Well, first off, I kinda need help dealing with a bug, but at the same time, this post is intrinsically a showcase (I mean, I wanted to showcase this section anyway, and I still want your suggestions for the design). So have no doubt over its place in the forums.
Yeah, so anyway, the above section of my map (the architectural arcade/window to be exact) is experiencing strange.. errors (if you can even call it that, 'cause the Jed consistency checker of the level is clean). Basically, the windows are acting as if they were concave or if they had HOM (like, when I try to fly into them, I am flying into a "void"), but neither are the case. Further, when I mark the surfaces between the windows as having a geo of 4, they flicker between being invisible and solid. I've noticed that the less of the window I look at, the less the error happens.
Any ideas? I must be stupid or something.
Yeah, so anyway, the above section of my map (the architectural arcade/window to be exact) is experiencing strange.. errors (if you can even call it that, 'cause the Jed consistency checker of the level is clean). Basically, the windows are acting as if they were concave or if they had HOM (like, when I try to fly into them, I am flying into a "void"), but neither are the case. Further, when I mark the surfaces between the windows as having a geo of 4, they flicker between being invisible and solid. I've noticed that the less of the window I look at, the less the error happens.
Any ideas? I must be stupid or something.