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ForumsShowcase → Pillars. Statues. Love.
Pillars. Statues. Love.
2005-06-10, 3:40 AM #1
Who said love?

More shots of the ancient Sith cult temple :

[http://oscura.krath.org/jamap/shot0011.jpg]
[http://oscura.krath.org/jamap/shot0012.jpg]
[http://oscura.krath.org/jamap/shot0013.jpg]
[http://oscura.krath.org/jamap/shot0014.jpg]
[http://oscura.krath.org/jamap/shot0015.jpg]
[http://oscura.krath.org/jamap/shot0016.jpg]
[http://oscura.krath.org/jamap/shot0017.jpg]
[http://oscura.krath.org/jamap/shot0018.jpg]
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2005-06-10, 4:03 AM #2
The fire on top of the crystals looks really odd, it'd be more realistic if there was some form of flare sprite inside those crystals.
2005-06-10, 4:38 AM #3
I don't mind the crystals much, I like the look of this. :D
2005-06-10, 4:46 AM #4
Maybe put the fire inside the crystals?

Looks spiffy!
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2005-06-10, 4:55 AM #5
Edit : nm, I'm st00pid
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2005-06-10, 7:59 AM #6
Maybe it's just appealing to my tastes, but this is probably the best looking JA level I've ever seen. I love it. The color, the atmosphere. I truly love it. Fantastic job Jep.
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2005-06-10, 8:03 AM #7
Glad you like it, heheh, it really hits my tastes too.

I'm throwing some ideas around to make those cristals cool. Possibly some new bouncy ball of lights effect moving around in there.
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2005-06-10, 8:30 AM #8
Extremely swank, that second shot is amazing.

Crystals look fine to me, didnt look at all out of place even when I peered at them.
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2005-06-10, 9:15 AM #9
Looks good.
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2005-06-10, 9:57 AM #10
Very good work, I love the atmosphere you get from just looking at it. With the right background noises that could be amazing. :D
2005-06-10, 12:22 PM #11
Yeah, amazing stuff. Make sure there are some darker parts, too. Not much, just a little, and only a few parts.
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2005-06-10, 12:54 PM #12
Feel free to post any suggestions for architecture and rooms maybe you'd like to see in a sith temple where a true carnage is happening >:P
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2005-06-10, 1:37 PM #13
Quote:
Very good work, I love the atmosphere you get from just looking at it. With the right background noises that could be amazing.

I totally agree. It looks amazing!
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2005-06-10, 4:13 PM #14
Superb lighting, and I love the fog effects. A well-earned SotD.
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2005-06-10, 7:50 PM #15
I understand how you got into the sith temple. What I don't get is how you got out with those pictures.

It's begging for a nice -light -filter -bounce 8 compile.
2005-06-10, 8:42 PM #16
The chamber with the fog and the bit underneath kind of reminds me of the Conan movie (Schwarzenegger and James Earl Jones).

I agree with the general consensus: It looks awesome. The only thing that bugs me is the alignment of that brick texture on some of the architecture. I don't know how you could fix that, though.
2005-06-11, 12:24 PM #17
Whoa compiling with a bounce 8 is LONG.

I saw on another forum someone suggest to compile with some other program or wvr... q3map2 or i dunno can't find it anymore
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2005-06-11, 1:00 PM #18
q3map2 is the standard (only?) compiler for GTKRadiant (and I think JK2Radiant as well).

However there might be an update for it available for you.

2005-06-11, 5:12 PM #19
JK2Radiant probably comes with sof2map. If Jeppie is using that instead of GTKRadiant, this is even more impressive. How did you manage to make a single room without it CRASHING?
2005-06-11, 6:02 PM #20
Naygative :P I'm using GTK and it is indeed using Q3map2. Most likely the thread I got it from was telling a fool still using JK2radiant or wtvr. heheh
Was cheated out of lions by happydud
Was cheated out of marriage by sugarless
2005-06-12, 4:41 PM #21
Remove the hud next time you take screenshots.

/cg_draw2d 0 in the console.

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