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ForumsShowcase → Drawrings
Drawrings
2005-04-26, 5:24 PM #1
[http://snyder.kundor.org/img/sketchy/calculator.jpg]
[http://snyder.kundor.org/img/sketchy/eyeball.jpg]
[http://snyder.kundor.org/img/sketchy/hand.jpg]
[http://snyder.kundor.org/img/sketchy/leaf.jpg]
[http://snyder.kundor.org/img/sketchy/paper.jpg]
[http://snyder.kundor.org/img/sketchy/shoe.jpg]
[http://snyder.kundor.org/img/sketchy/skully.jpg]

Rawr.
2005-04-26, 5:50 PM #2
Neat!!
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-04-26, 6:24 PM #3
Sweet. I like the calculator, pointing hand and leaf the most.
"Well ain't that a merry jelly." - FastGamerr

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2005-04-26, 6:39 PM #4
Really nice!
I never could manage to draw hands... :(
Skateboarding is not a crime.
2005-04-26, 6:52 PM #5
wow. those are excellent draw-rings.

:p

seriously, the leaf looks really good. and the calculator is good though the hand holding it needs work. :)
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2005-04-26, 7:36 PM #6
AAAAAH! I used to have shoes like that!!!


Nice drawings. I loved the crumpled paper one best, it looks like it was probably hard to draw.
Very funny Scotty. Now beam down my clothes.
2005-04-26, 7:48 PM #7
Contour line proficiency: acceptable. Next step: Depth. yo.

Very nice :) My fave is the shoe, it has the most umm... 'pop' to it, y'know?

Pic by pic commentary:

calculator: I think maybe you've placed too much emphasis on drawing out the characters/symbols on the keys and not enough on the actual shape and feel of the calculator. The bottom half where the cover is behind the main part is nice, but the keys have very little depth and the side of the calc. is not any darker (or lighter) than the top. On the left side, put a little bit of shadow under the fingers perhaps, to intensify the illusion that they are above or touching it.

eye: This one is nice, except you've got a very very dark pupil, and the rest is really light. You need to echo that value somewhere, perhaps in eyelashes? This would also make the piece feel a bit less naked... it's needs eyebrows or something (probably neatly plucked and trimmed to appease SARN)

hand(s): uh, nice. That's pretty much it :)

leaf: once again, nice

crumpled paper: This one, like the eye, just needs more contrast, more dark darks inside the folds and in the interior areas. It'll make it stand out a lot more,(unnecessary comma) while adding realism.

shoe: This one has nice contrast between lights and darks... the outside is all white, the inside is shaded. It gives a lot more dimension to it, as does the blocky shape of the little treads >_< on the bottom and the way you carried the line from the midpoint on the tongue down across the upper part of the shoe a bit.

skull: lower jaw is too big? the eyes should be a tad darker, unless your reference pick was taken with a flash camera or somefink.


That's probably an annoyingly large amount of suggestions you didn't want, but, sorry :) I wuv youse.
2005-04-26, 8:15 PM #8
OH MY GOD! MY CALCULATOR! THEIF MUST DIE!!!!! Looks cool :P
2005-04-27, 1:34 AM #9
Impressive drawings.

I spent a while studying the calculator. It seems they have changed quite a many buttons... At least there were lots of differences compared to my old TI-85...
Frozen in the past by ICARUS
2005-04-27, 3:22 AM #10
...and with my TI-83.

I like the calculator. The dark contours and hands make me assume you went more for a cartoony feel and with that you succeeded most excellently.

Could be just me, but the thumb of the skelletal hand seems misplaced a bit. ?

The rest looks good too.
One side of the skull's jaw is bigger than the other, but as far as I know it was the case with your reference model/picture.
APT 1, 2, 3/4, 5/6
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2005-04-27, 11:47 PM #11
saberopus: Actually, what you said about the calculator would only be true if there were no such thing as residual light. If I ever look at a real object, the sides don't usually look too much darker unless there is light shining DIRECTLY on one of the surfaces.... that's all I have to say

[edit] oh, and the right arrow key on the calculator looks weird.. like you can see BOTH sides of the key, instead of just 1 side
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2005-04-28, 12:09 AM #12
Hot damn, Thrawn, you're one fine artist.

I think you gave a great sense of space and accuracy to realism in your drawings. Hands tend to be the standard difficult body part to draw (though I disagree to some extent) and you drew them quite well.

Please tell me you intend to be an artist of some sort when you grow up. I have enough jealousy of other artists-on-the-internet as is <_<
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2005-04-28, 12:55 PM #13
Yeah, those hands are awesome. Really.
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2005-04-28, 3:09 PM #14
I really love that skeleton hand. Very well drawn.
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2005-04-28, 3:53 PM #15
Quote:
Originally posted by Spiral
saberopus: Actually, what you said about the calculator would only be true if there were no such thing as residual light. If I ever look at a real object, the sides don't usually look too much darker unless there is light shining DIRECTLY on one of the surfaces.... that's all I have to say

[edit] oh, and the right arrow key on the calculator looks weird.. like you can see BOTH sides of the key, instead of just 1 side


It would be true regardless of residual and reflected light depending upon the environment and the light source. As is, added shading of that kind would add some dimension... Right now, the only objects in the piece are the calc. and hand. There is no environment or background, so emphasis should be on the shape and form (developed through shading) of those. Make them look awesome by themselves instead of making them look like they're in a fluorescently lit room.

That would be my advice. It is under a 'sketchy' subfolder so I'll assume it's just a design or line drawing for practice -_- thus rendering all my previous comments null and voice, jah?

note: spiral you're right i'm not disagreeing with you kthx
2005-04-28, 8:24 PM #16
I like everything but the calculator and the skull.
2005-04-30, 4:58 PM #17
You need depth. Rendering is nice to have.
>>untie shoes
2005-04-30, 5:25 PM #18
silly thrawn, you left out the colored eye i got bored and did for you!
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Free Jin!
2005-04-30, 6:57 PM #19
I used one of those calculators for my computer science final; I forgot my own, so I borrowed one from someone else (seriously, who has two graphing calculators?)

Anyways, the drawings look pretty good. A lot better than I can do in any case.
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