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ForumsShowcase → He's too strong! Lets stand around and gasp!
He's too strong! Lets stand around and gasp!
2004-12-15, 10:14 PM #1
at the models for tdir :D

[http://www.hellraiser64.com/tdir/screenshots/Characters/piccolo_model.jpg]
[http://www.hellraiser64.com/tdir/screenshots/Characters/ss3goku_model.jpg]
[http://www.hellraiser64.com/tdir/screenshots/Characters/ssjgoku_model.jpg]
[http://www.hellraiser64.com/tdir/screenshots/Characters/goku_model.jpg]
[http://www.hellraiser64.com/tdir/screenshots/Screenshots/gohan_ip.jpg]
[http://www.hellraiser64.com/tdir/screenshots/Screenshots/dragonradar.jpg]

Finished models, plus the stuff I'm working on now. Comments welcome!
Jedi Knight Enhanced
Freelance Illustrator
2004-12-15, 10:18 PM #2
1-2 thousand polygon player models and...an octogon dragon radar? What gives?
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2004-12-16, 12:15 AM #3
im sorry.. i might be mistaken but i think those skins are for jk... **** that shred dood is good...

cept the green dood looks like he has a major wedgie and no wang from the front
"Angel of the Lord, what are these tortured screams?" And the angel said unto me, "These are the cries of the carrots, the cries of the carrots! You see, Reverend Maynard, tomorrow is harvest day and to them it is the holocaust."
2004-12-16, 4:00 AM #4
Quote:
Originally posted by Emon
1-2 thousand polygon player models and...an octogon dragon radar? What gives?

It's not an octagon :p.
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2004-12-16, 4:12 AM #5
Piccolo's eyes looked whacked, but damn those textures are nice, along with the models.
2004-12-16, 6:40 AM #6
Quote:
Originally posted by NOFpuXnk
im sorry.. i might be mistaken but i think those skins are for jk... **** that shred dood is good...

cept the green dood looks like he has a major wedgie and no wang from the front


Well them Namekians don't have wangs :o So I guess that's accurate then.

In any case, that's much WOOT! RELEASE RELEASE!
Seishun da!
2004-12-16, 8:26 AM #7
Quote:
Originally posted by zagibu
It's not an octagon :p.


Octagonal prism then, attached to a series of pentagonal prisms.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2004-12-16, 8:51 AM #8
Well I have to save polys someplace emon :o
Actually, it wont be that big on the screen.

Pedro: Character pack 1 will be released as soon as I finish Adult Gohan, yamcha, and vegeta! :D
Jedi Knight Enhanced
Freelance Illustrator
2004-12-16, 8:56 AM #9
The models and texture work look awesome. Is there any chance I can see a wireframe of one of the heads?
2004-12-16, 9:08 AM #10
Quote:
Originally posted by Emon
1-2 thousand polygon player models and...an octogon dragon radar? What gives?

thats a decagon emon...10 sides.
My girlfriend paid a lot of money for that tv; I want to watch ALL OF IT. - JM
2004-12-16, 9:14 AM #11
WTF? It is. I missed that twice. Fine, it's a decagonal prism attached to a series of pentagonal prisms.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2004-12-16, 11:32 AM #12
Yummy TDiR! :D
-Hell Raiser
2004-12-16, 11:36 AM #13
Wow!!!! For the radar you could edit the compass.cog,

btw what are the DB in TDIR 1.0 for ?
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-12-16, 11:47 AM #14
More kapowage... I think.
Catloaf, meet mouseloaf.
My music
2004-12-16, 11:47 AM #15
Quote:
Originally posted by G-Man
Wow!!!! For the radar you could edit the compass.cog,


pfft, Why in the hell would I edit a cog when I can make one for my needs from scratch? :p

Quote:
btw what are the DB in TDIR 1.0 for ?


Makin wishes. But in Gather the DragonBalls in a later version of TDiR, they'll also multiply the kills you make. ;)
-Hell Raiser
2004-12-16, 2:42 PM #16
No matter the size, it's far too few. It looks horrible next to the other models, which are amazing, and hard to believe for JK. You should seriously make a new NORMAL player model.

JediKirby
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2004-12-17, 1:38 PM #17
well.. maybe I will!! If I can find the time, heh. In the meantime, I've been making sprites! :D

The end of a beam
[http://www.hellraiser64.com/tdir/screenshots/Screenshots/beamend.jpg]
The head of a beam
[http://www.hellraiser64.com/tdir/screenshots/Screenshots/beamhead.jpg]

Those will be used along with models. They are both animated.

