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ForumsShowcase → I did it again...
123
I did it again...
2005-10-04, 1:54 PM #41
wait, are they KOTOR textures? i know it reminded me of them but im not sure.
2005-10-04, 5:10 PM #42
Quickly wrap it up and release it so you don't never release it.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2005-10-04, 9:57 PM #43
That looks incredibly nice. I would most definitely download such a great map if it were released... which it better be in some form! If you can't find inspiration for a SP storyline, at the very least make it into a MP map.

I must admit the earlier screenshots reminded me a bit of Out of This World, an old polygonal adventure game. As far as storyline ideas... hmmm. Perhaps something along the lines of a jedi on a distant planet requests to meet with Kyle Katarn after hearing of his bout with the Dark Side of the Force, and not everything is as it seemed to Kyle at first.... :D
2005-10-05, 12:19 AM #44
:eek:
幻術
2005-10-05, 1:14 AM #45
The textures are from a freeware sci-fi texturepack
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2005-10-05, 7:00 AM #46
Awesome. The pictures definitely capture the right atmosphere.

It looks much more SW-ish than JO/JA.
2005-10-05, 9:57 AM #47
I wasn't aware that it does look SW-ish at all, at least it wasn't supposed to look SW-ish. The new plot is not SW related and will most likely require the use of readable fonts.

I'll really need new character 3dos and skins (the JK ones look kinda out of place) so if anyone is willing to help, contact me.

And yes, the textures are from a freeware sci-fi texturepack.
* Elmo is Elmo
2005-10-06, 12:25 PM #48
Are there any places to buy down there? ;)
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2005-10-06, 7:19 PM #49
:eek: Wow that's terrific! I'd be happy to give you any help you need!
"You cannot turn me off!"

-Ryham
2005-10-07, 11:07 AM #50
Well, I just finished a security guard model that you could use if you want.

[http://img346.imageshack.us/img346/3738/scshot1wy.jpg]
"You cannot turn me off!"

-Ryham
2005-10-07, 12:23 PM #51
That lighting looks amazing. I know it's cliche, but I seriously can't believe that's Mots. That is amazing.
>>untie shoes
2005-10-07, 1:06 PM #52
What I meant with new character models were... new 3dos. I could have reskinned a default JK 3do myself (which is what I'll do if I can't find any help), but due to its lack of detail, it would still look somewhat out of place.

I'm in need of ideas for further areas. What does every Deepsea Research Station need? There is a general plot idea but the sections this will lead the player through are not yet set, so give me some ideas.
* Elmo is Elmo
2005-10-07, 1:16 PM #53
How about this for a plot idea:

The year is 2087 when technology is at it's peak.

You play as Dr. Morgan, a 32-year-old scientist who has accepted a job application at this facility. Several hours into the day, a virus currently being tested escapes into the open. The virus begins infecting people around the facility and turns them into zombie like things. You must avoid these things and try to isolate the virus and stop it before it's too late.

Well, whad'ya think?
"You cannot turn me off!"

-Ryham
2005-10-07, 1:38 PM #54
sounds like half-life meets resident evil... like.. exactly.
2005-10-07, 3:24 PM #55
Originally posted by ryham:
The virus begins infecting people around the facility and turns them into zombie like things.


[sarcasm]I have never heard of any plot like that before! Such a fresh idea! So unique![/sarcasm]
2005-10-07, 4:18 PM #56
It was just an idea. Obviously, we've heard of the same kind of crap over and over. But if you want me to be original, then I'm sure I can think of something new.

Just give me some time.
"You cannot turn me off!"

-Ryham
2005-10-07, 4:47 PM #57
Originally posted by ryham:
You play as Dr. Morgan, a 32-year-old scientist who has accepted a job application at this facility.


Then a virus gets into their systems and starts randomly opening the baydoors, flooding the station. You have to find some hardware, put it together and remove the virus and empty the station of its water.

Then some of the fish get into the powerroom, where the station is generated by nuclear energy. They mutate and start to swim around the station.
2005-10-07, 4:53 PM #58
[QUOTE=Xzero Phoenix]Then a virus gets into their systems and starts randomly opening the baydoors, flooding the station. You have to find some hardware, put it together and remove the virus and empty the station of its water.

Then some of the fish get into the powerroom, where the station is generated by nuclear energy. They mutate and start to swim around the station.[/QUOTE]

*cough* KotOR *cough*
Author of the JK levels:
Sand Trap & Sand Trap (Night)

2005-10-07, 6:06 PM #59
Originally posted by Dark__Knight:
*cough* KotOR *cough*


No that's Wayne's World.
2005-10-08, 9:20 AM #60
Quote:
Originaly posted by Xzero Phoenix:
You have to find some hardware, put it together and remove the virus and empty the station of its water.


