Name: Tallestone.MS3D
Polygons: 526 Triangles
Time: 8 hours so far
Game: ?
Some of you might remember my character concept sketches. This is the tallest one.
Those are NOT textures, just color definitions for Zanardi when he textures him. He'll have sideburns then, and in general, will be far more defined. I've modeled the eyelids in order to do some fun animations with those.
I'm not so sure I like all of the angles in the face yet, and may make it a bit higher polygonal and step it up a notch. Not sure at all yet. I watched corpse bride and got inspiration from the body shapes and sizes, as they're really similar to what I invisioned for these characters. I'll probably model the body before I touch the face again, then tighten it all up by playing with everything in reference to other things. I really like the surreal look I've got so far.
Yeah, this model is SO WIP, that I've already redone his hat to be higher polly, and the brim to be smaller. More updates when more is done.
Questions? Comments? Suggestions?
JediKirby
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