textures in GTK.
Jedi rocks rule the house...
YEAH YEAH YEAH
2004-10-20, 3:45 PM #21
Sorry 4 double post, how do you add textures?
Jedi rocks rule the house...
YEAH YEAH YEAH
2004-10-20, 3:48 PM #22
I remember this exact issue comming up in the JA board. I'll go look for it if I have time, but you might want to take a glance.

JediKirby
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2004-10-20, 4:01 PM #23
aaalrighty its working now, nm.
2004-10-20, 6:13 PM #24
Quote:
Originally posted by FastGamerr
Looks Quakeish. And good.

That's what I was going to say.
2004-10-21, 5:47 PM #25
Very sexy so far
||Arena of Fire || Grand Temple of Fire ||

The man who believes he can and the man who believes he can't are both right. Which are you?
2004-10-22, 5:42 PM #26
having some trouble with the outside area/connecting bridge thinger (cant find the right skybox to make it look nice and the lighting) so here's the little machine that moves the crates around:

[http://www.massassi.net/ec/images/15045.jpg]
2004-10-22, 7:22 PM #27
ok, i got the sky thinger all setteled, and the shuttle bay at the other end of the bridge.

[http://www.massassi.net/ec/images/15053.jpg]

[http://www.massassi.net/ec/images/15052.jpg]

[http://www.massassi.net/ec/images/15051.jpg]

[http://www.massassi.net/ec/images/15050.jpg]

[http://www.massassi.net/ec/images/15049.jpg]

[http://www.massassi.net/ec/images/15054.jpg]

[http://www.massassi.net/ec/images/15048.jpg]
2004-10-22, 7:29 PM #28
<3 [/color]
DO NOT WANT.
2004-10-22, 7:54 PM #29
Needs a new skybox. A dark dark red one. With clouds.
2004-10-22, 8:03 PM #30
...and light-emitting shaders.
Current Maps | Newest Map
2004-10-22, 8:12 PM #31
damnit i knew i forgot something. yeah... ill make that metal slat texture glow.

if you'd like to make me a nice sky thrawn, that would be cool, i just dont know how to make them, and JA doesnt have one, so yeah...
2004-10-22, 8:30 PM #32
looks okay.
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2004-10-22, 8:48 PM #33
Wee.
2004-10-22, 11:42 PM #34
yeah... like ill take the time to learn that! :)
2004-10-23, 5:24 AM #35
Quote:
Originally posted by Cazor
yeah... like ill take the time to learn that! :)


It takes like a day.
2004-10-23, 11:07 AM #36
i was... kidding. with the smilie and the... yeah...

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