I dunno. It sounds kinda like something from yoda's challenge(at least the hardware part). Maybe it could be a diskette containing a virus scanning program, hidden halfway accross the base that you have to quickly find and put it in the main computer.
"You cannot turn me off!"

-Ryham
2005-10-08, 9:23 AM #61
POST MORE NOW.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2005-10-08, 12:01 PM #62
As far as new areas go, try these on for size:

1. A set of air-tight doors so people can go from the lab to the ocean. This has been done in a JK level before (and quite effectively I might add), but I can't remember the name of it. I think it was in one of the massassi level packs.

2. Living quarters (people gotta live, ya know).

3. Escape pods (I wouldn't want to be stuck miles below the surface without any means of escape).

4. Entertainment lounge (I don't want to go psycho miles below the surface, well, atleast others don't want me to).

5. Power supply room (has generators, convertors, wires, electrical boxes, all that stuff).

6. Security complex (I'd like someone watching out for me if someone went psycho and ran wild on a killing spree).

Ok, and now for a plot idea (since my first idea was possible, but improbable). You're getting ready to graduate from the country's leading finishing school. But before you can, you have to go on an intensive internship program, which takes you to a research station below the sea to study rare marine specimens. Since you are just an intern, the other scientists use you for grunt work. One day, they decide to send you out to collect small specimens. While searching, you come across something you hadn't seen before. You try to capture it, but in the process you are stung by it (you still capture it though). When you go back inside to show your discovery to the others, you find out that there was a chemical leak that was carried through-out the ship by the vent system. However, while you were outside, the crew was able to clean the air of the contaminent. The crew is only effected by the chemical through headaches and minor fevers (you are uneffected since you weren't exposed to it).

Days after the event, you start to notice the rest of the crew acting strangely. They seem to be easilly irritable towards you. Within a week, you have no more friends aboard the station. One day, you wake up and find one of the crew mates staring at you. You ask him "What's wrong?", and he approaches you and begins to assault you. During the fight, you grab your lamp and smash him over the head with it, knocking him out. You go to find help, and find your lab assistant in the process. She begins screaming at you and starts charging toward you. With one solid punch, you lay her out. Confused, you go to the security officer's room, where you are greeted with a gun held to your face. Certain that you've done nothing to deserve any of this, you come to the conclusion that the crew has gone mad from the contaminent. You run from the officer and dodge a gun shot. You hide in a dark, isolate place. Once hidden, you decide that you have to escape and get help. So, you run to the escape pods, only to find that they've all been released. You come to the ultimate conclusion that you are stuck below the sea with a crew of insane people who all want you dead.

Facing the circumstances, you decide to take action to save your own head. You wait for the security officer to leave his room so you can take a stun gun. In the process of taking the stun gun, the officer returns and spots you. The stun gun is still locked up and only the officer has the key, so you begin the struggle with him to get the keys and get the gun away from him. During the fight, his gun discharges and he is killed. You grab the keys, get the stun gun, and flee back into the darkness. One by one, you go around stunning the crew so you can tie them up to keep yourself safe. Once you have all of the crew restrained, you use the communications console to get help. A day later, you see the rescue crew entering the station. You wait eagerly for the help inside. Once the rescue crew enters, one of the members hits you with a stun gun and you black out.

You wake up in a room with bare, white walls and a light shining down in your face. You are restrained on some sort of operation table. You can hear people who are hidden by the light glaring in your eyes talking. "It was a shame. Quite possibly the find of the century. Undiscovered life below the sea, hidden for centuries; prehistoric perhaps. Unfortunately, due to the reaction of the victim, all records and samples were destroyed. The crew said the victim suffered from a poison that was injected into him by the specimen. Probably a defense mechanism of the creature. He was fine for the first few hours, then his behavior started to change. So, they sent him to bed and tried to let him sweat it out. However, they had no luck with that. He became enraged and began to attack the crew, he even killed the security officer! It seemed as though he was self-destructive and wanted to take the whole place down. He released all of the escape pods so no one could get away, then he went around tazing everyone. He bound and gagged them; Scared the hell out of them with the mind games he was playing. Well, after the incoherent transmission we received from the station, we decided to send another team down to investigate. It's a good thing we received anything at all from there, if not, he might have killed everyone. We're going to do some tests on him today to see how the poison warped his perspective. Hopefully, the results won't be inconclusive..."

-Fade to black.-
Who made you God to say "I'll take your life from you"?
2005-10-08, 12:07 PM #63
Originally posted by Elmo:
..unless someone comes along with a brilliant (and short) plot idea for a nice little SP level.


