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ForumsShowcase → WIP - Hi-Poly Female Player Model
WIP - Hi-Poly Female Player Model
2005-07-23, 4:59 PM #1
[http://jkhub.massassi.net/project/screens/project-26-V1QRYRXfBj.jpg]

So it's just what it says, a work in progress of a high poly female player character. Making decent progress. Being made completely in Jed. (I imported into MS3d for the flat/smooth shades below.

[http://jkhub.massassi.net/project/screens/project-26-0S4wOTq87g.jpg]
[http://jkhub.massassi.net/project/screens/project-26-stwPDA8TBg.jpg]

Some of the stuff may not look right, but should be better with some changes. Parts will overlap to help make the animations look better. Left the wireframe in the smooth shade so you can get a look at the basic form.

Crits? Comments? Shouts of hatred?
_ _ _____________ _ _
Wolf Moon
Cast Your Spell On Me
Beware
The Woods At Night
The Wolf Has Come
2005-07-23, 5:16 PM #2
You HAD to do the smoothline pr0n, didn't you.

It looks pretty good, but expect people to come in here and tell you that's not what athey think women look like because it doesn't match up to a certain woman they have in mind.
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2005-07-23, 5:17 PM #3
Its very... um.. well-defined.

Looks good though.
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford
2005-07-23, 5:20 PM #4
that doesnt look anatomically correct at all.
[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI.
2005-07-23, 5:30 PM #5
Originally posted by MBeggar:
that doesnt look anatomically correct at all.
truth
2005-07-23, 5:31 PM #6
giant boobies lol
2005-07-23, 6:01 PM #7
Please note, a good bit of that is in the angle and MS3d's rendering. And there will be many variations, just trying to get a base model down.
_ _ _____________ _ _
Wolf Moon
Cast Your Spell On Me
Beware
The Woods At Night
The Wolf Has Come
2005-07-23, 6:26 PM #8
Her stomach is shaped like a lower back. Also; boob-bags are a wonderful accesory for the modest heroin.
2005-07-23, 9:07 PM #9
Model in flatshade, not even thinking about smoothshade. JK had NO shading at all, and each angle is rendered. Yeah, the stomach looks nice in smoothshade, but it WON'T look like that in JK.

You've got a good base to start with, but EVERYTHING needs tweaking and changing.

JediKirby
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2005-07-23, 9:46 PM #10
Actually if he puts it in a JK level with dynamic lighting it will look close. In dynamic lighting, JK renders 3dos smooth shaded. In dynamic lighting with EnableIRMode(), it renders 3dos flatshaded. Strange JK little-known facts. I discovered this running around in "Haven 16-bit" with IR goggles and the field light on at the same time.

Anyway, the model looks a little weird, needs work. And dare I say the boobs need to be affected by gravity. That also seems like a lot of polies, more than JO. Just remember it could still kill framerate. Just because it's JK doesn't mean it can't kill your hardware.
visit my project

"I wonder to myself. Why? Simply why? Why why? Why do I ask why? Why do I need to find out why? Why do I have to ask why as a question? Why is why always used to find out why? Why is the answer to why always why? Why is there no final answer to why? Simply why not? Holy cow, this is pretty deep, meaningful **** I wrote. Glad I wrote it down. Oh man."
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [slog], Echoman
2005-07-23, 11:26 PM #11
Try modelling the collar bone. It would be a good start to getting some realistic-looking anatomy.
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-07-24, 8:31 AM #12
bwahahahahahahahahahahaha
TAKES HINTS JUST FINE, STILL DOESN'T CARE
2005-07-24, 8:34 AM #13
Needs anatomy and smaller boobs.
VTEC just kicked in, yo!
2005-07-24, 8:41 AM #14
Luara Croft! Seriously, its not the viewing angle, her breasts are too big, and its not anatomically correct. BTW, what is she wearing? Either its a bikini, bra, or nothing. For when a woman puts on a shirt, bra or no bra, the cloth goes to the shape of least change, so what happens is the cleavage isn't seen unless you peek down her shirt. Unless you're gunna add another layer which is strictly clothes....
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2005-07-24, 8:42 AM #15
looks a lot like mine at this point.... 'cept the pelvis.... thats just freaky... I'm sure it'll look better with legs.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2005-07-24, 9:47 AM #16
Originally posted by Descent_pilot:
Luara Croft! Seriously, its not the viewing angle, her breasts are too big, and its not anatomically correct. BTW, what is she wearing? Either its a bikini, bra, or nothing. For when a woman puts on a shirt, bra or no bra, the cloth goes to the shape of least change, so what happens is the cleavage isn't seen unless you peek down her shirt. Unless you're gunna add another layer which is strictly clothes....


