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ForumsShowcase → JK Stargate Levels.
12
JK Stargate Levels.
2006-06-19, 2:46 PM #1
More shots of the levels, both indoor and terrain(new).

Anyone willing to help, seeing as how Grismath has dissappeared off AIM (probably due to wooing several women).... please contact me if you have experience in cogs and knoweldge of how to make levels.

Any help would be appreciated.

several images.


Improved the Blast Doors, each has its own seperate ID tag.
[http://www.massassi.net/ec/images/16872.jpg]

Level 11/12. Not sure about the Mipmapping.
[http://www.massassi.net/ec/images/16873.jpg]

Not sure about the Lighting. Here's the Check Guard sitting as his desk. Level 11 is the mid point of the base, you have to show ID/sign to enter the primary elevator shaft to descend into the lowest most secure levels of the base.
[http://www.massassi.net/ec/images/16874.jpg]

The Guard is pretty freaky, cos he blinks, and the animations are quite life-like.
Btw, this military solider model is available for anyone who wants it.
[http://www.massassi.net/ec/images/16875.jpg]
[http://www.massassi.net/ec/images/16876.jpg]
[http://www.massassi.net/ec/images/16877.jpg]

And now some terrain levels.

Got a long way to go.

Right now I'm testing some ingame trees. Got grass worked out nicely, it fades in transparency as you get further away.
But i gotta redo the skybox. I'm not too good at doing them.
And i added a sunset lit gate at the last minute for good measure.

[http://www.massassi.net/ec/images/16878.jpg]
[http://www.massassi.net/ec/images/16879.jpg]
Gate and Rockface


Comments.
Flames.
Compliments.
HELP!!!!!
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-06-19, 2:53 PM #2
DOES NOT COMPUTE!

*explodes*
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2006-06-19, 3:02 PM #3
It's so beautiful... they should have sent a poet. :psyduck:
-Hell Raiser
2006-06-19, 3:05 PM #4
You lie!

(Nice textures. Looks like they are from Max Payne.)
The right man in the wrong place can make all the difference in the world.

-G Man
2006-06-19, 3:49 PM #5
<insert obligatory "release now, damnit" request>
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-06-19, 4:16 PM #6
OMG... wow. Awesome.
2006-06-19, 4:21 PM #7
wtf is your problem Ruthven

are you a witch or something
2006-06-19, 4:22 PM #8
I'm still here... sort of. :ninja:
Cordially,
Lord Tiberius Grismath
1473 for '1337' posts.
2006-06-19, 6:46 PM #9
I won't be here for the next 9 to 11 days (depending on jet lag) but after I get back, I'm all yours. ;)

Looks great too, tho I hope the guard will actually give you directions........

*pokes at it* you still sure that's JK?

And I don't see the grass, was there suppose to be grass, am I blind, or crazy? :confused:
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2006-06-19, 6:59 PM #10
thajt's aweespome...

(sorry about the typos. It's hard to type when you're wiping drool off your chin)
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2006-06-19, 7:11 PM #11
That might be the sexiest outdoor area I've seen in JK, ever. Hell, sexier than even JA.
DO NOT WANT.
2006-06-19, 7:37 PM #12
only thing.. on the last pic (outdoor) what's with the black behind the trees? Can you fix that? And also the tree line cuts off abruptly on the left side of the screenie.
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2006-06-19, 8:18 PM #13
You know I'm always yours for cogging. Just say the word, throw the whip, and I'm yours.
Sam: "Sir we can't call it 'The Enterprise'"
Jack: "Why not!"
2006-06-19, 8:51 PM #14
How in hell.... that landscape is so awesome. You ****ing beast! :v:
2006-06-19, 9:00 PM #15
Gorram it all..... fix the issues you were having with it and RELEASE SOMETHING.... I'm dying to play it.
"In the beginning, the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - Douglas Adams
Are you finding Ling-Ling's head?
Last Stand
2006-06-19, 10:25 PM #16
:eek: X 1,000,000,000,000,000
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2006-06-19, 10:54 PM #17
not a detail left out.. freaking crazy
"Nulla tenaci invia est via"
2006-06-19, 11:04 PM #18
:eek:

!!!!

Whoa...... that outdoor landscape... speachless.

Framerate -100? :P
ORJ / My Level: ORJ Temple Tournament I
2006-06-20, 4:58 AM #19
Yikes! Nanda...