Although your plot was well thought out, he said "short plot". That plot was rather long. But for all we know, Elmo might be able to make it a bit shorter(like a 3 level series)
"You cannot turn me off!"

-Ryham
2005-10-08, 12:22 PM #64
Originally posted by ryham:
The year is 2087 when technology is at it's peak.


Is there ever a year when technology is not at its peak? :confused:
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2005-10-08, 12:47 PM #65
Trige has a great plot, but the ending sucks. Unless there is a sequel...
2005-10-08, 12:55 PM #66
Originally posted by Freelancer:
Is there ever a year when technology is not at its peak? :confused:

The Romans hit a technological peak, then everything came crashing down for a millennium or two.

The level looks beautiful; whether a story gets developed for it or not, I can't wait for a release. A JK version would be swanky as well...

QM
2005-10-08, 1:05 PM #67
I really want to help you out. I can't make models because the sector system for 3dos really limits the possiblities. But I can make detailed 3do "props". I can also write cogs and make OK textures. So if there's anything I can do for you, just let me know.
"You cannot turn me off!"

-Ryham
2005-10-08, 1:53 PM #68
[QUOTE=Xzero Phoenix]Trige has a great plot, but the ending sucks. Unless there is a sequel...[/QUOTE]

What? Do you think they're going to let the find of the century go undiscovered simply because records of it were destroyed? Hell no. They're going to send another team back down to find it since they know the location of its sighting. And that will lead to the story of that team.
Who made you God to say "I'll take your life from you"?
2005-10-08, 2:52 PM #69
Thats not what I mean, the part where they think he is infected and stuff sucked, I hate it when movies end where the main character is thought of as infected and possibly insane... meh nvm
2005-10-08, 3:47 PM #70
[QUOTE=Xzero Phoenix]Thats not what I mean, the part where they think he is infected and stuff sucked, I hate it when movies end where the main character is thought of as infected and possibly insane... meh nvm[/QUOTE]

That's because the main character IS infected and insane.
Who made you God to say "I'll take your life from you"?
2005-10-08, 4:15 PM #71
as I mentioned in almost every post above: I now have a plot idea. But thanks for your posts, I'll see how these will influence me.

Here's another shot. I'm progressing slowly and as I don't want to show you every single bit I create, (the few people who will actually be playing this deserve some surprise) I will instead give you a new shot of that same hallway. This time from a whole new perspective:

[http://www.elmoo.com/stuff/noo6.jpg]
* Elmo is Elmo
2005-10-08, 4:52 PM #72
Will reinstall MotS on release.
幻術
2005-10-08, 8:45 PM #73
Very Kool man!

But that old JK console texture looks bad. I'll quickly whip up a new one.
"You cannot turn me off!"

-Ryham
2005-10-08, 9:36 PM #74
Here's one I'm working on:

[http://img39.imageshack.us/img39/2503/wrking31en.jpg]

Whadd'ya think?
"You cannot turn me off!"

-Ryham
2005-10-08, 10:04 PM #75
Originally posted by ryham:
Here's one I'm working on:

[http://img39.imageshack.us/img39/2503/wrking31en.jpg]

Whadd'ya think?

Fisher Prices' "My First Computer"
honestly, I'm sorry :(
</sarcasm>
<Anovis> mmmm I wanna lick your wet, Mentis.
__________
2005-10-08, 10:40 PM #76
[QUOTE=Compos Mentis]Fisher Prices' "My First Computer"
honestly, I'm sorry :([/QUOTE]

Thank you mister Mentis :D
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford
2005-10-08, 10:44 PM #77
Almost exactly what I was going to say. You should make a new thread though, as not to take from Elmo's steam.
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2005-10-08, 10:46 PM #78
The design for the console picture you have there makes no sense. You'd have to be some dumb engineer to make a button for a console only to realize after it was made that it was a mistake. And I don't think that having a piece of tape with "Do Not Press" written on it would be the best way to correct the mistake. Now, apart from the pointless addition of my two cents, the quality of the texture itself could use some work. It's like a blend of cartoonish and realistic (not quite on either side, but just enough to make this blend). Perhaps use a different metal texture for the base?
Who made you God to say "I'll take your life from you"?
2005-10-09, 12:45 AM #79
Originally posted by ryham:
Here's one I'm working on:

[http://img39.imageshack.us/img39/2503/wrking31en.jpg]

Whadd'ya think?

No, no, no! You forgot the obligatory BSOD!
Here:
[http://img373.imageshack.us/img373/5935/jkconsole0zb.png]
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2005-10-09, 12:54 AM #80
umm... thanks, but that doesn't help at all.
* Elmo is Elmo
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