I always thought that the creatures of Oblivion lived rather uninteresting lives. They never really did anything besides wander a small area until they got killed basically. I'm hoping to improve the interactivity between all the species, much like the real world.
Changes and additions include:
Deer (Doe) - Grazes on flora, so if you kill them, you can take what they have 'eaten'.
Deer (Buck) - Grazes on flora, and will actively search out Doe.
Wolves - Will hunt deer, rats, sheep, boars and mubcrabs.
Sheep - Same as Deer (Doe).
Sheep (Ram) - Same as Deer (Buck).
Rats - Will hunt for food scraps from bowls, plates and whatnot. Bascially you'll find them around camps and places with dinnerware.
Boar - Grazes on ingredients.
Mountain Lions - Same as Wolf.
Bears - Grazes on ingredients, and will attempt to catch Slaughterfish.
Mubcrabs - No changes.
Slaughterfish - Will hunt mudcrabs that happen to be deep enough in the water.
Orges - Will wander around looking for misc items and NPCs.
Minotaurs - Same as Orges.
Additions:
Goblin Explorers - These nasty fellows will search for misc items throughout the wilderness and will of course attack anything it feels it must on site.
Zombie Explorers - These undead gentlemen will actively seek out NPCs in the wilderness to get "Brraaaains" (Im assuming).
Anything you guys feel needs to be changed or added, PLEASE let me know. The better I can make this mod... Well, the better. You can download it from the attachment I've added.
Changes and additions include:
Deer (Doe) - Grazes on flora, so if you kill them, you can take what they have 'eaten'.
Deer (Buck) - Grazes on flora, and will actively search out Doe.
Wolves - Will hunt deer, rats, sheep, boars and mubcrabs.
Sheep - Same as Deer (Doe).
Sheep (Ram) - Same as Deer (Buck).
Rats - Will hunt for food scraps from bowls, plates and whatnot. Bascially you'll find them around camps and places with dinnerware.
Boar - Grazes on ingredients.
Mountain Lions - Same as Wolf.
Bears - Grazes on ingredients, and will attempt to catch Slaughterfish.
Mubcrabs - No changes.
Slaughterfish - Will hunt mudcrabs that happen to be deep enough in the water.
Orges - Will wander around looking for misc items and NPCs.
Minotaurs - Same as Orges.
Additions:
Goblin Explorers - These nasty fellows will search for misc items throughout the wilderness and will of course attack anything it feels it must on site.
Zombie Explorers - These undead gentlemen will actively seek out NPCs in the wilderness to get "Brraaaains" (Im assuming).
Anything you guys feel needs to be changed or added, PLEASE let me know. The better I can make this mod... Well, the better. You can download it from the attachment I've added.
Got a permanent feather in my cap;
Got a stretch to my stride;
a stroll to my step;
Got a stretch to my stride;
a stroll to my step;