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ForumsShowcase → If Cazor Can Do It, So Can I...
If Cazor Can Do It, So Can I...
2006-03-20, 5:54 PM #1
Here's a link to a movie a few friends and I made for our school film festival. It's a 7 minute suspense/horror movie called Interloper. Enjoy.

http://youtube.com/watch?v=ar8MCzw6mBo
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2006-03-20, 6:01 PM #2
This goes in showcase, with MY indie film >.>
2006-03-20, 7:55 PM #3
That was good. Not only did I enjoy it, it inspired me to go play with my video camera.
2006-03-20, 8:06 PM #4
Bah, I was expecting (and hoping for) some Daft-on-Daft-with-Daft-watching goodness.
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2006-03-20, 8:17 PM #5
I'm with kyle on this one. I was expecting some major Daft action.
2006-03-20, 8:36 PM #6
Originally posted by kyle90:
Bah, I was expecting (and hoping for) some Daft-on-Daft-with-Daft-watching goodness.


I was expecting, not hoping.
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2006-03-21, 1:23 PM #7
Well, we had to save the REAL action for Interloper II, didn't we.... :em321:
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2006-03-22, 2:54 PM #8
Uhm, could an admin move this to the showcase forum.... :o
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2006-03-22, 7:48 PM #9
I saw this thead, and all I could think was "Please not Tide, please not TIde..."
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2006-03-22, 7:59 PM #10
it's sad that Cazor's impact on massassi is Tide and cazoncazwithcazwatching and the 3po thing.
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2006-03-23, 12:45 PM #11
Because of my poorly chosen thread title, only 1 of the 10 people who have posted on this have actually commented on the movie. :(
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2006-03-23, 1:31 PM #12
Just watched it, and I thought it was impressive. It held a lot of suspense, but the "monster" (or whatever) was a little disappointing. I'm bad ***, I know kung fu! :p
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2006-03-23, 2:20 PM #13
yeh, the fight scene could have been better... There were a lot of obviously pulled punches. Also, I think it would be way better if you threw in a gunshot or two when the guns are fired. It was hard to tell what was going on. (Guy standing around. Guy goes limp and falls over. Why?)

The music was nicely done, though.
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2006-03-23, 4:50 PM #14
Wow, thanks for the comments guys. I agree, the fight scene needed a bit of work. However, that was actually the second time we did it. The first was truly awful, with nothing choreographed and a lot of pointless jumps. The second was MUCH better, but there were still instances where the punches were a bit out of sync with the kickback. We were under a time crunch, and only one of the two guys (the guy in the trenchcoat) had any fighting experience.

I was hesitant to do this movie. The two leads are my best friends, and they convinced me, but I was worried because I didn't think an action/suspense movie would be possible with no budget and such primitive special effects/etc. I'm pretty happy with how it turned out, but obviously, things could have been better.

Since I am relatively new to the editing scene, and have little knowledge in image maniupulation or digital effects, a gunshot would be very hard for me. I'm not sure if it's worth the trouble to learn it, because I doubt it would be easy. I'm also not exactly sure how I'd incoroprate it into the footage, since you don't actually see the gun when it's shot. Any ideas?
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2006-03-23, 5:05 PM #15
Originally posted by Zecks:
I'm with kyle on this one. I was expecting some major Daft action.

Yeah I'm waiting for that :p
2006-03-23, 5:54 PM #16
I'm just talking about a gunshot sound, not anything visual.
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2006-03-23, 6:02 PM #17
That was fun but Thrawn[Numbarz] ruined it by playing the Ghostbusters song in the background.
2006-03-23, 6:08 PM #18
Originally posted by Sarn_Cadrill:
I'm just talking about a gunshot sound, not anything visual.

Oh, ok, I understand now. Yes, that might be a good idea, but the only problem I can see with that is it might seem a bit odd since I don't have any other dialogue or sounds except for music?
My JK Level Design | 2005 JK Hub Level Pack (Plexus) | Massassi Levels
2006-03-23, 6:59 PM #19
Yeah, I thought about that too, but I think if you throw in a few other effects sounds (like a ding for the elevator, and thumps when bodies hit the ground or during the fight scene) it would seriously help the ambiance of the film. Right now when I watch it, I feel too detatched.
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.

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