Dual saber animation SS for a jk dual saber mod. That's just the first pose, as I said, beginnings. And thx
Planning on fully animating all movements:
-Stationary stance
-Attacks:Stationary(2),forward(1-3), backward(2), strafing(2), secondary(1)
-Probably recycling/modding-to-fit existing: walk forward/back, strafe, run, jump/land and duck/duckrun
-Block/s (1 or 2)
I think that's it, let me know if I missed any...
The fighting system is still up in the air... But I'm going to do my best to make sure it's as practical as old-fashioned jk sabering, instead of just eye candy. The best games that give illusion of control (feeling). I really don't like the JO/JA fighting systems....
Also, there's gotta be a point to using both... I'll either have each click deliver both sabers swinging, or alternating sabers per click. You'll possibly be able to deliver attacks faster using 2 sabers but of course the penalty would be the lack of defense if you choose to take advantage of that speed.
Also there could be a basic combo system...
And, another thought is a counter attack (block with one, primary damage with the other), but I think that's too far from the game's limitations, especially since saber-locks are non-exist...
I'd really like to see it get finished, so simplicity is something to consider here.
-PA