Descent_pilot, expert on Breast Size and Viewing Angle of females.
2005-07-24, 1:23 PM #17
She's rather scary.
2005-07-24, 4:25 PM #18
Will this be Mara Jade's mother or grandmother?
Who made you God to say "I'll take your life from you"?
2005-07-24, 4:26 PM #19
Its good, but I think her boobs are to low, its like an old lady. (No offense to the old people)
2005-07-24, 6:41 PM #20
It looks like her breasts come down, and then stick out, which makes no sense, at least not to me. If the breasts are coming down at an angle then that would imply no bra, meaning the breasts would stay horizontal like that...

Fantastic model though, I really get a kick out of this.

ReT
2005-07-24, 7:10 PM #21
Originally posted by halucid:
looks a lot like mine at this point.... 'cept the pelvis.... thats just freaky... I'm sure it'll look better with legs.

we now know what you look like naked?
Holy soap opera Batman. - FGR
DARWIN WILL PREVENT THE DOWNFALL OF OUR RACE. - Rob
Free Jin!
2005-07-24, 8:33 PM #22
Originally posted by MBeggar:
that doesnt look anatomically correct at all.

Jumping on this bandwagon.
Code to the left of him, code to the right of him, code in front of him compil'd and thundered. Programm'd at with shot and $SHELL. Boldly he typed and well. Into the jaws of C. Into the mouth of PERL. Debug'd the 0x258.
2005-07-24, 10:25 PM #23
Raise those sweater cows up a bit and it might look ok.
Who made you God to say "I'll take your life from you"?
2005-07-24, 11:10 PM #24
Yes, the breasts are way too big. Why not make it look like a real woman instead of the over-typical modern stereotypical view of one?
BSR
2005-07-24, 11:20 PM #25
Here's the other thing: You won't see the valley between the boobs with clothes on.
-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance

Tazz
2005-07-24, 11:37 PM #26
Originally posted by Genki:
we now know what you look like naked?

HAH!! I meant my female player model!

Seriously, in life, I don't have nearly as many polygons. I'm kinda rough around the edges.
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2005-07-24, 11:43 PM #27
Originally posted by BSR:
Yes, the breasts are way too big. Why not make it look like a real woman instead of the over-typical modern stereotypical view of one?



Altough it's uncommon, it's hardly unatural. My girlfriend's are about that size....

.... er, I fear I may have divulged a bit too much. :o
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2005-07-25, 5:59 AM #28
u need a gf :p

but its good
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2005-07-25, 6:59 AM #29
Good work, anyone else feeling warm right now. :em321:
2005-07-25, 7:14 AM #30
..why exactly are you making a model of a naked woman? 'Cause that's what the top part looks like. :p

Other than that, decent effort.
2005-07-25, 7:17 AM #31
How can you tell it's naked the thing doesn't have textures on it yet, it's a wireframe... dirty mind. :p
2005-07-25, 7:37 AM #32
It might just be my dirty mind. Or it could be the fact that her "shirt" magically defines and clings to her breasts.
2005-07-25, 1:07 PM #33
I must agree, breasts of that size are hardly unnatural. Perhaps uncommon, but not "anatomically incorrect". The whole model is anatomically incorrect in the sense that a lot of the shape is a bit off, but it's not limited just to the breasts. Seriously, though, the whole "large breasts ARE ANATOMICALLY INCORRECT!11" line of thought is idiotic, IMO. Uncommon, yes, but not impossible.

And besides, this is a model for a video game. Haven't you all noticed that all video game heroines put supermodels to shame? Hell, same with the male heroes, really. Not every man is a super-buff asskicking machine, but you don't see us *****ing about that. My point is, not only is a model of those proportions perfectly anatomically correct, it's also something to be expected for a video game character. So stop trying to look like you've taken the moral highground, acting like just because a model has breasts means it's anatomically incorrect. News flash: women have breasts. :)


That being said, my opinion on the model are similar; It looks too much like you were all "lol look at me!1 i maed boobiez!!!". I'd suggest toning it down a bit and, as others have said, addressing the clothing issue. Modelling a well-endowed female is fine, but not when you model boobs just for the sake of modelling boobs.
Moo.
2005-07-25, 4:28 PM #34
They're too saggy and lumpy at the bottom... you know, IMO. Make them go from the top to the bottom more smoothly, rather than from flat to large.
DO NOT WANT.
2005-07-25, 5:17 PM #35
Ehh...I dunno it looks really weird. The **** are definitly completely wrong. They are too far down and too BIG. Also the stomach is messed. Basically it need salot of work.
2005-07-25, 5:35 PM #36
Wo ho ho ho! check out those knockers! but yeah to saggy, damn :(

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