PLEASE PRETTY PLEASE MAKE US A MOVIE RUTHVEN!!! YOU HAVE FOR GODNESS SAKE PUSHED THIS MODS GRAPHICS BEYOND HALF-LIFE MODS!!! [rolleyes]
Nope, I'm not french.
2006-06-20, 5:36 AM #20
I hate you Ruth.... why can't I have a corner office like yours?

/me retires from JK editting
We are the music makers... and we are the dreamers of dreams...
Neurotic||Mobius Grith||The Atrium
2006-06-20, 5:58 AM #21
Don't worry about the black on the trees, i just forgot to press the transparent black option.

ANd the cut off area to the left is being expanded.

Framerate is an issue though.

at 800x600, its between 60 to 25. The maximum polygons visible at the moment is only 5000 tho :s so it shouldnt be so slow.

You cant see the grass at the moment, i've added more.


Its weird though. THe big conifers are only 100 polygons, and theres only 7 of them.

But grass has between 80-190 polygons per thing, and i have 45 of them, but the grass doesnt slow it down :confused:
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-06-20, 6:12 AM #22
Originally posted by Ruthven:
Framerate is an issue though.

Yeah but doesn't your computer suck donkey nuts?
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2006-06-20, 6:16 AM #23
You...That...Whoa. That's unbelievable. You are no doubt one of the gods of Jedi Knight.
2006-06-20, 6:19 AM #24
I don't much care for Stargate, but that's some damn good editing.
2006-06-20, 6:28 AM #25
Originally posted by Emon:
Yeah but doesn't your computer suck donkey nuts?


LOL yeh. :v:

1Ghz Processor
512 RAM

and the donkey nuts:

32 MB of Hercules XT4000 Kyro chipset.

Has only twice the power of my old 4Meg Ati card it seems.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-06-20, 6:44 AM #26
Originally posted by Ruthven:
LOL yeh. :v:

1Ghz Processor
512 RAM

and the donkey nuts:

32 MB of Hercules XT4000 Kyro chipset.

Has only twice the power of my old 4Meg Ati card it seems.

so in Real Life, it should be fine :P
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-06-20, 11:25 AM #27
Good God those are amazing.
"Well ain't that a merry jelly." - FastGamerr

"You can actually see the waves of me not caring in the air." - fishstickz
2006-06-20, 1:09 PM #28
Ruthy, if I fly over to England will you clone a child with me?
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.
2006-06-20, 1:48 PM #29
Wow, that binder is HUGE!
Wikissassi sucks.
2006-06-20, 2:45 PM #30
Government binders generally are... ;)
"The solution is simple."
2006-06-20, 3:02 PM #31
scaling things as small as that is a bit tricky.

and its not important enough to fix. :v:
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-06-20, 4:14 PM #32
Niiiiiiice
Stuff
2006-06-20, 4:27 PM #33
Holy ****
2006-06-20, 5:20 PM #34
working on a better skybox.

HAVE YOU ANY IDEA HOW HARD IT IS TO MAKE A SKYBOX FROM SCRATCH!!!! :mad:

(not finished)
Attachment: 12547/eclipsescene copy.jpg (80,356 bytes)
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2006-06-20, 5:38 PM #35
Originally posted by Ruthven:
HAVE YOU ANY IDEA HOW HARD IT IS TO MAKE A SKYBOX FROM SCRATCH!!!! :mad:

Photoshop some mountains, clouds, add a few lighting effects... done! :P
$do || ! $do ; try
try: command not found
Ye Olde Galactic Empire Mission Editor (X-wing, TIE, XvT/BoP, XWA)
2006-06-20, 6:44 PM #36
Originally posted by Ruthven:
working on a better skybox.

HAVE YOU ANY IDEA HOW HARD IT IS TO MAKE A SKYBOX FROM SCRATCH!!!! :mad:

(not finished)


Reminds me of that 16-bit galaxy level pack a while back.
The right man in the wrong place can make all the difference in the world.

-G Man
2006-06-20, 7:29 PM #37
Amazing. [http://www.jkhub.net/forums/images/smiles/icon_eek.gif]
Wes Darklighter
|Theed|
2006-06-20, 9:40 PM #38
HOLY ******** !!!

I want your babies. Awesome stuff.
2006-06-20, 10:06 PM #39
Je

Sus

That is some fantastic work there, Ruthven. Lemme know when you wanna IM me yer stuff for backup purposes.
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2006-06-20, 10:12 PM #40
Maybe he should..you know..give a copy to all of us, for storage purposes. Just in case 99% of all Massassian computers fail, one of us will still have it. :D
I had a blog. It sucked.
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