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ForumsShowcase → Scout Airship PLUS The Moldy Crow WIP
Scout Airship PLUS The Moldy Crow WIP
2005-07-01, 10:23 PM #1
So... yeah...
I'm working up a DnD (1st ed) campaign to torture my friends with, set at sea. I came up with a few wonky ships for them to encounter, if they make the right (or wrong) decisions...

[http://www.geocities.com/bearded_jarl/s1.txt]
The Kharan Air Navy consists of a number of airships of various build and type. The most common are these, commonly refered to as "Aero-Schooners", which is entirely unfair considering they haven't nearly as many sails. You may notice there are no rudders. There's no need for rudders in the air.

[http://www.geocities.com/bearded_jarl/s2.txt]
Another view. You may notice that for a ship in a navy, it's curiously sans weaponry. This is, as the topic suggests, merely a scout ship, used for high-atmosphere recon missions and occasionally as a shuttle for a person of importance to get to one of the bigger air boats. You may also notice the seeming lack of lift in the design. Lift is generated by the pushing of the wings. The superstructure is made of an extremely lightweight metal (no name is needed, this is fantasy after all), and filled with lighter-than-air gasses, so the structure of the ship is in fact exactly like that of a bird.

[http://www.geocities.com/bearded_jarl/s3.txt]
Yet another view. Airships are launched either from high-atmosphere Airdocks (held up by blimps, essentially) where the largest ships are built (and they had better be built properly, or else it's a short mission with a sudden, crushing, wet end) or, in the case of lighter ships like this scout, from extremely fast rivers with waterfalls overlooking the sea. They are moored on large rail systems for ease of launch, as any attempt at mooring a ship in these rivers would lead to either the ship being ripped free, ripped apart, of the whole dock being torn from the port. You may also note that there are no sails. I am lazy.

And now for a special gift package...
[http://www.geocities.com/bearded_jarl/s4.txt]
The Moldy Crow! I completely forgot about this sucker until I was rendering the scout ship above. I put the turret on at that time, so I am hoping to get more done in the near future!

[http://www.geocities.com/bearded_jarl/s5.txt]
Another view. I had to remake the windows after I posted last time.

-I met a man today. He'd never spawned vehicles in JA before. I wept.
2005-07-01, 10:32 PM #2
And, because it's my topic and I technically have the right and responsibility to highjack it, I made this for a friend who liked that Dschinghis Khan - Moskau video...
[http://www.forumlegacy.com/phpbb/files/ff.gif]

-It makes more sense if you know the guy. Which hopefully, you don't.
2005-07-02, 5:04 AM #3
What kind of defenses does anything have against the kind of air power the Moldy Crow can bear? Or is that not in the adventure.
2005-07-02, 6:08 AM #4
Quote:
Originally posted by Valcien
What kind of defenses does anything have against the kind of air power the Moldy Crow can bear? Or is that not in the adventure.


Speed. Moldy Crow isn't the fastest ship out there.

Anyway, looking good so far, although I do have to point out that the moldy crow looks like a stapler with the bottom half removed :p
2005-07-02, 12:49 PM #5
Quote:
Originally posted by bearded_jarl
And, because it's my topic and I technically have the right and responsibility to highjack it, I made this for a friend who liked that Dschinghis Khan - Moskau video...

-It makes more sense if you know the guy. Which hopefully, you don't.


That guy rocks. Don't diss Dschinghis Kahn.
"Jayne, this is something the Captain has to do for himself"

"N-No it's not!"

"Oh."
2005-07-02, 1:25 PM #6
Quote:
Originally posted by bearded_jarl
And, because it's my topic and I technically have the right and responsibility to highjack it, I made this for a friend who liked that Dschinghis Khan - Moskau video...
[img]

-It makes more sense if you know the guy. Which hopefully, you don't. [/img]

damnit, i hate it when images run with somes perfectly

models look great
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2005-07-03, 12:09 AM #7
I remade a few elements and then pretty much finished it using some reference pics made by a [URL=guy who's geekiness knows no bounds.]http://www.karimnassar.com/modeling/mc.php[/URL]


[http://www.geocities.com/bearded_jarl/s6.txt]
[http://www.geocities.com/bearded_jarl/s7.txt]
[http://www.geocities.com/bearded_jarl/s8.txt]
Unfortunately, I have no knowledge of the Q3 engine's inner workings beyond "devmapall" comes before the name of a level, so, aside from texturing and maybe a little tweaking, the ride stops here.
So... someone help me out here, because I have no .gla exporting abilities, and I've never made anything for any Q3 game, at all. Or JK. The only game I've ever modded is... um... Freedom Force.
And we all know how that went.

-The site got shut down and my computer was reformated, so I lost it. And it was for the demo to begin with.
2005-07-03, 1:04 AM #8
wings look out of proportion
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-07-03, 10:23 AM #9
Spider man spider man does whatever a....

Seriosly though very nice work there.
2005-07-03, 12:08 PM #10
If you can export to asc, it can be used as a map-model in game. If you can export to anything milkshape can load, then export from that to md3, it's even better.
2005-07-03, 5:20 PM #11
Can't use milkshape. It expired about a year ago and now no versions of it work.

-I redid the turret. I think it looks good.
2005-07-03, 6:00 PM #12
Try Wings3d. It's a good replacement for milkshape.
2005-07-03, 7:32 PM #13
I made this in wings.

-And rendered in demo Cinema 4d.

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