And here is HellRaiser messing around with my explosion sprite:

[http://www.hellraiser64.com/tdir/screenshots/Screenshots/goku_explosion.jpg]

I still really want alpha transparencies :(

Oh, and heres a wire of piccolo:
[http://www.hellraiser64.com/tdir/screenshots/Screenshots/piccolo_wireframe.jpg]
Jedi Knight Enhanced
Freelance Illustrator
2004-12-17, 4:33 PM #18
Hm, that looks awfully flat. It'll indeed need to be transparent or I'll like the 3D explosions of TDIR 1.0 more. In my opinion at least.
Seishun da!
2004-12-17, 5:33 PM #19
All looks very nice! :D eh exept maybe the explode sprite. which models are you remaking shred? just a few? Btw i havent posted on your forums in a long time but over there you suggested a TDiR "zone" that would be a very nice feature.
Naked Feet are Happy Feet
:omgkroko:
2004-12-17, 6:54 PM #20
That was just a test, the final explosions will have a 3d shockwave and dust effects and stuff (no thing limit, whee!)

And yeah, Hell Raiser may be working on a chatroom intigrated into the launcher with which to set up tdir games.
Jedi Knight Enhanced
Freelance Illustrator
2004-12-18, 7:23 AM #21
Dust effects and stuff? Sounds great. XD
Seishun da!
2004-12-18, 7:11 PM #22
Great! :D :D :D
Naked Feet are Happy Feet
:omgkroko:
2004-12-18, 8:02 PM #23
Your people all lack bottom lips.
Think while it's still legal.
2004-12-18, 8:17 PM #24
:.e.e.k.:.
because :eek: just don't cut it ;)
May the mass times acceleration be with you.
2004-12-19, 9:33 AM #25
what kind of wishes
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-12-19, 11:57 AM #26
Yeah, it looks cool but still you need to add some 3d effects into that the explosions are 2d.
2004-12-19, 4:02 PM #27
[http://www.hellraiser64.com/tdir/screenshots/Screenshots/yamcha.jpg]
Jedi Knight Enhanced
Freelance Illustrator
2004-12-19, 4:05 PM #28
Even though I'm more of a fan of "bad boy long hair" Yamucha, that's definatly a good job. ^.^
Seishun da!
2004-12-19, 7:30 PM #29
There's been something bothering me with the models, and I just realized what. You messed up with the muscle masses on the arms. Areas that should be flatter aren't, it dimples in where it should bulge out more. It gives this really odd look like the muscles are melting off.

http://www.dmd-sales.com/domesticbooks/4766112385c.jpg

More of an example of what it should probably look like. There's probably better, but what I found fast.
_ _ _____________ _ _
Wolf Moon
Cast Your Spell On Me
Beware
The Woods At Night
The Wolf Has Come
2004-12-19, 7:32 PM #30
Quote:
Originally posted by Pedro T Hutt
Well them Namekians don't have wangs :o So I guess that's accurate then.


HOW CAN YOU POSSIBLY KNOW THAT
2004-12-19, 7:57 PM #31
The anatomy is pretty stylized in DBZ. Its accurate to the show though.
Jedi Knight Enhanced
Freelance Illustrator
2004-12-19, 8:28 PM #32
Not really.

http://www.angelfire.com/anime2/gohankicka/gohan/nssgohan.jpg
A pretty good look.

Nother example pic, from the manga, I believe. The upper part of the arm is a half sphere, and then goes to a point. The biceps are made of two ovoids joined by a slightly dimpled line. Yours has dimples into the biceps themselves. I've never seen a pic, DBZ or otherwise, with dimples into the biceps. And the upper arm falls down low, with a large curve on the inside from the front, putting the weight of the muscle further down than it should be. I've attached an image with the particular oddities of your model. My best advice is to always try to keep convex curves for the figure. (Minor edit, crappy wordings...)
_ _ _____________ _ _
Wolf Moon
Cast Your Spell On Me
Beware
The Woods At Night
The Wolf Has Come
2004-12-19, 11:32 PM #33
I think Sniperwolf is right. The arms fit for Piccolo, but look wrong on the other characters. It's cosmetics, probably not even visible in game, but if you have the time...
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2004-12-20, 12:28 AM #34
Quote:
Originally posted by Thrawn42689
HOW CAN YOU POSSIBLY KNOW THAT

They say so in the show.
Namekians are asexual.
They reproduce through eggs.
And other stuff, apperantly.

-It's complicated.
2004-12-20, 5:34 AM #35
Quote:
Originally posted by Thrawn42689
HOW CAN YOU POSSIBLY KNOW THAT



Well, they once mentioned in the series that they don't have a specific gender, so that counts as asexual, so in other words, no privates for them. XD
Seishun da!
2004-12-20, 7:28 AM #36
Very nice work! Not bad at all but I think the beam explosions could use some work.
Oberfeldwebel says: ..... You are the epitome of idiocy.

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