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ForumsShowcase → Insomniac Fraggers - REJOICE!
Insomniac Fraggers - REJOICE!
2005-07-23, 4:03 PM #1
Somnolence returns!!!

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_1.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_2.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_3.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_4.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_5.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_7.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_6.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_8.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_9.jpg]

[http://img.photobucket.com/albums/v52/RossD/JediKnightEditing/somnolence_10.jpg]

I finally unearthed the project and decided to sit down and finish it. Virtually all of the architecture/texuring is complete (it has been for over a year), but now I'm getting all of the JKA cogs to work and adding a few "special" features. Stay tuned for evil little updates! Muahahaha!!!!

- Daft
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-07-23, 5:18 PM #2
That is SUCH a good looking map, I can't get over it.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2005-07-23, 5:40 PM #3
Sweet looking map!

BTW, is the SOTD thing work here anymore?
SnailIracing:n(500tpostshpereline)pants
-----------------------------@%
2005-07-23, 5:53 PM #4
Does it use dynamic lights?
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-07-23, 6:09 PM #5
It's Daft, so yeah. The only thing that looks off is that water when seen fullbright.
_ _ _____________ _ _
Wolf Moon
Cast Your Spell On Me
Beware
The Woods At Night
The Wolf Has Come
2005-07-23, 6:27 PM #6
Yeah, I just noticed that too. The light casting on the water would look better with less doom.
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-07-23, 7:44 PM #7
Originally posted by LKOH_SniperWolf:
It's Daft, so yeah.

I'll take that as a compliment. ;)

Originally posted by LKOH_SniperWolf:
The only thing that looks off is that water when seen fullbright.

I'll be certain to fix that.
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2005-07-23, 8:37 PM #8
The water looks kinda like swirly ink too, I noticed. Translucinate it?
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-07-23, 9:06 PM #9
Everyone's thinking it, I'm just saying it: THAT'S JK!?!?!?!?!??1 (sorry about that caps).

Looks utterly amazing, and may give me an actual reason instal JK after so many months :eek:
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford
2005-07-23, 10:12 PM #10
Holy **** that's JK.

Nice. Very, very nice.
D E A T H
2005-07-24, 5:20 AM #11
Sweet looking map!

Yeah, the water does look funny tho.
2005-07-24, 8:16 AM #12
Actually it looks remarkably as I remember.... little has change but texturing in spots and sweet dyn lighting added. But It's still an awesome looking map.... tis true about the fully-lit areas tho.... they shouldn't be so bright.... especially around the "X" shaped shadows that are supposed to be cast by starlight. I'd try bringing the extra light values for those to a subtle 0.25 and the others to maybe 0.4.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2005-07-24, 8:24 AM #13
Aditionally, I still wish those pads worked like gears.... all you'd need to do is scale them larger.... give them rotation, but have the middle gear rotate in the opposite direction.... and maybe add some support girders for them so they're not floating around.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2005-07-24, 1:17 PM #14
Stunning!! For some reason I am in love with the moon/stars sky texture thingy. :)
2005-07-24, 5:00 PM #15
:eek:

Awsome dude. I love your levels. Dunamic lighting = The Shiznat :D
2005-07-24, 5:42 PM #16
Very nice.
2005-07-25, 7:02 AM #17
That's amazing, keep up the good work.
2005-07-25, 10:11 AM #18
thats almost as sexy as my sexy body
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}

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