Namely this here model was to get my feet wet in the world of texturing. My OpenGL game project requires the use of textures and I need to learn how to do texturing. So what do you all think? (click for full size)
Keep in mind, I have never ever ever ever made my OWN textures. I think I've done all right.
Keep in mind, I have never ever ever ever made my OWN textures. I think I've done all right.
Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.